shadeos/include/shade/print.h

44 lines
903 B
C

#ifndef PRINT_H
#define PRINT_H
#define REG_SCREEN_CTRL 0x3d4
#define REG_SCREEN_DATA 0x3d5
enum {
PRINT_COLOR_BLACK = 0,
PRINT_COLOR_BLUE = 1,
PRINT_COLOR_GREEN = 2,
PRINT_COLOR_CYAN = 3,
PRINT_COLOR_RED = 4,
PRINT_COLOR_MAGENTA = 5,
PRINT_COLOR_BROWN = 6,
PRINT_COLOR_LIGHT_GRAY = 7,
PRINT_COLOR_DARK_GRAY = 8,
PRINT_COLOR_LIGHT_BLUE = 9,
PRINT_COLOR_LIGHT_GREEN = 10,
PRINT_COLOR_LIGHT_CYAN = 11,
PRINT_COLOR_LIGHT_RED = 12,
PRINT_COLOR_PINK = 13,
PRINT_COLOR_YELLOW = 14,
PRINT_COLOR_WHITE = 15,
};
const static int NUM_COLS = 80;
const static int NUM_ROWS = 25;
struct Char {
char character;
char color;
};
void clear_row(int row);
void clear_all();
void print_newline();
void print_char(char character);
void print_set_color(char foreground, char background);
void print_str(char* str);
void set_cursor_pos(int col, int row);
void kernel_msg_ok(char* msg);
#endif