testserver/Spigot-Server-Patches/0229-PlayerNaturallySpawnCr...

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From 92f50e4fd12ec1dd767f7aae96d08be76115976d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 14 Jan 2018 17:36:02 -0500
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index 4a2153b68f..32808558bb 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -47,6 +47,15 @@ public final class SpawnerCreature {
byte b0 = worldserver.spigotConfig.mobSpawnRange;
b0 = ( b0 > worldserver.spigotConfig.viewDistance ) ? (byte) worldserver.spigotConfig.viewDistance : b0;
b0 = ( b0 > 8 ) ? 8 : b0;
+ // Paper start
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(
+ (org.bukkit.entity.Player) entityhuman.getBukkitEntity(), b0);
+ if (!event.callEvent()) {
+ continue;
+ }
+ b0 = event.getSpawnRadius();
+ // Paperr end
for (int i1 = -b0; i1 <= b0; ++i1) {
for (k = -b0; k <= b0; ++k) {
--
2.18.0