2019-04-06 03:08:45 +00:00
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From 057008b9c48ae55e921b3ee0014df76b4509118e Mon Sep 17 00:00:00 2001
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2018-07-28 16:13:52 +00:00
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From: Aikar <aikar@aikar.co>
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Date: Sat, 28 Jul 2018 12:09:20 -0400
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Subject: [PATCH] Always process chunk removal in removeEntity
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Spigot might skip chunk registration changes in removeEntity
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which can keep them in the chunk when they shouldnt be if done
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during entity ticking.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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2019-04-06 03:08:45 +00:00
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index 1929e9d2ae..1cbe6e17b7 100644
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2018-07-28 16:13:52 +00:00
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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2019-04-06 03:08:45 +00:00
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@@ -1107,13 +1107,14 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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2018-07-28 16:13:52 +00:00
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this.everyoneSleeping();
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}
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- if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking
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+ // if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - move down
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2018-12-17 05:18:06 +00:00
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int i = entity.chunkX;
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int j = entity.chunkZ;
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2018-07-28 16:13:52 +00:00
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2019-04-06 03:08:45 +00:00
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Chunk chunk = entity.getCurrentChunk(); // Paper
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if (chunk != null) chunk.removeEntity(entity); // Paper
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2018-07-28 16:13:52 +00:00
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+ if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - always remove from current chunk above
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// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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int index = this.entityList.indexOf(entity);
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if (index != -1) {
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--
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2019-03-20 01:46:00 +00:00
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2.21.0
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2018-07-28 16:13:52 +00:00
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