2020-05-06 09:22:03 +00:00
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From 035022176e8ef626fd9639c6cdf37753fdf22b86 Mon Sep 17 00:00:00 2001
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2019-12-15 19:42:35 +00:00
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 15 Dec 2019 19:41:28 +0000
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Subject: [PATCH] Fix spawn radius being treated as 0
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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2020-05-06 09:22:03 +00:00
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index bb10857cf37..b9d1747ab2a 100644
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2019-12-15 19:42:35 +00:00
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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2020-02-29 23:39:00 +00:00
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@@ -129,7 +129,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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2019-12-15 19:42:35 +00:00
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public final BlockPosition getSpawnPoint(WorldServer worldserver) {
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BlockPosition blockposition = worldserver.getSpawn();
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- if (worldserver.worldProvider.g() && worldserver.getWorldData().getGameType() != EnumGamemode.ADVENTURE) {
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+ if (worldserver.worldProvider.f() && worldserver.getWorldData().getGameType() != EnumGamemode.ADVENTURE) { // Paper
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int i = Math.max(0, this.server.a(worldserver));
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int j = MathHelper.floor(worldserver.getWorldBorder().b((double) blockposition.getX(), (double) blockposition.getZ()));
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--
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2020-05-01 22:03:47 +00:00
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2.26.2
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2019-12-15 19:42:35 +00:00
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