testserver/Spigot-Server-Patches/0381-incremental-chunk-savi...

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From dfd2d1fd27da3b0c1683623ff2686cda4b5b0500 Mon Sep 17 00:00:00 2001
2019-06-09 19:22:44 +00:00
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] incremental chunk saving
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 778de4630..99f1541b9 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -485,4 +485,19 @@ public class PaperWorldConfig {
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keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
}
+
+ public int autoSavePeriod = -1;
+ private void autoSavePeriod() {
+ autoSavePeriod = getInt("auto-save-interval", -1);
+ if (autoSavePeriod > 0) {
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
+ } else if (autoSavePeriod < 0) {
+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
+ }
+ }
+
+ public int maxAutoSaveChunksPerTick = 24;
+ private void maxAutoSaveChunksPerTick() {
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 64c327669..14ec31f0a 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -42,7 +42,7 @@ public class Chunk implements IChunkAccess {
private TickList<Block> o;
private TickList<FluidType> p;
private boolean q;
- private long lastSaved;
+ public long lastSaved; // Paper
private volatile boolean s;
private long inhabitedTime;
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@Nullable
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 9b2bafdbd..f138b112f 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -335,6 +335,15 @@ public class ChunkProviderServer extends IChunkProvider {
} // Paper - Timings
}
+ // Paper start - duplicate save, but call incremental
+ public void saveIncrementally() {
+ this.tickDistanceManager();
+ try (co.aikar.timings.Timing timed = world.timings.chunkSaveData.startTiming()) { // Paper - Timings
+ this.playerChunkMap.saveIncrementally();
+ } // Paper - Timings
+ }
+ // Paper end
+
@Override
public void close() throws IOException {
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2415) * fixup patch and rebuild * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull 24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks 10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent CraftBukkit Changes: 1ec1b05e SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFolder e5e8eec2 SPIGOT-5241: setAttributeModifiers does not work on untouched stack 803eaa31 SPIGOT-5231: ShotAtAngle API for Fireworks 7881d2ae SPIGOT-5237: Horses, pigs do not drop their inventory 06efc9ec Don't accept connections until all plugins have enabled da62a66a SPIGOT-5225: World handle isn't closed if world is unloaded without saving 104b3831 SPIGOT-5222: Cannot get Long values from Entity memory f0b3fe43 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null Spigot Changes: e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive cbcc8e87 Make region files more reliable to write to 8887c5f4 Remove redundant late-bind option dac29063 Rebuild patches * Preserve old flush on save flag for reliable regionfiles Originally this patch was in paper * Fix some issues with the death event - Entities potentially entering a glitched state to the client where they appear to be falling over - Donkeys losing their chest if the event was cancelled (only an issue since the upstream merge) - Some wither death logic running for an entity killed by a wither
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 6be2e1e2f..f63269157 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -168,6 +168,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public static int currentTick = 0; // Paper - Further improve tick loop
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
public File bukkitDataPackFolder;
public CommandDispatcher vanillaCommandDispatcher;
private boolean forceTicks;
@@ -1116,14 +1117,28 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.serverPing.b().a(agameprofile);
}
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
- MinecraftServer.LOGGER.debug("Autosave started");
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+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
+ //MinecraftServer.LOGGER.debug("Autosave started"); // Paper
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+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
this.methodProfiler.enter("save");
+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
this.playerList.savePlayers();
- this.saveChunks(true, false, false);
+ }// Paper
+ // Paper start
+ for (WorldServer world : getWorlds()) {
+ if (world.paperConfig.autoSavePeriod > 0) {
+ try {
+ world.saveIncrementally(serverAutoSave);
+ } catch (ExceptionWorldConflict exceptionWorldConflict) {
+ MinecraftServer.LOGGER.warn(exceptionWorldConflict.getMessage());
+ }
+ }
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+ }
+ // Paper end
+
this.methodProfiler.exit();
- MinecraftServer.LOGGER.debug("Autosave finished");
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- }
+ //MinecraftServer.LOGGER.debug("Autosave finished"); // Paper
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+ //} // Paper
this.methodProfiler.enter("snooper");
if (((DedicatedServer) this).getDedicatedServerProperties().snooperEnabled && !this.snooper.d() && this.ticks > 100) { // Spigot
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 827831aab..4379434f6 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -298,6 +298,36 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
super.close();
}
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+ // Paper start - derived from below
+ protected void saveIncrementally() {
+ int savedThisTick = 0;
+ for (PlayerChunk playerchunk : visibleChunks.values()) {
+ if (playerchunk.hasBeenLoaded()) {
+
+ IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkSave().getNow(null); // CraftBukkit - decompile error
+
+
+ if (ichunkaccess instanceof ProtoChunkExtension || ichunkaccess instanceof Chunk) {
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+ boolean shouldSave = true;
+
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+ if (ichunkaccess instanceof Chunk) {
+ shouldSave = ((Chunk) ichunkaccess).lastSaved + world.paperConfig.autoSavePeriod <= world.getTime();
+ }
+
+ if (shouldSave && this.saveChunk(ichunkaccess)) {
+ ++savedThisTick;
+ playerchunk.m();
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+ }
+ }
+
+ if (savedThisTick >= world.paperConfig.maxAutoSaveChunksPerTick) {
+ return;
+ }
+ }
+ }
+ }
+ // paper end
+
protected void save(boolean flag) {
if (flag) {
List<PlayerChunk> list = (List) this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList());
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index c28c0431a..4bfa6ea0e 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -791,11 +791,44 @@ public class WorldServer extends World {
return this.worldProvider.c();
}
+ // Paper start - derived from below
+ public void saveIncrementally(boolean doFull) throws ExceptionWorldConflict {
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) {
+ if (doFull) {
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+ this.saveData();
+ }
+
+ timings.worldSaveChunks.startTiming(); // Paper
+ if (!this.isSavingDisabled()) chunkproviderserver.saveIncrementally();
+ timings.worldSaveChunks.stopTiming(); // Paper
+
+
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ // PAIL - rename
+ if (doFull) {
+ WorldServer worldserver1 = this;
+ WorldData worlddata = worldserver1.getWorldData();
+
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+ worldserver1.getWorldBorder().save(worlddata);
+ worlddata.setCustomBossEvents(this.server.getBossBattleCustomData().save());
+ worldserver1.getDataManager().saveWorldData(worlddata, this.server.getPlayerList().save());
+ // CraftBukkit end
+ }
+ }
+ }
+ // Paper end
+
public void save(@Nullable IProgressUpdate iprogressupdate, boolean flag, boolean flag1) throws ExceptionWorldConflict {
ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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if (!flag1) {
- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
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try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
if (iprogressupdate != null) {
iprogressupdate.a(new ChatMessage("menu.savingLevel", new Object[0]));
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@@ -822,6 +855,7 @@ public class WorldServer extends World {
// CraftBukkit end
}
+ protected void saveData() throws ExceptionWorldConflict { this.m_(); } // Paper - OBFHELPER
protected void m_() throws ExceptionWorldConflict {
this.checkSession();
this.worldProvider.i();
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--
2.24.1
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