testserver/Spigot-Server-Patches/0251-Improve-BlockPosition-...

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2016-12-01 02:57:02 +00:00
From: Techcable <Techcable@outlook.com>
Date: Wed, 30 Nov 2016 20:56:58 -0600
Subject: [PATCH] Improve BlockPosition inlining
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Normally the JVM can inline virtual getters by having two sets of code, one is the 'optimized' code and the other is the 'deoptimized' code.
If a single type is used 99% of the time, then its worth it to inline, and to revert to 'deoptimized' the 1% of the time we encounter other types.
But if two types are encountered commonly, then the JVM can't inline them both, and the call overhead remains.
This scenario also occurs with BlockPos and MutableBlockPos.
The variables in BlockPos are final, so MutableBlockPos can't modify them.
MutableBlockPos fixes this by adding custom mutable variables, and overriding the getters to access them.
This approach with utility methods that operate on MutableBlockPos and BlockPos.
Specific examples are BlockPosition.up(), and World.isValidLocation().
It makes these simple methods much slower than they need to be.
This should result in an across the board speedup in anything that accesses blocks or does logic with positions.
This is based upon conclusions drawn from inspecting the assenmbly generated bythe JIT compiler on my microbenchmarks.
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They had 'callq' (invoke) instead of 'mov' (get from memory) instructions.
In addition, manually inline PooledBlockPosition#d(int, int, int) as it is a hot method that doesn't get inlined due to
invokespecial instructions.
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diff --git a/src/main/java/net/minecraft/server/BaseBlockPosition.java b/src/main/java/net/minecraft/server/BaseBlockPosition.java
Optimize Villager Pathfinding - Massive Villager Improvement This change reimplements the entire BehaviorFindPosition method to get rid of all of the streams, and implement the logic in a more sane way. We keep vanilla behavior 100% the same with this change, just wrote more optimal, as we can abort iterating POI's as soon as we find a match.... One slight change is that Minecraft adds a random delay before a POI is attempted again. I've increased the amount of that delay based on the distance to said POI, so farther POI's will not be attempted as often. Additionally, we spiral out, so we favor local POI's before we ever favor farther POI's. We also try to pathfind 1 POI at a time instead of collecting multiple POI's then tossing them all to the pathfinder, so that once we get a match we can return before even looking at other POI's. This benefits us in that ideally, a villager will constantly find the near POI's and not even try to pathfind to the farther POI. Trying to pathfind to distant POI's is what causes significant lag. Other improvements here is to stop spamming the POI manager with empty nullables. Vanilla used them to represent if they needed to load POI data off disk or not. Well, we load POI data async on chunk load, so we have it, and we surely do not ever want to load POI data sync either for unloaded chunks! So this massively reduces object count in the POI hashmaps, resulting in less hash collions, and also less memory use. Additionally, unemployed villagers were using significant time due to major ineffeciency in the code rebuilding data that is static every single invocation for every POI type... So we cache that and only rebuild it if professions change, which should be never unless a plugin manipulates and adds custom professions, which it will handle by rebuilding.
2020-05-27 05:23:19 +00:00
index 7b05bb9edcd059a134cef12cc9fea570217bc601..a0450a7ddf21659c5636b3f298e6bf4f0a93fc4d 100644
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--- a/src/main/java/net/minecraft/server/BaseBlockPosition.java
+++ b/src/main/java/net/minecraft/server/BaseBlockPosition.java
@@ -7,32 +7,30 @@ import javax.annotation.concurrent.Immutable;
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public class BaseBlockPosition implements Comparable<BaseBlockPosition> {
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
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public static final BaseBlockPosition ZERO = new BaseBlockPosition(0, 0, 0);
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- @Deprecated
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- private final int a;
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- @Deprecated
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- private final int b;
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- @Deprecated
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- private final int c;
// Paper start
- public boolean isValidLocation() {
- return a >= -30000000 && c >= -30000000 && a < 30000000 && c < 30000000 && b >= 0 && b < 256;
+ protected int x;
+ protected int y;
+ protected int z;
+
+ public final boolean isValidLocation() {
+ return x >= -30000000 && z >= -30000000 && x < 30000000 && z < 30000000 && y >= 0 && y < 256;
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}
- public boolean isInvalidYLocation() {
- return b < 0 || b >= 256;
+ public final boolean isInvalidYLocation() {
+ return y < 0 || y >= 256;
