testserver/patches/api/0241-Expose-LivingEntity-hu...

31 lines
1.0 KiB
Diff
Raw Normal View History

2021-06-11 12:02:28 +00:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 13 Dec 2020 05:32:12 +0200
Subject: [PATCH] Expose LivingEntity hurt direction
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index aa1b76a0633e223fbae0897cb0690fdd7e9f4c40..a8ccf7f0a74a8295bbb921e24eed626c15104b8c 100644
2021-06-11 12:02:28 +00:00
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -859,5 +859,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
2021-06-11 12:02:28 +00:00
* @param quantity quantity of item
*/
void playPickupItemAnimation(@NotNull Item item, int quantity);
+
+ /**
+ * Gets player hurt direction
+ *
+ * @return hurt direction
+ */
+ float getHurtDirection();
+
+ /**
+ * Sets player hurt direction
+ *
+ * @param hurtDirection hurt direction
+ */
+ void setHurtDirection(float hurtDirection);
// Paper end
}