make the bot

This commit is contained in:
core 2023-07-17 19:22:46 -04:00
parent 54123fa669
commit 86d3ccd864
Signed by: core
GPG Key ID: FDBF740DADDCEECF
6 changed files with 4646 additions and 31 deletions

3911
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@ -12,3 +12,16 @@ serde = { version = "1", features = ["derive"] }
log = "0.4" log = "0.4"
simple_logger = "4.2" simple_logger = "4.2"
toml = "0.7" toml = "0.7"
azalea-protocol = { version = "0.7", git = "https://git.e3t.cc/~core/azalea" }
bevy_ecs = "0.11"
bevy = "0.11"
bevy_app = "0.11"
uuid = "1.3"
azalea-crypto = { version = "0.7", git = "https://git.e3t.cc/~core/azalea" }
azalea-core = { version = "0.7", git = "https://git.e3t.cc/~core/azalea" }
azalea-buf = { version = "0.7", git = "https://git.e3t.cc/~core/azalea" }
azalea-client = { version = "0.7", git = "https://git.e3t.cc/~core/azalea" }
parking_lot = "0.12"
reqwest = "0.11"
futures = "0.3"
regex = "1.8.1"

313
src/bacon.rs Normal file
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@ -0,0 +1,313 @@
use std::ops::DerefMut;
use std::str::FromStr;
use std::sync::{Arc};
use azalea_client::chat::ChatPacket;
use azalea_client::Client;
use log::info;
use crate::config::{Config, load_config, save_config};
use serenity::prelude::*;
use uuid::Uuid;
pub const BACON_FEATURE_FLAGS: &[&str] = &["F-A", "F-Q", "F-E", "F-T", "F-B", "C-B", "C-A", "C-O", "C-H", "C-S", "C-A-S", "C-A-C", "C-A-I", "C-A-U"];
pub async fn handle_message(p: ChatPacket, client: &mut Client, config: &Arc<RwLock<Config>>) {
if p.username().is_none() { return; }
{
let c = config.read().await;
info!("{} {} {:?}", p.username().unwrap(), p.uuid().unwrap(), c.relay.ignored);
if c.relay.ignored.contains(&p.username().unwrap()) || c.relay.ignored.contains(&p.uuid().unwrap().to_string()) {
return;
}
}
let message = p.content().to_string();
let mut components = vec![];
let mut is_parsing_string = false;
let mut is_parsing_escape = false;
let mut component = "".to_string();
for char in message.chars() {
let mut char = char.to_string();
if !&is_parsing_escape && !&is_parsing_string {
if char == "\"" {
is_parsing_string = true;
continue;
}
if char == "\\" {
is_parsing_escape = true;
continue;
}
if char == " " {
components.push(component);
component = "".to_string();
continue;
}
component += char.as_str();
}
if is_parsing_escape {
if char == "\"" {
is_parsing_escape = false;
component += "\"";
continue;
}
if char == "n" {
is_parsing_escape = false;
component += "\n";
continue;
}
if char == "\\" {
is_parsing_escape = false;
component += "\\";
continue;
}
client.chat(&format!("[bot] Sorry, I don't understand that message. (invalid escape char)"));
return;
}
if is_parsing_string {
if char == "\"" {
is_parsing_string = false;
components.push(component);
component = "".to_string();
continue;
}
component += char.as_str();
}
}
if !component.is_empty() {
components.push(component);
}
if is_parsing_string {
client.chat("[bot] Sorry, I don't understand that message. (unclosed string)");
return;
}
let is_for_me = components[0].starts_with(&format!("!@{}", config.read().await.relay.username)) || (!components[0].starts_with("!@") && components[0].starts_with("!"));
if !is_for_me { return; }
if components[0] == format!("!@{}", config.read().await.relay.username) && components.len() == 1 {
client.chat("[bot] Sorry, I don't understand that message. (missing command)");
return;
}
let command = if components[0] == format!("!@{}", config.read().await.relay.username) {
