2016-03-03 09:46:26 +00:00
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From d9842022cfac2ac27871dc3b363954d3492528cc Mon Sep 17 00:00:00 2001
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2016-02-29 23:09:49 +00:00
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From: Joseph Hirschfeld <joe@ibj.io>
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Date: Thu, 3 Mar 2016 02:39:54 -0600
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Subject: [PATCH] Change implementation of (tile)entity removal list
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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2016-03-03 09:46:26 +00:00
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index a5eeef8..1c95c96 100644
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2016-02-29 23:09:49 +00:00
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -33,6 +33,8 @@ import org.bukkit.generator.ChunkGenerator;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.HashMap;
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+import java.util.Set;
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+import com.google.common.collect.Sets;
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import com.google.common.util.concurrent.ThreadFactoryBuilder;
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// Paper end
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@@ -66,11 +68,11 @@ public abstract class World implements IBlockAccess {
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}
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};
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// Spigot end
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- protected final List<Entity> f = Lists.newArrayList();
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+ protected final Set<Entity> f = Sets.newHashSet(); // Paper
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//public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - Remove unused list
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public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
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private final List<TileEntity> b = Lists.newArrayList();
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- private final List<TileEntity> tileEntityListUnload = Lists.newArrayList();
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+ private final Set<TileEntity> tileEntityListUnload = Sets.newHashSet(); // Paper
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public final List<EntityHuman> players = Lists.newArrayList();
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public final List<Entity> j = Lists.newArrayList();
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protected final IntHashMap<Entity> entitiesById = new IntHashMap();
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2016-03-03 09:46:26 +00:00
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@@ -1358,19 +1360,20 @@ public abstract class World implements IBlockAccess {
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2016-02-29 23:09:49 +00:00
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int j;
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- for (i = 0; i < this.f.size(); ++i) {
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- entity = (Entity) this.f.get(i);
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- int k = entity.ab;
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+ // Paper start - Set based removal lists
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+ for (Entity e : this.f) {
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+ j = e.getChunkX();
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+ int k = e.getChunkZ();
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- j = entity.ad;
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- if (entity.aa && this.isChunkLoaded(k, j, true)) {
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- this.getChunkAt(k, j).b(entity);
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+ if (e.aa && this.isChunkLoaded(k, j, true)) {
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+ this.getChunkAt(k, j).b(e);
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}
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}
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- for (i = 0; i < this.f.size(); ++i) {
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- this.c((Entity) this.f.get(i));
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+ for (Entity e : this.f) {
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+ this.c(e);
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}
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+ // Paper end
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this.f.clear();
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this.l();
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--
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2.7.2
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