switch to cmake
This commit is contained in:
parent
c95ec12279
commit
98e4e716d8
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cmake_minimum_required(VERSION 3.10)
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project(shadeOS LANGUAGES C ASM_NASM)
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# Configure CFLAGS
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set(CMAKE_C_FLAGS -ffreestanding)
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set(CMAKE_LINKER x86_64-elf-ld)
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set(CMAKE_C_COMPILER x86_64-elf-gcc)
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set(CMAKE_ASM_NASM_LINK_EXECUTABLE "<CMAKE_LINKER> <FLAGS> <CMAKE_ASM_NASM_LINK_FLAGS> <LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
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set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> -n <CMAKE_C_LINK_FLAGS> <LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
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# Configure versioning info
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set(SHADE_KERNEL_VERSION "0.1.1-alpha")
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set(SHADE_RELEASE_STREAM "shade-development")
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execute_process(COMMAND "git rev-parse --short HEAD | tr -d '\n'" SHADE_GIT_BUILD)
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execute_process(COMMAND "date | tr -d '\n'" OUTPUT_VARIABLE SHADE_COMPILE_DATE)
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set(SHADE_CODENAME willow)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/libc)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/kernel)
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# Generate the iso
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#add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/shadeOS.iso COMMAND ${CMAKE_SOURCE_DIR}/shade-build/mkiso.sh ${CMAKE_CURRENT_BINARY_DIR}/shadeOS.bin ${CMAKE_CURRENT_SOURCE_DIR}/../iso/ ${CMAKE_CURRENT_BINARY_DIR}/shadeOS.iso ${CMAKE_SOURCE_DIR}/shade-build/checkbin.sh)
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# Add target to run the file
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#add_custom_target(run COMMAND ${CMAKE_SOURCE_DIR}/shade-build/run_qemu.sh DEPENDS shadeOS.iso WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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84
Makefile
84
Makefile
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ASM := nasm
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CC := x86_64-elf-gcc
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CCFLAGS :=
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LD := x86_64-elf-ld
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LDFLAGS :=
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INCLUDE := include/
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# Target: kernel, type: C ASM
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kernel_c_source_files = $(shell find src/kernel/ -type f -name *.c)
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kernel_c_object_files = $(patsubst src/%.c,obj/%.o,$(kernel_c_source_files))
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kernel_asm_source_files = $(shell find src/kernel/ -type f -name *.asm)
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kernel_asm_object_files = $(patsubst src/%.asm,obj/%.o,$(kernel_asm_source_files))
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kernel_source_files = $(kernel_c_source_files) $(kernel_asm_object_files)
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kernel_object_files = $(kernel_c_object_files) $(kernel_asm_object_files)
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# Target: libc, type: C ASM
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libc_c_source_files = $(shell find src/libc/ -type f -name *.c)
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libc_c_object_files = $(patsubst src/%.c,obj/%.o,$(libc_c_source_files))
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libc_asm_source_files = $(shell find src/libc/ -type f -name *.asm)
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libc_asm_object_files = $(patsubst src/%.asm,obj/%.o,$(libc_c_object_files))
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libc_source_files = $(libc_c_source_files) $(libc_asm_source_files)
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libc_object_files = $(libc_c_object_files) $(libc_asm_object_files)
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# Target: sboot, type: ASM
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# Override: 32-bit
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sboot_asm_source_files = $(shell find src/boot/ -type f -name *.asm)
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sboot_asm_object_files = $(patsubst src/%.asm,obj/%.o,$(sboot_asm_source_files))
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sboot_source_files = $(sboot_asm_source_files)
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sboot_object_files = $(sboot_asm_object_files)
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shade_bin_ldfile = src/linker.ld
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version = 0.1.1-alpha
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stream = shade-development
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git_build = $(shell git rev-parse --short HEAD)
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date = $(shell date)
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codename = willow
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default: run
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.FORCE:
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bin/shade.iso: bin/shade.bin
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cp bin/shade.bin src/iso/boot/shade.bin
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grub-mkrescue src/iso/ -o $@
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rm src/iso/boot/shade.bin
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bin/shade.bin: $(sboot_object_files) $(kernel_object_files) $(libc_object_files)
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echo "#ifndef SHADE_VERSION_H" > include/shade/version.h
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echo "#define SHADE_VERSION_H" >> include/shade/version.h
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echo "// This file was autogenerated by the shadeOS build system. It should not be modified." >> include/shade/version.h
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echo "#define SHADE_OS_KERNEL_VERSION \"$(version)\"" >> include/shade/version.h
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echo "#define SHADE_OS_KERNEL \"$(stream)\"" >> include/shade/version.h
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echo "#define SHADE_OS_BUILD \"$(git_build)\"" >> include/shade/version.h
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echo "#define SHADE_OS_COMPILE_DATE \"$(date)\"" >> include/shade/version.h
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echo "#define SHADE_OS_CODENAME \"$(codename)\"" >> include/shade/version.h
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echo "#endif" >> include/shade/version.h
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mkdir -p "$(@D)"
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$(LD) $(LDFLAGS) -n -T $(shade_bin_ldfile) $^ -o $@
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grub-file --is-x86-multiboot2 $@
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# Generics
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# Source file types: C ASM
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# C
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obj/%.o: src/%.c
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mkdir -p "$(@D)"
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$(CC) $(CCFLAGS) -I $(INCLUDE) -ffreestanding -c $< -o $@
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# ASM
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obj/%.o: src/%.asm
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mkdir -p "$(@D)"
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$(ASM) -felf64 $< -o $@
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# Other
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run: clean bin/shade.iso
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qemu-system-x86_64 -drive file=bin/shade.iso,index=0,media=disk,format=raw -d int -no-reboot
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clean:
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rm -rf bin/*
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rm -rf obj/*
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BIN
bin/shade.bin
BIN
bin/shade.bin
Binary file not shown.