components[1].clone()
} else {
components[0].split('!').nth(1).unwrap().to_owned()
};
match command.as_str() {
"bacon" => {
client.chat("[bacon] F-A F-Q F-E F-T F-B C-B C-A C-O C-H C-S C-A-I C-A-U");
client.chat("[bacon end]");
return;
},
"bot" => {
client.chat("[iambot]");
return;
},
"about" => {
client.chat("[bot about] Hi, I'm CuberCore! I am a bot that provides the chat relay for this server as well as many other useful features.");
return;
},
"owner" => {
client.chat(&format!("[bot] I am owned by: {} ({})", config.read().await.relay.owner_username, config.read().await.relay.owner_uuid_undashed));
return;
},
"help" => {
client.chat("[bot help] Here are my commands:");
client.chat("[bot help] !bacon, !bot, !about, !owner, !help, !sleep, !ignore [player], !unignore [player], !disconnect, !reconnect, !reload, !op [uuid], !deop [uuid], !location, !location [location], !location [location] [newlocation], !location [location] remove");
return;
},
"reload" => {
client.chat("[bot] Reloading configuration...");
{
let _ = std::mem::replace(config.write().await.deref_mut(), load_config());
}
client.chat("[bot] Configuration reloaded!");
},
"ignore" => {
if let Some(u) = p.uuid() {
if !config.read().await.permissions.admin.uuid_members.contains(&u) {
return;
}
} else {
return;
}
if components.len() != 2 {
client.chat("[bot] usage: !ignore [player]");
return;
}
let player = components[1].clone();
{
let has = { config.write().await.relay.ignored.contains(&player) };
if !has {
config.write().await.relay.ignored.push(player.clone());
}
}
save_config(&*config.read().await);
client.chat(&format!("[bot] {} has been ignored", player));
},
"unignore" => {
if let Some(u) = p.uuid() {
if !config.read().await.permissions.admin.uuid_members.contains(&u) {
return;
}
} else {
return;
}
if components.len() != 2 {
client.chat("[bot] usage: !unignore [player]");
return;
}
let player = components[1].clone();
{
let has = { config.write().await.relay.ignored.contains(&player) };
if has {
let index = { config.write().await.relay.ignored.iter().position(|u| u == &player).unwrap() };
config.write().await.relay.ignored.remove(index);
}
}
save_config(&*config.read().await);
client.chat(&format!("[bot] {} has been unignored", player));
},
"op" => {
if let Some(u) = p.uuid() {
if !config.read().await.permissions.admin.uuid_members.contains(&u) {
return;
}
} else {
return;
}
if components.len() != 2 {
client.chat("[bot] usage: !op [uuid]");
return;
}
let player = components[1].clone();
let player = match Uuid::from_str(&player) {
Ok(p) => p,
Err(e) => {
client.chat(&format!("[bot] invalid uuid: {}", e));
return;
}
};
{
let has = { config.write().await.permissions.admin.uuid_members.contains(&player) };
if !has {
config.write().await.permissions.admin.uuid_members.push(player.clone());
}
}
save_config(&*config.read().await);
client.chat(&format!("[bot] {} has been opped", player));
},
"deop" => {
if let Some(u) = p.uuid() {
if !config.read().await.permissions.admin.uuid_members.contains(&u) {
return;
}
} else {
return;
}
if components.len() != 2 {
client.chat("[bot] usage: !deop [player]");
return;
}
let player = components[1].clone();
let player = match Uuid::from_str(&player) {
Ok(p) => p,
Err(e) => {
client.chat(&format!("[bot] invalid uuid: {}", e));
return;
}
};
{
let has = { config.write().await.permissions.admin.uuid_members.contains(&player) };
if has {
