testserver/patches/server/0568-EntityMoveEvent.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Tue, 11 Feb 2020 21:56:48 -0600
Subject: [PATCH] EntityMoveEvent
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index f05f5d13f23599dbb95a7062ebbb41334ec21f14..2f8026fffde9976e28d3263cbc4296a51fce8221 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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@@ -1489,6 +1489,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
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+ worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
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this.profiler.push(() -> {
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
2022-11-03 21:03:31 +00:00
index 0a0727b5c6900bd7299a0caf1e1125d809880423..44dc48d663e384161cd2a2b3de5464ee4b068dbf 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -217,6 +217,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
public boolean hasPhysicsEvent = true; // Paper
+ public boolean hasEntityMoveEvent = false; // Paper
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public static Throwable getAddToWorldStackTrace(Entity entity) {
final Throwable thr = new Throwable(entity + " Added to world at " + new java.util.Date());
io.papermc.paper.util.StacktraceDeobfuscator.INSTANCE.deobfuscateThrowable(thr);
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0896cbe04be6a5471088c321296506415fccbed6..cc930b8a22b3e3540b9fb24c6eaa329895c075cb 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3306,6 +3306,20 @@ public abstract class LivingEntity extends Entity {
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this.pushEntities();
this.level.getProfiler().pop();
+ // Paper start
+ if (((ServerLevel) this.level).hasEntityMoveEvent && !(this instanceof net.minecraft.world.entity.player.Player)) {
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+ if (this.xo != getX() || this.yo != this.getY() || this.zo != this.getZ() || this.yRotO != this.getYRot() || this.xRotO != this.getXRot()) {
+ Location from = new Location(this.level.getWorld(), this.xo, this.yo, this.zo, this.yRotO, this.xRotO);
+ Location to = new Location (this.level.getWorld(), this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
+ io.papermc.paper.event.entity.EntityMoveEvent event = new io.papermc.paper.event.entity.EntityMoveEvent(this.getBukkitLivingEntity(), from, to.clone());
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+ if (!event.callEvent()) {
+ absMoveTo(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch());
+ } else if (!to.equals(event.getTo())) {
+ absMoveTo(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ(), event.getTo().getYaw(), event.getTo().getPitch());
+ }
+ }
+ }
+ // Paper end
if (!this.level.isClientSide && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
this.hurt(DamageSource.DROWN, 1.0F);
}