2021-06-11 12:02:28 +00:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Wed, 9 Oct 2019 21:46:15 -0500
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Subject: [PATCH] Add option to disable pillager patrols
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2021-12-22 18:02:31 +00:00
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index 4cbb5e77dad6b096a7de818300c6fc112d983ceb..3510509a02b5c0de695b55792c035943ceaef222 100644
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2021-06-11 12:02:28 +00:00
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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2021-11-24 17:58:26 +00:00
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@@ -457,5 +457,10 @@ public class PaperWorldConfig {
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2021-11-24 05:44:21 +00:00
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private void disableRelativeProjectileVelocity() {
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disableRelativeProjectileVelocity = getBoolean("game-mechanics.disable-relative-projectile-velocity", false);
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2021-06-11 12:02:28 +00:00
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}
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+
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+ public boolean disablePillagerPatrols = false;
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+ private void pillagerSettings() {
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+ disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
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+ }
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}
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2021-06-13 19:29:58 +00:00
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2021-06-11 12:02:28 +00:00
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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2021-11-24 05:44:21 +00:00
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index 96da518295362665270bcd5ff3031f1d9a152b1f..4fc90f8a1fa199a1af6c125ccadcb78c970671ec 100644
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2021-06-11 12:02:28 +00:00
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--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
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2021-11-24 05:44:21 +00:00
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@@ -23,6 +23,7 @@ public class PatrolSpawner implements CustomSpawner {
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2021-06-11 12:02:28 +00:00
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@Override
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public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
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+ if (world.paperConfig.disablePillagerPatrols) return 0; // Paper
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if (!spawnMonsters) {
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return 0;
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} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
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