From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sun, 24 Oct 2021 16:19:26 -0400
Subject: [PATCH] Add Raw Byte Entity Serialization


diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
index 7406c413f2988f2aadac95a85801df30deb6ae43..f59030893eba2bf653207b040a5f54fdf7b7b50f 100644
--- a/src/main/java/org/bukkit/UnsafeValues.java
+++ b/src/main/java/org/bukkit/UnsafeValues.java
@@ -109,6 +109,14 @@ public interface UnsafeValues {
 
     ItemStack deserializeItem(byte[] data);
 
+    byte[] serializeEntity(org.bukkit.entity.Entity entity);
+
+    default org.bukkit.entity.Entity deserializeEntity(byte[] data, World world) {
+        return deserializeEntity(data, world, false);
+    }
+
+    org.bukkit.entity.Entity deserializeEntity(byte[] data, World world, boolean preserveUUID);
+
     /**
      * Return the translation key for the Material, so the client can translate it into the active
      * locale when using a {@link net.kyori.adventure.text.TranslatableComponent}.
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 898c005cb715235df8d7ed6a98faa8191af2fd91..9b46e42fcd803c2f0fb46b220ed79d69b1d16fc4 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -775,5 +775,32 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
      * @return players in tracking range
      */
     @NotNull Set<Player> getTrackedPlayers();
+
+    /**
+     * Spawns the entity in the world at the given {@link Location} with the default spawn reason.
+     * <p>
+     * This will not spawn the entity if the entity is already spawned or has previously been despawned.
+     * <p>
+     * Also, this method will fire the same events as a normal entity spawn.
+     *
+     * @param location The location to spawn the entity at.
+     * @return Whether the entity was successfully spawned.
+     */
+    public default boolean spawnAt(@NotNull Location location) {
+        return spawnAt(location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
+    }
+
+    /**
+     * Spawns the entity in the world at the given {@link Location} with the reason given.
+     * <p>
+     * This will not spawn the entity if the entity is already spawned or has previously been despawned.
+     * <p>
+     * Also, this method will fire the same events as a normal entity spawn.
+     *
+     * @param location The location to spawn the entity at.
+     * @param reason   The reason for the entity being spawned.
+     * @return Whether the entity was successfully spawned.
+     */
+    public boolean spawnAt(@NotNull Location location, @NotNull org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason);
     // Paper end
 }
