# This workflow builds the iOS and Android apps, just to check they build without error name: Smoke build on: push: branches: - main pull_request: jobs: build-android: name: Android runs-on: macos-latest steps: - name: Set up Go 1.22 uses: actions/setup-go@v4 with: go-version: "1.22" - uses: actions/setup-java@v2 with: distribution: 'zulu' java-version: '17' - name: Install flutter uses: subosito/flutter-action@v2 with: flutter-version: '3.24.1' - name: Check out code uses: actions/checkout@v3 - name: install dependencies env: TOKEN: ${{ secrets.MACHINE_USER_PAT }} run: | go install golang.org/x/mobile/cmd/gomobile@latest gomobile init flutter pub get touch env.sh - name: Build Android debug run: flutter build appbundle --debug - name: Setup bundletool # if: github.ref == 'refs/heads/main' uses: amyu/setup-bundletool@f7a6fdd8e04bb23d2fdf3c2f60c9257a6298a40a - name: Install the google play key material # if: github.ref == 'refs/heads/main' env: GOOGLE_PLAY_API_JWT_BASE64: ${{ secrets.GOOGLE_PLAY_API_JWT_BASE64 }} GOOGLE_PLAY_KEYSTORE_BASE64: ${{ secrets.GOOGLE_PLAY_KEYSTORE_BASE64 }} run: | GOOGLE_PLAY_API_JWT_PATH="$RUNNER_TEMP/gp_api.json" echo "GOOGLE_PLAY_API_JWT_PATH=$GOOGLE_PLAY_API_JWT_PATH" >> $GITHUB_ENV echo -n "$GOOGLE_PLAY_API_JWT_BASE64" | base64 --decode --output "$GOOGLE_PLAY_API_JWT_PATH" GOOGLE_PLAY_KEYSTORE_PATH="$RUNNER_TEMP/gp_signing.jks" echo "GOOGLE_PLAY_KEYSTORE_PATH=$GOOGLE_PLAY_KEYSTORE_PATH" >> $GITHUB_ENV echo -n "$GOOGLE_PLAY_KEYSTORE_BASE64" | base64 --decode --output "$GOOGLE_PLAY_KEYSTORE_PATH" - name: Generate debug apk # if: github.ref == 'refs/heads/main' env: TOKEN: ${{ secrets.MACHINE_USER_PAT }} GOOGLE_PLAY_KEYSTORE_PASSWORD: ${{ secrets.GOOGLE_PLAY_KEYSTORE_PASSWORD }} run: | bundletool build-apks \ --bundle=build/app/outputs/bundle/debug/app-debug.aab \ --output=build/app/outputs/apk/debug/app-debug.apks \ --mode=universal \ --ks=$GOOGLE_PLAY_KEYSTORE_PATH \ --ks-key-alias=key \ --ks-pass=pass:$GOOGLE_PLAY_KEYSTORE_PASSWORD unzip -p build/app/outputs/apk/debug/app-debug.apks universal.apk > build/app/outputs/apk/debug/app-debug.apk - name: Collect debug apk # if: github.ref == 'refs/heads/main' uses: actions/upload-artifact@v3 with: name: app-debug.apk path: build/app/outputs/apk/debug/app-debug.apk retention-days: 60 build-ios: name: iOS runs-on: macos-latest steps: - name: Set up Go 1.22 uses: actions/setup-go@v4 with: go-version: "1.22" - name: Install flutter uses: subosito/flutter-action@v2 with: flutter-version: '3.24.1' - name: Check out code uses: actions/checkout@v3 - name: install dependencies run: | go install golang.org/x/mobile/cmd/gomobile@latest gomobile init flutter pub get touch env.sh - name: Build iOS run: | cd ios pod install xcodebuild -workspace Runner.xcworkspace -scheme Runner -configuration Release clean archive CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO -archivePath "build/MobileNebula.xcarchive"