From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 20:46:14 -0400
Subject: [PATCH] Configurable Chunk Inhabited Time

Vanilla stores how long a chunk has been active on a server, and dynamically scales some
aspects of vanilla gameplay to this factor.

For people who want all chunks to be treated equally, you can chose a fixed value.

This allows to fine-tune vanilla gameplay.

diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index cd64fb9d0c6d123e1c86cb33f12cd9cefc9f80d0..74ba5dbb83c13ce1721619b755036a7864a1fb90 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -238,4 +238,14 @@ public class PaperWorldConfig {
             skeleHorseSpawnChance = 0.01D; // Vanilla value
         }
     }
+
+    public int fixedInhabitedTime;
+    private void fixedInhabitedTime() {
+        if (PaperConfig.version < 16) {
+            if (!config.getBoolean("world-settings.default.use-chunk-inhabited-timer", true)) config.set("world-settings.default.fixed-chunk-inhabited-time", 0);
+            if (!config.getBoolean("world-settings." + worldName + ".use-chunk-inhabited-timer", true)) config.set("world-settings." + worldName + ".fixed-chunk-inhabited-time", 0);
+            set("use-chunk-inhabited-timer", null);
+        }
+        fixedInhabitedTime = getInt("fixed-chunk-inhabited-time", -1);
+    }
 }
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 29fda19d7e1a8b6675598de22967e2aec81091fa..702dbe24bfd19b0999648d4364f68a5675bee6e0 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -984,7 +984,7 @@ public class LevelChunk implements ChunkAccess {
 
     @Override
     public long getInhabitedTime() {
-        return this.inhabitedTime;
+        return this.level.paperConfig.fixedInhabitedTime < 0 ? this.inhabitedTime : this.level.paperConfig.fixedInhabitedTime; // Paper
     }
 
     @Override