}
// Paper end
public BaseBlockPosition(int i, int j, int k) {
- this.a = i;
- this.b = j;
- this.c = k;
+ this.x = i;
+ this.y = j;
+ this.z = k;
}
public BaseBlockPosition(double d0, double d1, double d2) {
this(MathHelper.floor(d0), MathHelper.floor(d1), MathHelper.floor(d2));
}
- public boolean equals(Object object) {
+ public final boolean equals(Object object) { // Paper
if (this == object) {
return true;
} else if (!(object instanceof BaseBlockPosition)) {
@@ -40,29 +38,31 @@ public class BaseBlockPosition implements Comparable<BaseBlockPosition> {
} else {
BaseBlockPosition baseblockposition = (BaseBlockPosition) object;
- return this.getX() != baseblockposition.getX() ? false : (this.getY() != baseblockposition.getY() ? false : this.getZ() == baseblockposition.getZ());
+ return x == baseblockposition.x && z == baseblockposition.z && y == baseblockposition.y; // Paper
}
}
- public int hashCode() {
- return (this.getY() + this.getZ() * 31) * 31 + this.getX();
+ public final int hashCode() { // Paper
+ return (this.y + this.z * 31) * 31 + this.x; // Paper
}
public int compareTo(BaseBlockPosition baseblockposition) {
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
return this.getY() == baseblockposition.getY() ? (this.getZ() == baseblockposition.getZ() ? this.getX() - baseblockposition.getX() : this.getZ() - baseblockposition.getZ()) : this.getY() - baseblockposition.getY();
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}
- public int getX() {
- return this.a;
+ // Paper start
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+ public final int getX() {
+ return this.x;
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}
- public int getY() {
- return this.b;
+ public final int getY() {
+ return this.y;
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}
- public int getZ() {
- return this.c;
+ public final int getZ() {
+ return this.z;
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}
+ // Paper end
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public BaseBlockPosition down() {
return this.down(1);
@@ -75,13 +75,14 @@ public class BaseBlockPosition implements Comparable<BaseBlockPosition> {
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public BaseBlockPosition shift(EnumDirection enumdirection, int i) {
return i == 0 ? this : new BaseBlockPosition(this.getX() + enumdirection.getAdjacentX() * i, this.getY() + enumdirection.getAdjacentY() * i, this.getZ() + enumdirection.getAdjacentZ() * i);
}
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+ // Paper end
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
public BaseBlockPosition d(BaseBlockPosition baseblockposition) {
return new BaseBlockPosition(this.getY() * baseblockposition.getZ() - this.getZ() * baseblockposition.getY(), this.getZ() * baseblockposition.getX() - this.getX() * baseblockposition.getZ(), this.getX() * baseblockposition.getY() - this.getY() * baseblockposition.getX());
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}
public boolean a(BaseBlockPosition baseblockposition, double d0) {
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- return this.distanceSquared((double) baseblockposition.getX(), (double) baseblockposition.getY(), (double) baseblockposition.getZ(), false) < d0 * d0;
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+ return this.distanceSquared((double) baseblockposition.x, (double) baseblockposition.y, (double) baseblockposition.z, false) < d0 * d0; // Paper
}
public boolean a(IPosition iposition, double d0) {
Optimize Villager Pathfinding - Massive Villager Improvement This change reimplements the entire BehaviorFindPosition method to get rid of all of the streams, and implement the logic in a more sane way. We keep vanilla behavior 100% the same with this change, just wrote more optimal, as we can abort iterating POI's as soon as we find a match.... One slight change is that Minecraft adds a random delay before a POI is attempted again. I've increased the amount of that delay based on the distance to said POI, so farther POI's will not be attempted as often. Additionally, we spiral out, so we favor local POI's before we ever favor farther POI's. We also try to pathfind 1 POI at a time instead of collecting multiple POI's then tossing them all to the pathfinder, so that once we get a match we can return before even looking at other POI's. This benefits us in that ideally, a villager will constantly find the near POI's and not even try to pathfind to the farther POI. Trying to pathfind to distant POI's is what causes significant lag. Other improvements here is to stop spamming the POI manager with empty nullables. Vanilla used them to represent if they needed to load POI data off disk or not. Well, we load POI data async on chunk load, so we have it, and we surely do not ever want to load POI data sync either for unloaded chunks! So this massively reduces object count in the POI hashmaps, resulting in less hash collions, and also less memory use. Additionally, unemployed villagers were using significant time due to major ineffeciency in the code rebuilding data that is static every single invocation for every POI type... So we cache that and only rebuild it if professions change, which should be never unless a plugin manipulates and adds custom professions, which it will handle by rebuilding.
