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From 7b45772c16bd065ecea3697a44803236cf706216 Mon Sep 17 00:00:00 2001
2018-09-08 00:14:48 +00:00
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events
This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)
It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
diff --git a/src/main/java/net/minecraft/server/CombatTracker.java b/src/main/java/net/minecraft/server/CombatTracker.java
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index 6daa400d2..38fe29f8a 100644
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--- a/src/main/java/net/minecraft/server/CombatTracker.java
+++ b/src/main/java/net/minecraft/server/CombatTracker.java
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@@ -175,6 +175,7 @@ public class CombatTracker {
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this.h = null;
}
+ public void reset() { this.g(); } // Paper - OBFHELPER
public void g() {
int i = this.f ? 300 : 100;
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 75343a438..b03316bc8 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -1503,6 +1503,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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return false;
}
+ public void runKillTrigger(Entity entity, int kills, DamageSource damageSource) { this.a(entity, kills, damageSource); } // Paper - OBFHELPER
public void a(Entity entity, int i, DamageSource damagesource) {
if (entity instanceof EntityPlayer) {
CriterionTriggers.c.a((EntityPlayer) entity, this, damagesource);
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@@ -2413,6 +2414,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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this.fallDistance = 0.0F;
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}
+ public void onKill(EntityLiving entityLiving) { this.b(entityLiving); } // Paper - OBFHELPER
public void b(EntityLiving entityliving) {}
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protected void k(double d0, double d1, double d2) {
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index b51662ee9..e6032e3ed 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -706,7 +706,8 @@ public class EntityArmorStand extends EntityLiving {
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@Override
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public void killEntity() {
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event // Paper - make cancellable
+ if (event.isCancelled()) return; // Paper - make cancellable
this.die();
}
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diff --git a/src/main/java/net/minecraft/server/EntityFox.java b/src/main/java/net/minecraft/server/EntityFox.java
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index ac8eaffb9..7495af8e3 100644
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--- a/src/main/java/net/minecraft/server/EntityFox.java
+++ b/src/main/java/net/minecraft/server/EntityFox.java
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@@ -571,15 +571,25 @@ public class EntityFox extends EntityAnimal {
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}
@Override
- protected void d(DamageSource damagesource) {
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- ItemStack itemstack = this.getEquipment(EnumItemSlot.MAINHAND);
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+ protected org.bukkit.event.entity.EntityDeathEvent d(DamageSource damagesource) { // Paper
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+ ItemStack itemstack = this.getEquipment(EnumItemSlot.MAINHAND).cloneItemStack(); // Paper
+
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+ // Paper start - Cancellable death event
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.d(damagesource);
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+
+ // Below is code to drop
+
+ if (deathEvent == null || deathEvent.isCancelled()) {
+ return deathEvent;
+ }
+ // Paper end
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if (!itemstack.isEmpty()) {
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this.a(itemstack);
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this.setSlot(EnumItemSlot.MAINHAND, ItemStack.a);
}
- super.d(damagesource);
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+ return deathEvent; // Paper
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}
public static boolean a(EntityFox entityfox, EntityLiving entityliving) {
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diff --git a/src/main/java/net/minecraft/server/EntityHorseChestedAbstract.java b/src/main/java/net/minecraft/server/EntityHorseChestedAbstract.java
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index 80717ad9a..53aac5bcc 100644
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--- a/src/main/java/net/minecraft/server/EntityHorseChestedAbstract.java
+++ b/src/main/java/net/minecraft/server/EntityHorseChestedAbstract.java
@@ -55,11 +55,19 @@ public abstract class EntityHorseChestedAbstract extends EntityHorseAbstract {
this.a((IMaterial) Blocks.CHEST);
}
- this.setCarryingChest(false);
+ //this.setCarryingChest(false); // Paper - moved to post death logic
}
}
+ // Paper start
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+ if (this.isCarryingChest() && (event == null || !event.isCancelled())) {
+ this.setCarryingChest(false);
+ }
+ }
+ // Paper end
+
@Override
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index ac85a5d23..c6bd68919 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -89,7 +89,7 @@ public abstract class EntityLiving extends Entity {
protected float aT;
protected float aU;
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protected float aV;
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- protected int aW;
+ protected int aW; protected int getKillCount() { return this.aW; } // Paper - OBFHELPER
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public float lastDamage;
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protected boolean jumping;
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public float aZ;
@@ -131,6 +131,7 @@ public abstract class EntityLiving extends Entity {
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public boolean collides = true;
public boolean canPickUpLoot;
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public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
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+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
@Override
public float getBukkitYaw() {
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@@ -1137,13 +1138,17 @@ public abstract class EntityLiving extends Entity {
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if (this.getHealth() <= 0.0F) {
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if (!this.f(damagesource)) {
- SoundEffect soundeffect = this.getSoundDeath();
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+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
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+ //SoundEffect soundeffect = this.getSoundDeath();
