From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 11:43:30 -0400
Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent

This will allow you to change the players name or skin on login.

diff --git a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
index c8384da69af61e1970f254a3a9c206ee81d7a989..16352c7dab042c5042020a06208270200f576c02 100644
--- a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
+++ b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
@@ -2,6 +2,9 @@ package org.bukkit.event.player;
 
 import java.net.InetAddress;
 import java.util.UUID;
+
+import com.destroystokyo.paper.profile.PlayerProfile;
+import org.bukkit.Bukkit;
 import org.bukkit.event.Event;
 import org.bukkit.event.HandlerList;
 import org.jetbrains.annotations.NotNull;
@@ -15,9 +18,9 @@ public class AsyncPlayerPreLoginEvent extends Event {
     private static final HandlerList handlers = new HandlerList();
     private Result result;
     private String message;
-    private final String name;
+    //private String name; // Paper - Not used anymore
     private final InetAddress ipAddress;
-    private final UUID uniqueId;
+    //private UUID uniqueId; // Paper - Not used anymore
 
     @Deprecated
     public AsyncPlayerPreLoginEvent(@NotNull final String name, @NotNull final InetAddress ipAddress) {
@@ -25,12 +28,37 @@ public class AsyncPlayerPreLoginEvent extends Event {
     }
 
     public AsyncPlayerPreLoginEvent(@NotNull final String name, @NotNull final InetAddress ipAddress, @NotNull final UUID uniqueId) {
+        // Paper start
+        this(name, ipAddress, uniqueId, Bukkit.createProfile(uniqueId, name));
+    }
+    private PlayerProfile profile;
+
+    /**
+     * Gets the PlayerProfile of the player logging in
+     * @return The Profile
+     */
+    @NotNull
+    public PlayerProfile getPlayerProfile() {
+        return profile;
+    }
+
+    /**
+     * Changes the PlayerProfile the player will login as
+     * @param profile The profile to use
+     */
+    public void setPlayerProfile(@NotNull PlayerProfile profile) {
+        this.profile = profile;
+    }
+
+    public AsyncPlayerPreLoginEvent(@NotNull final String name, @NotNull final InetAddress ipAddress, @NotNull final UUID uniqueId, @NotNull PlayerProfile profile) {
         super(true);
+        this.profile = profile;
+        // Paper end
         this.result = Result.ALLOWED;
         this.message = "";
-        this.name = name;
+        //this.name = name; // Paper - Not used anymore
         this.ipAddress = ipAddress;
-        this.uniqueId = uniqueId;
+        //this.uniqueId = uniqueId; // Paper - Not used anymore
     }
 
     /**
@@ -140,7 +168,7 @@ public class AsyncPlayerPreLoginEvent extends Event {
      */
     @NotNull
     public String getName() {
-        return name;
+        return profile.getName(); // Paper
     }
 
     /**
@@ -160,7 +188,7 @@ public class AsyncPlayerPreLoginEvent extends Event {
      */
     @NotNull
     public UUID getUniqueId() {
-        return uniqueId;
+        return profile.getId(); // Paper
     }
 
     @NotNull
