testserver/patches/server/0491-Fix-SPIGOT-5989.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Wed, 15 Jul 2020 21:42:52 -0400
Subject: [PATCH] Fix SPIGOT-5989
Before this fix, if a player was respawning to a respawn anchor and
the respawn location was modified away from the anchor with the
PlayerRespawnEvent, the anchor would still lose some charge.
This fixes that by checking if the modified spawn location is
still at a respawn anchor.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 56b33bcd93cd4e8b448271edee497b7c3c9b246a..0528099611eca136722507cacbd8ba6a668778b8 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -77,6 +77,7 @@ import net.minecraft.world.level.GameRules;
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import net.minecraft.world.level.Level;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.block.Blocks;
+import net.minecraft.world.level.block.RespawnAnchorBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.border.BorderChangeListener;
import net.minecraft.world.level.border.WorldBorder;
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@@ -822,6 +823,7 @@ public abstract class PlayerList {
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// Paper start
boolean isBedSpawn = false;
boolean isRespawn = false;
+ boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
// Paper end
// CraftBukkit start - fire PlayerRespawnEvent
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@@ -832,7 +834,7 @@ public abstract class PlayerList {
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Optional optional;
if (blockposition != null) {
- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag);
+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
} else {
optional = Optional.empty();
}
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@@ -875,7 +877,12 @@ public abstract class PlayerList {
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}
// Spigot End
- location = respawnEvent.getRespawnLocation();
+ // Paper start - Fix SPIGOT-5989
+ if (!location.equals(respawnEvent.getRespawnLocation()) ) {
+ location = respawnEvent.getRespawnLocation();
+ isLocAltered = true;
+ }
+ // Paper end
if (!flag) entityplayer.reset(); // SPIGOT-4785
isRespawn = true; // Paper
} else {
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@@ -913,8 +920,12 @@ public abstract class PlayerList {
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}
// entityplayer1.syncInventory();
entityplayer1.setHealth(entityplayer1.getHealth());
- if (flag2) {
- entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F));
+ // Paper start - Fix SPIGOT-5989
+ if (flag2 && !isLocAltered) {
+ BlockState data = worldserver1.getBlockState(blockposition);
+ worldserver1.setBlock(blockposition, data.setValue(RespawnAnchorBlock.CHARGE, data.getValue(RespawnAnchorBlock.CHARGE) - 1), 3);
+ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F));
+ // Paper end
}
// Added from changeDimension
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this.sendAllPlayerInfo(entityplayer); // Update health, etc...