2021-06-11 12:02:28 +00:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: Aikar <aikar@aikar.co>
|
|
|
|
Date: Thu, 9 Apr 2020 21:20:33 -0400
|
|
|
|
Subject: [PATCH] Don't move existing players to world spawn
|
|
|
|
|
|
|
|
This can cause a nasty server lag the spawn chunks are not kept loaded
|
|
|
|
or they aren't finished loading yet, or if the world spawn radius is
|
|
|
|
larger than the keep loaded range.
|
|
|
|
|
|
|
|
By skipping this, we avoid potential for a large spike on server start.
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
2022-06-03 04:26:56 +00:00
|
|
|
index ef222e90d1dd125c909f00bab98eeb501f547a50..888e127e7e59a7ceb63f12ec69046916a0e29fc9 100644
|
2021-06-11 12:02:28 +00:00
|
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
2022-04-16 08:29:50 +00:00
|
|
|
@@ -313,7 +313,7 @@ public class ServerPlayer extends Player {
|
2021-11-24 10:04:30 +00:00
|
|
|
this.stats = server.getPlayerList().getPlayerStats(this);
|
2021-06-11 12:02:28 +00:00
|
|
|
this.advancements = server.getPlayerList().getPlayerAdvancements(this);
|
|
|
|
this.maxUpStep = 1.0F;
|
|
|
|
- this.fudgeSpawnLocation(world);
|
2021-11-24 10:04:30 +00:00
|
|
|
+ //this.fudgeSpawnLocation(world); // Paper - don't move to spawn on login, only first join
|
2021-06-11 12:02:28 +00:00
|
|
|
|
|
|
|
this.cachedSingleHashSet = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
|
2021-06-13 22:05:18 +00:00
|
|
|
|
2022-04-16 08:29:50 +00:00
|
|
|
@@ -531,7 +531,7 @@ public class ServerPlayer extends Player {
|
2021-06-13 22:05:18 +00:00
|
|
|
position = Vec3.atCenterOf(((ServerLevel) world).getSharedSpawnPos());
|
2021-06-11 12:02:28 +00:00
|
|
|
}
|
|
|
|
this.level = world;
|
|
|
|
- this.setPos(position.x(), position.y(), position.z());
|
|
|
|
+ this.setPosRaw(position.x(), position.y(), position.z()); // Paper - don't register to chunks yet
|
|
|
|
}
|
|
|
|
this.gameMode.setLevel((ServerLevel) world);
|
|
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
2022-06-03 04:26:56 +00:00
|
|
|
index 52ce9718321b96ffb00b3a1b1b2b0071a91217b6..332bc127230fcefcdab0087922536af8b6ff1e8c 100644
|
2021-06-11 12:02:28 +00:00
|
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
2021-07-07 06:52:40 +00:00
|
|
|
@@ -210,6 +210,8 @@ public abstract class PlayerList {
|
2021-06-11 12:02:28 +00:00
|
|
|
worldserver1 = worldserver;
|
|
|
|
}
|
|
|
|
|
2021-06-13 22:05:18 +00:00
|
|
|
+ if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
|
2021-06-11 12:02:28 +00:00
|
|
|
+
|
|
|
|
player.setLevel(worldserver1);
|
|
|
|
String s1 = "local";
|
2021-06-13 22:05:18 +00:00
|
|
|
|