BIN
bin/shade.iso
BIN
bin/shade.iso
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57
bochsrc.txt
57
bochsrc.txt
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# configuration file generated by Bochs
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plugin_ctrl: unmapped=true, biosdev=true, speaker=true, extfpuirq=true, parallel=true, serial=true, iodebug=true, pcidev=false, usb_uhci=false
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config_interface: textconfig
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display_library: x
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memory: host=32, guest=32
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romimage: file="/usr/share/bochs/BIOS-bochs-latest", address=0x00000000, options=none
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vgaromimage: file="/usr/share/bochs/VGABIOS-lgpl-latest"
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boot: floppy
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floppy_bootsig_check: disabled=0
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floppya: type=1_44
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# no floppyb
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ata0: enabled=true, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
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ata0-master: type=disk, path="bin/shade.iso", mode=flat, cylinders=1, heads=1, spt=63, sect_size=512, model="Generic 1234", biosdetect=auto, translation=auto
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ata0-slave: type=none
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ata1: enabled=true, ioaddr1=0x170, ioaddr2=0x370, irq=15
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ata1-master: type=none
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ata1-slave: type=none
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ata2: enabled=false
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ata3: enabled=false
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optromimage1: file=none
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optromimage2: file=none
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optromimage3: file=none
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optromimage4: file=none
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optramimage1: file=none
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optramimage2: file=none
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optramimage3: file=none
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optramimage4: file=none
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pci: enabled=1, chipset=i440fx, slot1=none, slot2=none, slot3=none, slot4=none, slot5=none
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vga: extension=vbe, update_freq=5, realtime=1, ddc=builtin
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cpu: count=1:1:1, ips=4000000, quantum=16, model=bx_generic, reset_on_triple_fault=1, cpuid_limit_winnt=0, ignore_bad_msrs=1, mwait_is_nop=0
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cpuid: level=6, stepping=3, model=3, family=6, vendor_string="AuthenticAMD", brand_string="AMD Athlon(tm) processor"
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cpuid: mmx=true, apic=xapic, simd=sse2, sse4a=false, misaligned_sse=false, sep=true
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cpuid: movbe=false, adx=false, aes=false, sha=false, xsave=false, xsaveopt=false, avx_f16c=false
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cpuid: avx_fma=false, bmi=0, xop=false, fma4=false, tbm=false, x86_64=true, 1g_pages=false
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cpuid: pcid=false, fsgsbase=false, smep=false, smap=false, mwait=true
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print_timestamps: enabled=0
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debugger_log: -
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magic_break: enabled=0
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port_e9_hack: enabled=0
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private_colormap: enabled=0
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clock: sync=none, time0=local, rtc_sync=0
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# no cmosimage
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log: -
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logprefix: %t%e%d
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debug: action=ignore
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info: action=report
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error: action=report
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panic: action=ask
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keyboard: type=mf, serial_delay=250, paste_delay=100000, user_shortcut=none
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mouse: type=ps2, enabled=false, toggle=ctrl+mbutton
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speaker: enabled=true, mode=system
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parport1: enabled=true, file=none
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parport2: enabled=false
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com1: enabled=true, mode=null
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com2: enabled=false
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com3: enabled=false
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com4: enabled=false
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#ifndef SHADE_TERMINAL_H
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#define SHADE_TERMINAL_H
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#endif
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#ifndef SHADE_VERSION_H
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#define SHADE_VERSION_H
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// This file was autogenerated by the shadeOS build system. It should not be modified.
