testserver/patches/server/0054-Don-t-nest-if-we-don-t...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Tue, 8 Mar 2016 18:28:43 -0800
Subject: [PATCH] Don't nest if we don't need to when cerealising text
components
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
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index 1f5050e6c1d932aa196ab9524f7f1f9bd1b45fce..a64780b4b49d01322d8f755ff540a9622c89e983 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundChatPacket.java
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@@ -36,7 +36,14 @@ public class ClientboundChatPacket implements Packet<ClientGamePacketListener> {
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// Paper end
// Spigot start
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if (this.components != null) {
- buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(components));
+ // buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(components)); // Paper - comment, replaced with below
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+ // Paper start - don't nest if we don't need to so that we can preserve formatting
+ if (this.components.length == 1) {
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+ buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components[0]));
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+ } else {
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+ buf.writeUtf(net.md_5.bungee.chat.ComponentSerializer.toString(this.components));
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+ }
+ // Paper end
} else {
buf.writeComponent(this.message);
}