testserver/patches/server/0454-Fix-SPIGOT-5989.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Wed, 15 Jul 2020 21:42:52 -0400
Subject: [PATCH] Fix SPIGOT-5989
Before this fix, if a player was respawning to a respawn anchor and
the respawn location was modified away from the anchor with the
PlayerRespawnEvent, the anchor would still lose some charge.
This fixes that by checking if the modified spawn location is
still at a respawn anchor.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2022-11-03 21:03:31 +00:00
index 55c5576bd76718a0cc5d8fbcb80eeeac8b6c9277..7528491e129b250da5cb505d7befceee8cfe74e6 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -842,6 +842,7 @@ public abstract class PlayerList {
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// Paper start
boolean isBedSpawn = false;
boolean isRespawn = false;
+ boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
// Paper end
// CraftBukkit start - fire PlayerRespawnEvent
@@ -852,7 +853,7 @@ public abstract class PlayerList {
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Optional optional;
if (blockposition != null) {
- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag);
+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
} else {
optional = Optional.empty();
}
@@ -896,7 +897,12 @@ public abstract class PlayerList {
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}
// Spigot End
- location = respawnEvent.getRespawnLocation();
+ // Paper start - Fix SPIGOT-5989
+ if (!location.equals(respawnEvent.getRespawnLocation()) ) {
+ location = respawnEvent.getRespawnLocation();
+ isLocAltered = true;
+ }
+ // Paper end
if (!flag) entityplayer.reset(); // SPIGOT-4785
isRespawn = true; // Paper
} else {
@@ -934,8 +940,12 @@ public abstract class PlayerList {
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}
// entityplayer1.initInventoryMenu();
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entityplayer1.setHealth(entityplayer1.getHealth());
- if (flag2) {
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- entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
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+ // Paper start - Fix SPIGOT-5989
+ if (flag2 && !isLocAltered) {
+ BlockState data = worldserver1.getBlockState(blockposition);
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+ worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3);
+ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
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+ // Paper end
}
// Added from changeDimension
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this.sendAllPlayerInfo(entityplayer); // Update health, etc...