From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Callahan <mr.callahhh@gmail.com>
Date: Mon, 13 Jan 2020 23:47:28 -0600
Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds


diff --git a/src/main/java/net/minecraft/server/BehaviorSleep.java b/src/main/java/net/minecraft/server/BehaviorSleep.java
index fa575dde1924d840b966791aab8553108a877be4..dfe0f66500ab2ea733fd5ef84d7d80f32e2dfaab 100644
--- a/src/main/java/net/minecraft/server/BehaviorSleep.java
+++ b/src/main/java/net/minecraft/server/BehaviorSleep.java
@@ -31,7 +31,8 @@ public class BehaviorSleep extends Behavior<EntityLiving> {
                 if (optional.isPresent() && worldserver.getTime() - ((MinecraftSerializableLong) optional.get()).a() < 100L) {
                     return false;
                 } else {
-                    IBlockData iblockdata = worldserver.getType(globalpos.getBlockPosition());
+                    IBlockData iblockdata = worldserver.getTypeIfLoaded(globalpos.getBlockPosition()); // Paper
+                    if(iblockdata == null) return false; // Paper
 
                     return globalpos.getBlockPosition().a((IPosition) entityliving.getPositionVector(), 2.0D) && iblockdata.getBlock().a(TagsBlock.BEDS) && !(Boolean) iblockdata.get(BlockBed.OCCUPIED);
                 }
