From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:44:23 -0400
Subject: [PATCH] Add some Debug to Chunk Entity slices

If we detect unexpected state, log and try to recover

This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices

diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 6a40dddf467d741300b86075577f9af4840b5f06..0afa8a7ebd8dbdfaac362d66b687e787bc040dee 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -503,6 +503,25 @@ public class Chunk implements IChunkAccess {
         if (k >= this.entitySlices.length) {
             k = this.entitySlices.length - 1;
         }
+        // Paper - remove from any old list if its in one
+        List<Entity> nextSlice = this.entitySlices[k]; // the next list to be added to
+        List<Entity> currentSlice = entity.entitySlice;
+        if (nextSlice == currentSlice) {
+            if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity was already in this chunk!" + entity, new Throwable());
+            return; // ??? silly plugins
+        }
+        if (currentSlice != null && currentSlice.contains(entity)) {
+            // Still in an old chunk...
+            if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity is still in another chunk!" + entity, new Throwable());
+            Chunk chunk = entity.getCurrentChunk();
+            if (chunk != null) {
+                chunk.removeEntity(entity);
+            } else {
+                removeEntity(entity);
+            }
+            currentSlice.remove(entity); // Just incase the above did not remove from the previous slice
+        }
+        // Paper end
 
         if (!entity.inChunk || entity.getCurrentChunk() != this) entityCounts.increment(entity.getMinecraftKeyString()); // Paper
         entity.inChunk = true;
@@ -512,6 +531,7 @@ public class Chunk implements IChunkAccess {
         entity.chunkZ = this.loc.z;
         this.entities.add(entity); // Paper - per chunk entity list
         this.entitySlices[k].add(entity);
+        entity.entitySlice = this.entitySlices[k]; // Paper
         this.markDirty(); // Paper
     }
 
@@ -536,6 +556,10 @@ public class Chunk implements IChunkAccess {
 
         // Paper start
         if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null);
+        if (entitySlices[i] == entity.entitySlice) {
+            entity.entitySlice = null;
+            entity.inChunk = false;
+        }
         if (!this.entitySlices[i].remove(entity)) {
             return;
         }
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index a0379c6a779a5507993827a1402f2acb02eca658..838aa7da699e969e9f067cea54e092959aa83143 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -71,6 +71,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
             }
         }
     };
+    List<Entity> entitySlice = null;
     // Paper end
 
     public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