let index = { config.write().await.permissions.admin.uuid_members.iter().position(|u| u == &player).unwrap() };
config.write().await.permissions.admin.uuid_members.remove(index);
}
}
save_config(&*config.read().await);
client.chat(&format!("[bot] {} has been deopped", player));
},
"location" => {
if components.len() == 1 {
client.chat(&format!("Here are the locations I know about: {:?}", config.read().await.locations.keys().collect::<Vec<_>>()));
return;
}
if components.len() == 2 {
if let Some(pos) = config.read().await.locations.get(&components[1]) {
client.chat(&format!("{} is located at {}!", components[1], pos));
return;
} else {
client.chat(&format!("Sorry, I don't know where {} is.", components[1]));
return;
}
}
if components.len() == 3 {
if let Some(u) = p.uuid() {
if !config.read().await.permissions.admin.uuid_members.contains(&u) {
return;
}
} else {
return;
}
// !location abode "1 2 3"
// !location abode remove
if components[2] == "remove" {
{
config.write().await.locations.remove(&components[1]);
}
save_config(&*config.read().await);
client.chat(&format!("Okay, I removed the {} location.", components[1]));
return;
}
{
config.write().await.locations.insert(components[1].clone(), components[2].clone());
}
save_config(&*config.read().await);
client.chat(&format!("Okay, I set the {} location to {}.", components[1], components[2]));
return;
}
}
_ => ()
}
}

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src/bot.rs Normal file
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use std::error::Error;
use std::io::Cursor;
use std::net::SocketAddr;
use std::sync::{Arc};
use serenity::prelude::*;
use std::time::SystemTime;
use azalea_buf::{McBufReadable, McBufVarReadable, McBufVarWritable};
use azalea_client::{Account, Client, DefaultPlugins, Event, start_ecs};
use azalea_client::packet_handling::DeathEvent;
use azalea_client::respawn::{perform_respawn, PerformRespawnEvent};
use azalea_core::ResourceLocation;
use azalea_protocol::connect::Connection;
use azalea_protocol::packets::ConnectionProtocol;
use uuid::Uuid;
use azalea_protocol::packets::game::ClientboundGamePacket;
use azalea_protocol::packets::game::serverbound_client_information_packet::{ChatVisibility, ServerboundClientInformationPacket};
use azalea_protocol::packets::handshake::client_intention_packet::ClientIntentionPacket;
use azalea_protocol::packets::login::ClientboundLoginPacket;
use azalea_protocol::packets::login::serverbound_custom_query_packet::ServerboundCustomQueryPacket;
use azalea_protocol::packets::login::serverbound_hello_packet::ServerboundHelloPacket;
use azalea_protocol::packets::login::serverbound_key_packet::ServerboundKeyPacket;
use azalea_protocol::resolver::resolve_address;
use azalea_protocol::ServerAddress;
use bevy_app::{App, Plugin, Update};
use bevy_ecs::event::{EventReader, EventWriter};
use bevy_ecs::prelude::IntoSystemConfigs;
use log::{debug, info};
use regex::Regex;
use serenity::builder::ParseValue;
use serenity::http::Http;
use serenity::model::prelude::Webhook;
use tokio::select;
use tokio::sync::mpsc;
use tokio::sync::mpsc::Receiver;
use crate::bacon::handle_message;
use crate::config::Config;
use crate::DiscordChatMessage;
pub async fn _main(config: &Arc<RwLock<Config>>, reciever: &mut Receiver<DiscordChatMessage>) -> Result<(), Box<dyn Error>> {
let account = Account::microsoft(&config.read().await.relay.microsoft_email).await?;
// An event that causes the schedule to run. This is only used internally.