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- if (flag1 && soundeffect != null) {
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- this.a(soundeffect, this.getSoundVolume(), this.dn());
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- }
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+// if (flag1 && soundeffect != null) {
+// this.a(soundeffect, this.getSoundVolume(), this.dn());
+// }
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+ this.silentDeath = !flag1; // mark entity as dying silently
+ // Paper end
this.die(damagesource);
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
}
} else if (flag1) {
this.c(damagesource);
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@@ -1281,6 +1286,7 @@ public abstract class EntityLiving extends Entity {
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Entity entity = damagesource.getEntity();
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EntityLiving entityliving = this.getKillingEntity();
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+ /* // Paper - move down to make death event cancellable
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if (this.aW >= 0 && entityliving != null) {
entityliving.a(this, this.aW, damagesource);
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}
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@@ -1292,16 +1298,36 @@ public abstract class EntityLiving extends Entity {
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if (this.isSleeping()) {
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this.entityWakeup();
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}
+ */ // Paper
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this.killed = true;
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- this.getCombatTracker().g();
+ //this.getCombatTracker().g();
if (!this.world.isClientSide) {
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- this.d(damagesource);
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.d(damagesource);
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+ if (deathEvent == null || !deathEvent.isCancelled()) {
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+ if (this.getKillCount() >= 0 && entityliving != null) {
+ entityliving.runKillTrigger(this, this.getKillCount(), damagesource);
+ }
+ if (entity != null) {
+ entity.onKill(this);
+ }
+ if (this.isSleeping()) {
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+ this.dy();
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+ }
+ this.getCombatTracker().reset();
+ } else {
+ this.killed = false;
+ this.setHealth((float) deathEvent.getReviveHealth());
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+ }
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+ // Paper end
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+
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this.f(entityliving);
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}
+ if (this.killed) { // Paper
this.world.broadcastEntityEffect(this, (byte) 3);
this.setPose(EntityPose.DYING);
+ } // Paper
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}
}
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@@ -1309,7 +1335,7 @@ public abstract class EntityLiving extends Entity {
if (!this.world.isClientSide) {
boolean flag = false;
- if (entityliving instanceof EntityWither) {
+ if (this.killed && entityliving instanceof EntityWither) { // Paper
if (this.world.getGameRules().getBoolean(GameRules.MOB_GRIEFING)) {
BlockPosition blockposition = new BlockPosition(this);
IBlockData iblockdata = Blocks.WITHER_ROSE.getBlockData();
@@ -1330,7 +1356,8 @@ public abstract class EntityLiving extends Entity {
}
}
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- protected void d(DamageSource damagesource) {
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+ protected org.bukkit.event.entity.EntityDeathEvent processDeath(DamageSource damagesource) { return d(damagesource); } // Paper - OBFHELPER
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+ protected org.bukkit.event.entity.EntityDeathEvent d(DamageSource damagesource) { // Paper
Entity entity = damagesource.getEntity();
int i;
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@@ -1343,22 +1370,25 @@ public abstract class EntityLiving extends Entity {
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boolean flag = this.lastDamageByPlayerTime > 0;
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this.dropInventory(); // CraftBukkit - from below
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent; // Paper
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if (this.isDropExperience() && this.world.getGameRules().getBoolean(GameRules.DO_MOB_LOOT)) {
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this.a(damagesource, flag);
this.dropDeathLoot(damagesource, i, flag);
// CraftBukkit start - Call death event
- CraftEventFactory.callEntityDeathEvent(this, this.drops);
- this.drops = new ArrayList<org.bukkit.inventory.ItemStack>();
+ deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
} else {
- CraftEventFactory.callEntityDeathEvent(this);
+ deathEvent = CraftEventFactory.callEntityDeathEvent(this); // Paper
// CraftBukkit end
}
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+ this.postDeathDropItems(deathEvent); // Paper
+ this.drops = new ArrayList<>(); // Paper
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// this.dropInventory();// CraftBukkit - moved up
- this.dropExperience();
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+ return deathEvent; // Paper
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}
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protected void dropInventory() {}
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
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// CraftBukkit start
public int getExpReward() {
@@ -1437,6 +1467,7 @@ public abstract class EntityLiving extends Entity {
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return SoundEffects.ENTITY_GENERIC_HURT;
}
+ public final SoundEffect getDeathSoundEffect() { return this.getSoundDeath(); } // Paper - OBFHELPER
@Nullable
protected SoundEffect getSoundDeath() {
return SoundEffects.ENTITY_GENERIC_DEATH;
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@@ -1919,10 +1950,12 @@ public abstract class EntityLiving extends Entity {
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}
+ public final float getDeathSoundVolume() { return this.getSoundVolume(); } // Paper - OBFHELPER
protected float getSoundVolume() {
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return 1.0F;
}
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+ public float getSoundPitch() { return dn();} // Paper - OBFHELPER
protected float dn() {
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return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index bb2a0b7e6..26096afbe 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -75,6 +75,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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public int ping;
