testserver/Spigot-Server-Patches/0120-Chunk-registration-fix...

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From d2fb1b0c1f1ae7fe4e52422cf581fe4c172d1cbe Mon Sep 17 00:00:00 2001
2019-04-27 06:26:04 +00:00
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 22:54:28 -0400
Subject: [PATCH] Chunk registration fixes
World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
Keep them consistent
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index f03804bfbb..ebd1ff1d50 100644
2019-04-27 06:26:04 +00:00
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
2019-05-14 02:20:58 +00:00
@@ -624,7 +624,7 @@ public class WorldServer extends World {
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public void chunkCheck(Entity entity) {
this.getMethodProfiler().enter("chunkCheck");
int i = MathHelper.floor(entity.locX / 16.0D);
- int j = MathHelper.floor(entity.locY / 16.0D);
+ int j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY / 16.0D))); // Paper - stay consistent with chunk add/remove behavior
int k = MathHelper.floor(entity.locZ / 16.0D);
if (!entity.inChunk || entity.chunkX != i || entity.chunkY != j || entity.chunkZ != k) {
--
2.21.0