let (run_schedule_sender, run_schedule_receiver) = mpsc::unbounded_channel();
let mut app = App::new();
app.add_plugins((DefaultPlugins, AutoRespawnPlugin));
let ecs_lock = start_ecs(app, run_schedule_receiver, run_schedule_sender.clone());
let (mut client, mut rx) = Client::start_client(
ecs_lock,
&account,
&ServerAddress::from(SocketAddr::new(config.read().await.relay.ip.into(), config.read().await.relay.port.clone())),
&SocketAddr::new(config.read().await.relay.ip.into(), config.read().await.relay.port.clone()),
run_schedule_sender,
)
.await?;
client.chat("Hello!");
let mut last_sent_chat = SystemTime::now();
let mut webhooks = vec![];
let http = Http::new("");
for webhook in &config.read().await.relay.webhooks {
let wh = Webhook::from_url(&http, webhook).await?;
webhooks.push(wh);
}
//client.chat("Hello, I'm CuberCore! Thank god this thing is finally working");
client.set_client_information(ServerboundClientInformationPacket {
language: "en_US".to_string(),
view_distance: 16,
chat_visibility: ChatVisibility::Full,
chat_colors: true,
model_customization: Default::default(),
main_hand: Default::default(),
text_filtering_enabled: false,
allows_listing: true,
}).await?;
loop {
select! {
msg = reciever.recv() => {
if let Some(msg) = msg {
client.chat(&format!("@{}: {}", msg.username, msg.message));
}
},
e = rx.recv() => {
if let Some(e) = e {
handle_packet(e, config, reciever, &webhooks, &mut client, &http).await?;
}
}
}
}
Ok(())
}
async fn handle_packet(e: Event, config: &Arc<RwLock<Config>>, reciever: &Receiver<DiscordChatMessage>, webhooks: &Vec<Webhook>, client: &mut Client, http: &Http) -> Result<(), Box<dyn Error>> {
match e {
Event::Init => {}
Event::Login => {}
Event::Chat(pkt) => {
if pkt.content().starts_with("/skill") {
return Ok(());
}
info!("<{} ({})> {}", pkt.username().unwrap_or("SYSTEM".to_string()), pkt.uuid().map(|u| u.to_string()).unwrap_or("SYSTEM".to_string()), pkt.message());
handle_message(pkt.clone(), client, config).await;
let re = Regex::new(r"@[a-z0-9]+:").unwrap();
if !(re.is_match(&pkt.content()) && pkt.uuid() == Some(config.read().await.relay.uuid)) {
for wh in webhooks {
wh
.execute(http, false, |w| {
w.content(pkt.content())
.username(pkt.username().unwrap_or("console".to_string())).allowed_mentions(|am| am.parse(ParseValue::Users).parse(ParseValue::Roles)).avatar_url(&format!("https://mc-heads.net/head/{}", pkt.uuid().map(|u| u.to_string()).unwrap_or("console".to_string())))
})
.await
.expect("Could not execute webhook.");
}
}
/*
if pkt.content() == "!disconnect" {
if let Some(u) = pkt.uuid() {
if !config.read().await.permissions.admin.uuid_members.contains(&u) {
client.chat("Nice try. You need to be an 'admin' to do that.");
continue;
}
} else {
client.chat("Nice try. You need to be an 'admin' to do that.");
continue;
}
client.chat("Okay, disconnecting. Cya!");
client.disconnect();
return Err("Disconnected.".into());
}
if pkt.content() == "!reconnect" {
if let Some(u) = pkt.uuid() {
if !config.read().await.permissions.admin.uuid_members.contains(&u) {
client.chat("Nice try. You need to be an 'admin' to do that.");
continue;
}
} else {
client.chat("Nice try. You need to be an 'admin' to do that.");
continue;
}
client.chat("Okay, reconnecting. Cya!");
client.disconnect();
break;
}
if pkt.content() == "!help" {
client.chat("Hi, I'm CuberCore! I am owned by CoreCuber/@realcore.");
client.chat("I function as the chat relay for this server and also do other useful things.");
client.chat("My commands:");
client.chat("!sleep - Sleep in the nearest bed");
client.chat("!disconnect - Disconnect from the server (admin only)");
client.chat("!reconnect - Reconnect to the server (admin only)");
client.chat("!location - List all locations I know about");
client.chat("!location <location> - Get the coords of a location");
}
if pkt.content() == "!bot" {
client.chat("[iambot]");
}
if pkt.content().starts_with("!location") {
let content = pkt.content();
