testserver/CraftBukkit-Patches/0033-Prevent-Ghost-Players-...

27 lines
1.1 KiB
Diff
Raw Normal View History

2016-03-06 03:36:33 +00:00
From 01836118052d7480962601f48cb275e7e512f223 Mon Sep 17 00:00:00 2001
From: Alex Ciuba <alexciuba@gmail.com>
Date: Tue, 11 Jun 2013 15:23:03 -0400
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
Check if the player is still connected after firing event. Fixes BUKKIT-4327
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
2016-03-06 03:36:33 +00:00
index e10e80d..0f56aee 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
2016-03-06 03:36:33 +00:00
@@ -606,6 +606,11 @@ public abstract class PlayerList {
2014-11-28 01:17:45 +00:00
Player respawnPlayer = cserver.getPlayer(entityplayer1);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
2014-11-28 01:17:45 +00:00
cserver.getPluginManager().callEvent(respawnEvent);
+ // Spigot Start
+ if (entityplayer.playerConnection.isDisconnected()) {
+ return entityplayer;
+ }
+ // Spigot End
location = respawnEvent.getRespawnLocation();
entityplayer.reset();
--
2016-02-29 21:33:06 +00:00
2.5.0