2017-03-03 02:57:20 +00:00
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From e49637befcf851f200423f0349d749abe8ffe950 Mon Sep 17 00:00:00 2001
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2016-03-18 18:27:53 +00:00
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 14:24:53 -0400
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Subject: [PATCH] Fix Furnace cook time bug
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If the server lags out and skips multiple ticks, Furnace cooking behavior would not
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cook in the expected amount of time as the cook time was not decremented correctly.
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This patch ensures that furnaces cook to the correct wall time expectation.
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diff --git a/src/main/java/net/minecraft/server/TileEntityFurnace.java b/src/main/java/net/minecraft/server/TileEntityFurnace.java
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2017-03-03 02:57:20 +00:00
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index 2f1f3edf5..e230d1608 100644
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2016-03-18 18:27:53 +00:00
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--- a/src/main/java/net/minecraft/server/TileEntityFurnace.java
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+++ b/src/main/java/net/minecraft/server/TileEntityFurnace.java
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2016-11-17 02:23:38 +00:00
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@@ -165,7 +165,7 @@ public class TileEntityFurnace extends TileEntityContainer implements ITickable,
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2016-03-19 02:32:31 +00:00
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if (this.isBurning() && this.canBurn()) {
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2016-03-18 18:27:53 +00:00
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this.cookTime += elapsedTicks;
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if (this.cookTime >= this.cookTimeTotal) {
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2016-03-19 02:32:31 +00:00
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- this.cookTime = 0;
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2017-03-03 02:57:20 +00:00
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+ this.cookTime -= this.cookTimeTotal; // Paper
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2016-11-17 02:23:38 +00:00
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this.cookTimeTotal = this.a((ItemStack) this.items.get(0));
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2016-03-18 18:27:53 +00:00
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this.burn();
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flag1 = true;
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--
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2017-03-03 02:57:20 +00:00
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2.12.0.windows.1
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2016-03-18 18:27:53 +00:00
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