let split = content.split(' ').collect::<Vec<_>>();
if split.len() == 1 {
client.chat(&format!("[bot response] Locations: {:?}", config.read().await.locations.keys().collect::<Vec<_>>()));
} else {
let location = split[1];
if let Some(coords) = config.read().await.locations.get(location) {
client.chat(&format!("[bot response] Location '{}' is at {}", location, coords));
} else {
client.chat(&format!("[bot response] I don't know where '{}' is.", location));
}
}
}
*/
}
Event::Tick => {}
Event::Packet(p) => {
match p.as_ref() {
ClientboundGamePacket::Disconnect(_) => {
info!("Disconnected, restarting");
return Ok(());
}
_ => ()
}
}
Event::AddPlayer(_) => {}
Event::RemovePlayer(_) => {}
Event::UpdatePlayer(_) => {}
Event::Death(e) => {}
Event::KeepAlive(_) => {}
};
Ok(())
}
#[derive(Clone, Default)]
pub struct AutoRespawnPlugin;
impl Plugin for AutoRespawnPlugin {
fn build(&self, app: &mut App) {
app.add_systems(Update, auto_respawn.before(perform_respawn));
}
}
fn auto_respawn(
mut events: EventReader<DeathEvent>,
mut perform_respawn_events: EventWriter<PerformRespawnEvent>,
) {
for event in events.iter() {
perform_respawn_events.send(PerformRespawnEvent {
entity: event.entity,
});
}
}
/*
let addr = SocketAddr::new(config.read().await.relay.ip.into(), config.read().await.relay.port.clone());
let mut conn = Connection::new(&addr).await?;
// handshake
conn.write(
ClientIntentionPacket {
protocol_version: config.read().await.relay.protocol_version as u32,
hostname: config.read().await.relay.ip.to_string(),
port: config.read().await.relay.port,
intention: ConnectionProtocol::Login,
}.get()
).await?;
let mut conn = conn.login();
// login
conn.write(
ServerboundHelloPacket {
name: config.read().await.relay.username,
profile_id: Some(config.read().await.relay.uuid),
}.get()
).await?;
let (conn, game_profile) = loop {
let packet = conn.read().await?;
match packet {
ClientboundLoginPacket::Hello(p) => {
let e = azalea_crypto::encrypt(&p.public_key, &p.nonce).unwrap();
conn.write(
ServerboundKeyPacket {
key_bytes: e.encrypted_public_key,
encrypted_challenge: e.encrypted_nonce,
}.get()
).await?;
conn.set_encryption_key(e.secret_key);
},
ClientboundLoginPacket::LoginCompression(p) => {
conn.set_compression_threshold(p.compression_threshold);
},
ClientboundLoginPacket::GameProfile(p) => {
break (conn.game(), p.game_profile);
},
ClientboundLoginPacket::LoginDisconnect(p) => {
eprintln!("login disconnect: {}", p.reason);
return Err("login disconnect".into());
},
ClientboundLoginPacket::CustomQuery(p) => {
if p.identifier == ResourceLocation::new("liveoverflowmod:join")? {
let mut cursor: Cursor<&[u8]> = Cursor::new(&p.data.0);
let sum_of = String::read_from(&mut cursor)?;
let a = u32::var_read_from(&mut cursor)?;
let b = u32::var_read_from(&mut cursor)?;
let mut buf = Cursor::new(Vec::new());
a.var_write_into(&mut buf)?;
b.var_write_into(&mut buf)?;
conn.write(ServerboundCustomQueryPacket {
transaction_id: p.transaction_id,
data: Some(buf.into_inner().into()),
}.get()).await?;
}
}
}
};
*/
pub async fn azalea_main(config: Arc<RwLock<Config>>, mut reciever: Receiver<DiscordChatMessage>) {
loop {
match _main(&config, &mut reciever).await {
Ok(_) => (),
Err(e) => {
panic!("bot thread exited with an error: {}", e);
}
}
}
}

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@ -1,50 +1,61 @@
use std::{env, fs}; use std::{env, fs};
use std::collections::HashMap;
use std::net::Ipv4Addr; use std::net::Ipv4Addr;
use std::path::Path; use std::path::Path;
use log::{Level, LevelFilter}; use log::{Level, LevelFilter};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use uuid::Uuid;
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize, Debug, Clone)]
pub struct Config { pub struct Config {
pub bot: BotConfig, pub bot: BotConfig,
pub permissions: PermissionsGroups, pub permissions: PermissionsGroups,
pub relay: RelayConfig, pub relay: RelayConfig,
pub logging: LoggingConfig pub logging: LoggingConfig,
