From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:44:23 -0400
Subject: [PATCH] Add some Debug to Chunk Entity slices

If we detect unexpected state, log and try to recover

This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices

diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index edacc6da62593c94392f460cb6839ed5f8067dd4..18d55cea6258c7b59b79aec1bcdf358944d5b527 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -513,6 +513,25 @@ public class Chunk implements IChunkAccess {
         if (k >= this.entitySlices.length) {
             k = this.entitySlices.length - 1;
         }
+        // Paper - remove from any old list if its in one
+        List<Entity> nextSlice = this.entitySlices[k]; // the next list to be added to
+        List<Entity> currentSlice = entity.entitySlice;
+        if (nextSlice == currentSlice) {
+            if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity was already in this chunk!" + entity, new Throwable());
+            return; // ??? silly plugins
+        }
+        if (currentSlice != null && currentSlice.contains(entity)) {
+            // Still in an old chunk...
+            if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity is still in another chunk!" + entity, new Throwable());
+            Chunk chunk = entity.getCurrentChunk();
+            if (chunk != null) {
+                chunk.removeEntity(entity);
+            } else {
+                removeEntity(entity);
+            }
+            currentSlice.remove(entity); // Just incase the above did not remove from the previous slice
+        }
+        // Paper end
 
         if (!entity.inChunk || entity.getCurrentChunk() != this) entityCounts.increment(entity.getMinecraftKeyString()); // Paper
         entity.inChunk = true;
@@ -522,6 +541,7 @@ public class Chunk implements IChunkAccess {
         entity.chunkZ = this.loc.z;
         this.entities.add(entity); // Paper - per chunk entity list
         this.entitySlices[k].add(entity);
+        entity.entitySlice = this.entitySlices[k]; // Paper
         this.markDirty(); // Paper
     }
 
@@ -546,6 +566,10 @@ public class Chunk implements IChunkAccess {
 
         // Paper start
         if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null);
+        if (entitySlices[i] == entity.entitySlice) {
+            entity.entitySlice = null;
+            entity.inChunk = false;
+        }
         if (!this.entitySlices[i].remove(entity)) {
             return;
         }
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 02e4ce705c2a7a1cdc7024a6c3db799db8922ce9..29b24fd75f06501a814868d1fab85c9b818bd316 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -71,6 +71,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
             }
         }
     };
+    List<Entity> entitySlice = null;
     // Paper end
 
     public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
