testserver/patches/server/0213-LivingEntity-Hand-Rais...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 Jun 2018 00:21:28 -0400
Subject: [PATCH] LivingEntity Hand Raised/Item Use API
How long an entity has raised hands to charge an attack or use an item
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 80efb900e37069f4ff39c35d39456959ca24bfe8..04829ced2048b07aa4b2dcf98a601d1fdd9431fb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -795,5 +795,30 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void setShieldBlockingDelay(int delay) {
getHandle().setShieldBlockingDelay(delay);
}
+
+ @Override
+ public ItemStack getActiveItem() {
+ return getHandle().getUseItem().asBukkitMirror();
+ }
+
+ @Override
+ public int getItemUseRemainingTime() {
+ return getHandle().getUseItemRemainingTicks();
+ }
+
+ @Override
+ public int getHandRaisedTime() {
+ return getHandle().getTicksUsingItem();
+ }
+
+ @Override
+ public boolean isHandRaised() {
+ return getHandle().isUsingItem();
+ }
+
+ @Override
+ public org.bukkit.inventory.EquipmentSlot getHandRaised() {
+ return getHandle().getUsedItemHand() == net.minecraft.world.InteractionHand.MAIN_HAND ? org.bukkit.inventory.EquipmentSlot.HAND : org.bukkit.inventory.EquipmentSlot.OFF_HAND;
+ }
// Paper end
}