pub locations: HashMap<String, String>
} }
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize, Debug, Clone)]
pub struct BotConfig { pub struct BotConfig {
pub discord_token: String, pub discord_token: String,
pub prefix: String pub prefix: String
} }
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize, Debug, Clone)]
pub struct RelayConfig { pub struct RelayConfig {
pub ip: Ipv4Addr, pub ip: Ipv4Addr,
pub port: u16, pub port: u16,
pub channels: Vec<u64>, pub channels: Vec<u64>,
pub webhooks: Vec<String> pub webhooks: Vec<String>,
pub protocol_version: u64,
pub username: String,
pub uuid: Uuid,
pub microsoft_email: String,
pub owner_username: String,
pub owner_uuid_undashed: String,
pub ignored: Vec<String>
} }
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize, Debug, Clone)]
pub struct PermissionsGroups { pub struct PermissionsGroups {
pub owner: PermissionGroup, pub owner: PermissionGroup,
pub admin: PermissionGroup pub admin: PermissionGroup
} }
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize, Debug, Clone)]
pub struct PermissionGroup { pub struct PermissionGroup {
pub user_members: Vec<u64>, pub user_members: Vec<u64>,
pub group_members: Vec<u64> pub group_members: Vec<u64>,
pub uuid_members: Vec<Uuid>
} }
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize, Debug, Clone)]
pub struct LoggingConfig { pub struct LoggingConfig {
pub enabled: bool, pub enabled: bool,
pub level: LogLevel pub level: LogLevel
} }
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize, Debug, Clone)]
#[serde(rename_all = "snake_case")] #[serde(rename_all = "snake_case")]
pub enum LogLevel { pub enum LogLevel {
Debug, Debug,
@ -99,3 +110,35 @@ pub fn load_config() -> Config {
config config
} }
pub fn save_config(config: &Config) {
let mut args = env::args();
if args.len() != 2 {
eprintln!("usage: discord_bot <config path>");
std::process::exit(1);
}
let config_path = args.nth(1).unwrap();
if !Path::new(&config_path).exists() {
eprintln!("err: config file does not exist");
eprintln!("usage: discord_bot <config path>");
std::process::exit(1);
}
let config = match toml::to_string(&config) {
Ok(r) => r,
Err(e) => {
eprintln!("error saving config: {}", e);
std::process::exit(1);
}
};
match fs::write(config_path, config) {
Ok(r) => r,
Err(e) => {
eprintln!("error saving config: {}", e);
std::process::exit(1);
}
};
}

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@ -3,24 +3,29 @@ use std::{env, fs};
use std::net::Ipv4Addr; use std::net::Ipv4Addr;
use std::ops::DerefMut; use std::ops::DerefMut;
use std::path::Path; use std::path::Path;
use std::str::FromStr;
use std::sync::Arc; use std::sync::Arc;
use serenity::async_trait; use serenity::async_trait;
use serenity::builder::ParseValue; use serenity::builder::ParseValue;
use serenity::prelude::*; use serenity::prelude::*;
use serenity::model::channel::Message; use serenity::model::channel::{Message, Reaction, ReactionType};
use serenity::framework::standard::macros::{command, group, hook}; use serenity::framework::standard::macros::{command, group, hook};
use serenity::framework::standard::{StandardFramework, CommandResult, Args}; use serenity::framework::standard::{StandardFramework, CommandResult, Args};
use serenity::http::Http; use serenity::http::Http;
use serenity::model::prelude::Webhook; use serenity::model::prelude::Webhook;
use tokio::sync::mpsc::{channel, Receiver, Sender};
use crate::bot::azalea_main;
use crate::config::{Config, load_config}; use crate::config::{Config, load_config};
use crate::util::ping_channel; use crate::util::ping_channel;
pub mod config; pub mod config;
pub mod util; pub mod util;
pub mod bot;
pub mod bacon;
#[group] #[group]
#[commands(ping, relay_channel, reload_config, webhook_test, botstatus)] #[commands(ping, relay_channel, reload_config, webhook_test)]
struct General; struct General;
struct Handler; struct Handler;
@ -34,18 +39,49 @@ impl TypeMapKey for ConfigLock {