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#define SHADE_OS_KERNEL_VERSION "0.1.1-alpha"
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#define SHADE_OS_KERNEL "shade-development"
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#define SHADE_OS_BUILD "09c487e"
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#define SHADE_OS_COMPILE_DATE "Sat May 21 03:18:24 PM EDT 2022"
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#define SHADE_OS_CODENAME "willow"
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#endif
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#ifndef SHADE_VERSION_H
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#define SHADE_VERSION_H
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// This file was autogenerated by the shadeOS build system.
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// It should not be modified by hand.
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// To change these values, modify them in CMakeLists.txt.
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#define SHADE_OS_KERNEL_VERSION "${SHADE_KERNEL_VERSION}"
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#define SHADE_OS_KERNEL "${SHADE_RELEASE_STREAM}"
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#define SHADE_OS_BUILD "${SHADE_GIT_BUILD}"
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#define SHADE_OS_COMPILE_DATE "${SHADE_COMPILE_DATE}"
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#define SHADE_OS_CODENAME "${SHADE_CODENAME}"
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#endif
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#!/bin/bash
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set -e
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echo "Checking binary $1"
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grub-file --is-x86-multiboot2 $1
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echo "$1 is a valid mb2 binary"
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#!/bin/bash
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set -e
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$4 $1
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echo "Packaging $1 into shadeOS ISO $3"
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# mkiso.sh build/src/kernel/shadeOS.bin src/iso/ build/shade.iso check_command
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cp $1 $2/boot/shade.bin
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grub-mkrescue $2 -o $3
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#!/bin/bash
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qemu-system-x86_64 -drive file=build/src/kernel/shade.iso,index=0,media=disk,format=raw -no-reboot
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# Define ASM source files
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set(KERNEL_ASM_SOURCE_FILES
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${CMAKE_CURRENT_SOURCE_DIR}/platform/interrupts/int.asm)
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# Define C source files
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set(KERNEL_C_SOURCE_FILES
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${CMAKE_CURRENT_SOURCE_DIR}/platform/drivers/keyboard.c
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${CMAKE_CURRENT_SOURCE_DIR}/platform/drivers/vga_text_mode.c
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${CMAKE_CURRENT_SOURCE_DIR}/platform/interrupts/idt.c
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${CMAKE_CURRENT_SOURCE_DIR}/platform/interrupts/isr.c
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${CMAKE_CURRENT_SOURCE_DIR}/platform/interrupts/pic.c
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${CMAKE_CURRENT_SOURCE_DIR}/platform/ports.c
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${CMAKE_CURRENT_SOURCE_DIR}/cansid.c
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${CMAKE_CURRENT_SOURCE_DIR}/kernel.c
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${CMAKE_CURRENT_SOURCE_DIR}/kmsg.c
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${CMAKE_CURRENT_SOURCE_DIR}/util.c)
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set(SBOOT_ASM_SOURCE_FILES
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${CMAKE_CURRENT_SOURCE_DIR}/../boot/entry.asm
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${CMAKE_CURRENT_SOURCE_DIR}/../boot/entry64.asm
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${CMAKE_CURRENT_SOURCE_DIR}/../boot/mb2_header.asm)
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set(LINKER_SCRIPT ${CMAKE_CURRENT_SOURCE_DIR}/../linker.ld)
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -T ${LINKER_SCRIPT}")
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configure_file(${CMAKE_SOURCE_DIR}/include/shade/version.h.in ${CMAKE_SOURCE_DIR}/include/shade/version.h)
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add_executable(shadeOS.bin ${SBOOT_ASM_SOURCE_FILES} ${KERNEL_ASM_SOURCE_FILES} ${KERNEL_C_SOURCE_FILES})
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target_link_libraries(shadeOS.bin LINK_PUBLIC shadeOS_libc) # Link the kernel to libc
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# Generate the iso
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/shade.iso COMMAND ${CMAKE_SOURCE_DIR}/shade-build/mkiso.sh ${CMAKE_CURRENT_BINARY_DIR}/shadeOS.bin ${CMAKE_CURRENT_SOURCE_DIR}/../iso/ ${CMAKE_CURRENT_BINARY_DIR}/shade.iso ${CMAKE_SOURCE_DIR}/shade-build/checkbin.sh DEPENDS shadeOS.bin)
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# Add target to run the file
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add_custom_target(run COMMAND ${CMAKE_SOURCE_DIR}/shade-build/run_qemu.sh DEPENDS shade.iso WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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# Define C source files
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set(LIBC_C_SOURCE_FILES
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${CMAKE_CURRENT_SOURCE_DIR}/printf.c
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${CMAKE_CURRENT_SOURCE_DIR}/strings.c)
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# Define ASM source files
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# none currently
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add_library(shadeOS_libc ${LIBC_C_SOURCE_FILES}) # Create the libc library
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target_include_directories(shadeOS_libc PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/../../include) # Set the include dir
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