2020-05-27 05:23:19 +00:00
@@ -107,9 +108,9 @@ public class BaseBlockPosition implements Comparable<BaseBlockPosition> {
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}
public int n(BaseBlockPosition baseblockposition) {
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- float f = (float) Math.abs(baseblockposition.getX() - this.getX());
- float f1 = (float) Math.abs(baseblockposition.getY() - this.getY());
- float f2 = (float) Math.abs(baseblockposition.getZ() - this.getZ());
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+ float f = (float) Math.abs(baseblockposition.getX() - this.x); // Paper
+ float f1 = (float) Math.abs(baseblockposition.getY() - this.y); // Paper
+ float f2 = (float) Math.abs(baseblockposition.getZ() - this.z); // Paper
return (int) (f + f1 + f2);
}
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diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
index f8ac39e1b019b0918996f745d99f6ed09db0fd11..9e523157f9daf8930afd96ab8701e500eb078f42 100644
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--- a/src/main/java/net/minecraft/server/BlockPosition.java
+++ b/src/main/java/net/minecraft/server/BlockPosition.java
@@ -99,6 +99,7 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
return new BlockPosition(b(i), c(i), d(i));
}
+ public static long asLong(int x, int y, int z) { return a(x, y, z); } // Paper - OBFHELPER
public static long a(int i, int j, int k) {
long l = 0L;
@@ -113,7 +114,7 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
}
public long asLong() {
- return a(this.getX(), this.getY(), this.getZ());
+ return a(this.x, this.y, this.z); // Paper
}
public BlockPosition a(double d0, double d1, double d2) {
@@ -298,7 +299,13 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
@Override
public BlockPosition.PooledBlockPosition d(int i, int j, int k) {
- return (BlockPosition.PooledBlockPosition) super.d(i, j, k);
+ // Paper start - manually inline this hot method
+ //return (BlockPosition.PooledBlockPosition) super.d(i, j, k);
+ this.x = i;
+ this.y = j;
+ this.z = k;
+ return this;
+ // Paper end
}
@Override
@@ -343,11 +350,13 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
}
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public static class MutableBlockPosition extends BlockPosition {
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
-
+ // Paper start - comment out
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+ /*
protected int b;
protected int c;
protected int d;
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-
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+ */
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+ // Paper end
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public MutableBlockPosition() {
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this(0, 0, 0);
}
@@ -357,10 +366,13 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
}
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public MutableBlockPosition(int i, int j, int k) {
- super(0, 0, 0);
+ // Paper start
+ super(i, j, k);
+ /*
this.b = i;
this.c = j;
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- this.d = k;
+ this.d = k;*/
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+ // Paper end
}
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public MutableBlockPosition(double d0, double d1, double d2) {
@@ -391,6 +403,9 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
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return super.a(enumblockrotation).immutableCopy();
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}
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+
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+ /*
+ // Paper start - use parent getters
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@Override
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public int getX() {
return this.b;
@@ -404,13 +419,16 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
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@Override
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public int getZ() {
return this.d;
- }
+ }*/
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+ // Paper end
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public BlockPosition.MutableBlockPosition setValues(int i, int j, int k) { return d(i, j, k);} // Paper - OBFHELPER
public BlockPosition.MutableBlockPosition d(int i, int j, int k) {
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- this.b = i;
- this.c = j;
- this.d = k;
+ // Paper start - use xyz
+ this.x = i;
+ this.y = j;
+ this.z = k;
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+ // Paper end
return this;
}
@@ -440,26 +458,26 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
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}
public BlockPosition.MutableBlockPosition c(EnumDirection enumdirection, int i) {
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- return this.d(this.b + enumdirection.getAdjacentX() * i, this.c + enumdirection.getAdjacentY() * i, this.d + enumdirection.getAdjacentZ() * i);
+ return this.d(this.x + enumdirection.getAdjacentX() * i, this.y + enumdirection.getAdjacentY() * i, this.z + enumdirection.getAdjacentZ() * i);
}
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public BlockPosition.MutableBlockPosition e(int i, int j, int k) {
- return this.d(this.b + i, this.c + j, this.d + k);
+ return this.d(this.x + i, this.y + j, this.z + k);
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}
public final void setX(final int x) { this.o(x); } // Paper - OBFHELPER
public void o(int i) {
- this.b = i;
+ this.x = i; // Paper change to x
}
public final void setY(final int y) { this.p(y); } // Paper - OBFHELPER
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public void p(int i) {
- this.c = i;
+ this.y = i; // Paper change to y
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}
public final void setZ(final int z) { this.q(z); } // Paper - OBFHELPER
public void q(int i) {
- this.d = i;
+ this.z = i; // Paper change to z
}
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@Override