type Value = Arc<RwLock<Config>>; type Value = Arc<RwLock<Config>>;
} }
struct MessageChannel;
#[derive(Clone)]
pub struct DiscordChatMessage {
pub username: String,
pub message: String
}
impl TypeMapKey for MessageChannel {
type Value = Sender<DiscordChatMessage>;
}
#[tokio::main] #[tokio::main]
async fn main() { async fn main() {
let config = load_config(); let config = load_config();
if config.logging.enabled {
simple_logger::init_with_level(config.logging.level.clone().into()).unwrap();
}
let config = Arc::new(RwLock::new(config));
let channel: (Sender<DiscordChatMessage>, Receiver<DiscordChatMessage>) = channel(1024);
// start the bot thread
let bot_thread = tokio::spawn(discord_main(config.clone(), channel.0));
azalea_main(config, channel.1).await;
bot_thread.await.unwrap();
}
async fn discord_main(config: Arc<RwLock<Config>>, sender: Sender<DiscordChatMessage>) {
let prefix = config.read().await.bot.prefix.clone();
let framework = StandardFramework::new() let framework = StandardFramework::new()
.configure(|c| c.prefix(config.bot.prefix.clone())) // set the bot's prefix to "~" .configure(|c| c.prefix(prefix.clone())) // set the bot's prefix to "~"
.group(&GENERAL_GROUP) .group(&GENERAL_GROUP)
.normal_message(normal_message); .normal_message(normal_message);
// Login with a bot token from the environment // Login with a bot token from the environment
let intents = GatewayIntents::non_privileged() | GatewayIntents::MESSAGE_CONTENT; let intents = GatewayIntents::non_privileged() | GatewayIntents::MESSAGE_CONTENT;
let mut client = Client::builder(config.bot.discord_token.clone(), intents) let mut client = Client::builder(config.read().await.bot.discord_token.clone(), intents)
.event_handler(Handler) .event_handler(Handler)
.framework(framework) .framework(framework)
.await .await
@ -55,7 +91,8 @@ async fn main() {
// Open the data lock in write mode, so keys can be inserted to it. // Open the data lock in write mode, so keys can be inserted to it.
let mut data = client.data.write().await; let mut data = client.data.write().await;
data.insert::<ConfigLock>(Arc::new(RwLock::new(config))); data.insert::<ConfigLock>(config);
data.insert::<MessageChannel>(sender);
} }
// start listening for events by starting a single shard // start listening for events by starting a single shard
@ -66,7 +103,7 @@ async fn main() {
#[hook] #[hook]
async fn normal_message(ctx: &Context, msg: &Message) { async fn normal_message(ctx: &Context, msg: &Message) {
let config = { let (config, tx) = {
// While data is a RwLock, it's recommended that you always open the lock as read. // While data is a RwLock, it's recommended that you always open the lock as read.
// This is mainly done to avoid Deadlocks for having a possible writer waiting for multiple // This is mainly done to avoid Deadlocks for having a possible writer waiting for multiple
// readers to close. // readers to close.
@ -76,12 +113,16 @@ async fn normal_message(ctx: &Context, msg: &Message) {
// data, instead the reference is cloned. // data, instead the reference is cloned.
// We wrap every value on in an Arc, as to keep the data lock open for the least time possible, // We wrap every value on in an Arc, as to keep the data lock open for the least time possible,
// to again, avoid deadlocking it. // to again, avoid deadlocking it.
data_read.get::<ConfigLock>().expect("Expected ConfigLock in TypeMap.").clone() (data_read.get::<ConfigLock>().expect("Expected ConfigLock in TypeMap.").clone(),
data_read.get::<MessageChannel>().expect("Expected MessageChannel in TypeMap.").clone())
}; };
if !config.read().await.relay.channels.contains(msg.channel_id.as_u64()) { return; } if !config.read().await.relay.channels.contains(msg.channel_id.as_u64()) { return; }
msg.reply(ctx, "TEST: msg echo ".to_string() + &msg.content).await.unwrap(); tx.send(DiscordChatMessage {
username: msg.author.name.clone(),
message: msg.content.clone(),
}).await.unwrap();
} }
#[command] #[command]