testserver/Spigot-Server-Patches/0082-Use-a-Shared-Random-fo...

32 lines
1.3 KiB
Diff
Raw Normal View History

2018-01-11 05:31:19 +00:00
From 4e97c2e91c2a77de52a2dcdd5cfe5fd4185d835b Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 22 Mar 2016 00:33:47 -0400
Subject: [PATCH] Use a Shared Random for Entities
Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
2018-01-11 05:31:19 +00:00
index 9a1cac84..05d764fa 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
2016-12-20 22:34:27 +00:00
@@ -46,6 +46,7 @@ public abstract class Entity implements ICommandListener {
// CraftBukkit start
private static final int CURRENT_LEVEL = 2;
+ public static Random SHARED_RANDOM = new Random(); // Paper
static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
2017-11-08 16:13:57 +00:00
@@ -171,7 +172,7 @@ public abstract class Entity implements ICommandListener {
this.length = 1.8F;
2016-06-09 03:57:14 +00:00
this.ax = 1;
2017-05-14 18:05:01 +00:00
this.ay = 1.0F;
- this.random = new Random();
+ this.random = SHARED_RANDOM; // Paper
2016-11-17 02:23:38 +00:00
this.fireTicks = -this.getMaxFireTicks();
this.justCreated = true;
this.uniqueID = MathHelper.a(this.random);
--
2017-11-08 16:13:57 +00:00
2.14.3