2021-07-02 19:04:29 +00:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 8 Jul 2019 00:13:36 -0700
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Subject: [PATCH] Use getChunkIfLoadedImmediately in places
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This prevents us from hitting chunk loads for chunks at or less-than
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ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
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load in that case).
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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2021-11-25 09:19:05 +00:00
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index 9c4d8cb6353bb673946e9fa9402cb61e090ab8c0..709f562c5a7c907b129b30e991bb86e25634a867 100644
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2021-07-02 19:04:29 +00:00
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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2021-11-24 23:26:29 +00:00
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@@ -211,7 +211,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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2021-07-02 19:04:29 +00:00
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}
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@Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
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- return this.chunkSource.getChunk(x, z, false);
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+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper
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}
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2021-11-24 23:26:29 +00:00
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@Override
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2021-07-02 19:04:29 +00:00
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2021-11-24 23:26:29 +00:00
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index b0c319175b40b0f1ac87152eb64b6b60ddc36464..8705df3ca3df6b4aa77b38e1a0b6ad5fc3bc3f28 100644
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2021-07-02 19:04:29 +00:00
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2021-11-24 23:26:29 +00:00
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@@ -1309,7 +1309,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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2021-07-02 19:04:29 +00:00
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speed = this.player.getAbilities().walkingSpeed * 10f;
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}
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// Paper start - Prevent moving into unloaded chunks
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- if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.hasChunk((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4)) {
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+ if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && worldserver.getChunkIfLoadedImmediately((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4) == null) { // Paper - use getIfLoadedImmediately
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this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet(), true);
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return;
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}
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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2021-11-24 23:26:29 +00:00
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index 4def51a0b2a133cf1fb2358974db2533aae0a807..e5cb991543c695bc90256ef250a1d695ac5bc17d 100644
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2021-07-02 19:04:29 +00:00
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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2021-10-05 03:14:11 +00:00
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@@ -193,6 +193,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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2021-07-02 19:04:29 +00:00
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return (CraftServer) Bukkit.getServer();
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}
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+ // Paper start
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+ @Override
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+ public boolean hasChunk(int chunkX, int chunkZ) {
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2021-11-24 23:26:29 +00:00
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+ return this.getChunkIfLoaded(chunkX, chunkZ) != null;
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2021-07-02 19:04:29 +00:00
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+ }
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+ // Paper end
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+
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2021-11-24 23:26:29 +00:00
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public abstract ResourceKey<LevelStem> getTypeKey();
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protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, final DimensionType dimensionmanager, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env) {
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@@ -1363,7 +1370,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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2021-07-02 19:04:29 +00:00
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for (int l1 = j; l1 <= l; ++l1) {
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for (int i2 = k; i2 <= i1; ++i2) {
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- LevelChunk chunk = this.getChunkSource().getChunkNow(l1, i2);
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+ LevelChunk chunk = (LevelChunk) this.getChunkIfLoadedImmediately(l1, i2); // Paper
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if (chunk != null) {
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for (int j2 = j1; j2 <= k1; ++j2) {
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