public boolean viewingCredits;
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private int containerUpdateDelay; // Paper
+ // Paper start - cancellable death event
+ public boolean queueHealthUpdatePacket = false;
+ public net.minecraft.server.PacketPlayOutUpdateHealth queuedHealthUpdatePacket;
+ // Paper end
// CraftBukkit start
public String displayName;
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@@ -533,6 +537,15 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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String deathmessage = defaultMessage.getString();
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org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, deathmessage, keepInventory);
+ // Paper start - cancellable death event
+ if (event.isCancelled()) {
+ // make compatible with plugins that might have already set the health in an event listener
+ if (this.getHealth() <= 0) {
+ this.setHealth((float) event.getReviveHealth());
+ }
+ return;
+ }
+ // Paper end
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// SPIGOT-943 - only call if they have an inventory open
if (this.activeContainer != this.defaultContainer) {
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@@ -669,8 +682,17 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
}
}
-
- return super.damageEntity(damagesource, f);
+ // Paper start - cancellable death events
+ //return super.damageEntity(damagesource, f);
+ this.queueHealthUpdatePacket = true;
+ boolean damaged = super.damageEntity(damagesource, f);
+ this.queueHealthUpdatePacket = false;
+ if (this.queuedHealthUpdatePacket != null) {
+ this.playerConnection.sendPacket(this.queuedHealthUpdatePacket);
+ this.queuedHealthUpdatePacket = null;
+ }
+ return damaged;
+ // Paper end
}
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftSound.java b/src/main/java/org/bukkit/craftbukkit/CraftSound.java
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index 90fdf89c8..b761a41dc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftSound.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftSound.java
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@@ -821,6 +821,22 @@ public enum CraftSound {
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WEATHER_RAIN_ABOVE("weather.rain.above");
private final String minecraftKey;
+ // Paper start - cancellable death event
+ public static CraftSound getBySoundEffect(final SoundEffect effect) {
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+ MinecraftKey key = IRegistry.SOUND_EVENT.getKey(effect);
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+ Preconditions.checkArgument(key != null, "Key for sound effect %s not found?", effect.toString());
+
+ return valueOf(key.getKey().replace('.', '_').toUpperCase(java.util.Locale.ENGLISH));
+ }
+
+ public static Sound getSoundByEffect(final SoundEffect effect) {
+ return Sound.valueOf(getBySoundEffect(effect).name());
+ }
+
+ public static SoundEffect getSoundEffect(final Sound sound) {
+ return getSoundEffect(getSound(sound));
+ }
+ // Paper end
CraftSound(String minecraftKey) {
this.minecraftKey = minecraftKey;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 9e0be10d7..ad70bd5ba 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1706,7 +1706,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
public void sendHealthUpdate() {
- getHandle().playerConnection.sendPacket(new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel()));
+ // Paper start - cancellable death event
+ //getHandle().playerConnection.sendPacket(new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel()));
+ PacketPlayOutUpdateHealth packet = new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel());
+ if (this.getHandle().queueHealthUpdatePacket) {
+ this.getHandle().queuedHealthUpdatePacket = packet;
+ } else {
+ this.getHandle().playerConnection.sendPacket(packet);
+ }
+ // Paper end
}
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 844781f4e..4fb1092ce 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -744,9 +744,16 @@ public class CraftEventFactory {
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public static EntityDeathEvent callEntityDeathEvent(EntityLiving victim, List<org.bukkit.inventory.ItemStack> drops) {
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+ populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.expToDrop = event.getDroppedExp();
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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@@ -762,8 +769,15 @@ public class CraftEventFactory {
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CraftPlayer entity = victim.getBukkitEntity();
PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
event.setKeepInventory(keepInventory);
+ populateFields(victim, event); // Paper - make cancellable
org.bukkit.World world = entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.keepLevel = event.getKeepLevel();
victim.newLevel = event.getNewLevel();
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@@ -780,6 +794,31 @@ public class CraftEventFactory {
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return event;
}
+ // Paper start - helper methods for making death event cancellable
+ // Add information to death event
+ private static void populateFields(EntityLiving victim, EntityDeathEvent event) {
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
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+ net.minecraft.server.SoundEffect soundEffect = victim.getDeathSoundEffect();
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+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.getSoundByEffect(soundEffect) : null);
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+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundCategory().name()));
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+ event.setDeathSoundVolume(victim.getDeathSoundVolume());
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+ event.setDeathSoundPitch(victim.getSoundPitch());
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+ }
+
+ // Play death sound manually
+ private static void playDeathSound(EntityLiving victim, EntityDeathEvent event) {
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+ EntityHuman source = victim instanceof EntityHuman ? (EntityHuman) victim : null;
+ double x = event.getEntity().getLocation().getX();
+ double y = event.getEntity().getLocation().getY();
+ double z = event.getEntity().getLocation().getZ();
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+ net.minecraft.server.SoundEffect soundEffect = org.bukkit.craftbukkit.CraftSound.getSoundEffect(event.getDeathSound());
+ net.minecraft.server.SoundCategory soundCategory = net.minecraft.server.SoundCategory.valueOf(event.getDeathSoundCategory().name());
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+ victim.world.sendSoundEffect(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+ }
+ }
+ // Paper end
/**
* Server methods
*/
--
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2.17.1
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