mobile_nebula/ios/Runner/Sites.swift

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import NetworkExtension
import MobileNebula
class SiteContainer {
var site: Site
var updater: SiteUpdater
init(site: Site, updater: SiteUpdater) {
self.site = site
self.updater = updater
}
}
class Sites {
private var containers = [String: SiteContainer]()
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private var messenger: FlutterBinaryMessenger?
init(messenger: FlutterBinaryMessenger?) {
self.messenger = messenger
}
func loadSites(completion: @escaping ([String: Site]?, Error?) -> ()) {
_ = SiteList { (sites, err) in
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if (err != nil) {
return completion(nil, err)
}
sites?.values.forEach{ site in
var updater = self.containers[site.id]?.updater
if (updater != nil) {
updater!.setSite(site: site)
} else {
updater = SiteUpdater(messenger: self.messenger!, site: site)
}
self.containers[site.id] = SiteContainer(site: site, updater: updater!)
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}
let justSites = self.containers.mapValues {
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return $0.site
}
completion(justSites, nil)
}
}
func deleteSite(id: String, callback: @escaping (Error?) -> ()) {
if let site = self.containers.removeValue(forKey: id) {
_ = KeyChain.delete(key: "\(site.site.id).dnCredentials")
_ = KeyChain.delete(key: "\(site.site.id).key")
do {
let fileManager = FileManager.default
let siteDir = try SiteList.getSiteDir(id: site.site.id)
try fileManager.removeItem(at: siteDir)
} catch {
print("Failed to delete site from fs: \(error.localizedDescription)")
}
#if !targetEnvironment(simulator)
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site.site.manager!.removeFromPreferences(completionHandler: callback)
return
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#endif
}
// Nothing to remove
callback(nil)
}
func getSite(id: String) -> Site? {
return self.containers[id]?.site
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}
func getUpdater(id: String) -> SiteUpdater? {
return self.containers[id]?.updater
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}
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func getContainer(id: String) -> SiteContainer? {
return self.containers[id]
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}
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}
class SiteUpdater: NSObject, FlutterStreamHandler {
private var eventSink: FlutterEventSink?;
private var eventChannel: FlutterEventChannel;
private var site: Site
private var notification: Any?
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public var startFunc: (() -> Void)?
private var configFd: Int32? = nil
private var configObserver: DispatchSourceFileSystemObject? = nil
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init(messenger: FlutterBinaryMessenger, site: Site) {
do {
let configPath = try SiteList.getSiteConfigFile(id: site.id, createDir: false)
self.configFd = open(configPath.path, O_EVTONLY)
self.configObserver = DispatchSource.makeFileSystemObjectSource(
fileDescriptor: self.configFd!,
eventMask: .write
)
} catch {
// SiteList.getSiteConfigFile should never throw because we are not creating it here
self.configObserver = nil
}
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eventChannel = FlutterEventChannel(name: "net.defined.nebula/\(site.id)", binaryMessenger: messenger)
self.site = site
super.init()
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eventChannel.setStreamHandler(self)
self.configObserver?.setEventHandler(handler: self.configUpdated)
self.configObserver?.setCancelHandler {
if self.configFd != nil {
close(self.configFd!)
}
self.configObserver = nil
}
self.configObserver?.resume()
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}
func setSite(site: Site) {
self.site = site
}
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/// onListen is called when flutter code attaches an event listener
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func onListen(withArguments arguments: Any?, eventSink events: @escaping FlutterEventSink) -> FlutterError? {
eventSink = events;
#if !targetEnvironment(simulator)
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self.notification = NotificationCenter.default.addObserver(forName: NSNotification.Name.NEVPNStatusDidChange, object: site.manager!.connection , queue: nil) { n in
let connected = self.site.connected
self.site.status = statusString[self.site.manager!.connection.status]
self.site.connected = statusMap[self.site.manager!.connection.status]
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// Check to see if we just moved to connected and if we have a start function to call when that happens
if self.site.connected! && connected != self.site.connected && self.startFunc != nil {
self.startFunc!()
self.startFunc = nil
}
self.update(connected: self.site.connected!)
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}
#endif
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return nil
}
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/// onCancel is called when the flutter listener stops listening
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func onCancel(withArguments arguments: Any?) -> FlutterError? {
if (self.notification != nil) {
NotificationCenter.default.removeObserver(self.notification!)
}
return nil
}
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/// update is a way to send information to the flutter listener and generally should not be used directly
func update(connected: Bool, replaceSite: Site? = nil) {
if (replaceSite != nil) {
site = replaceSite!
}
site.connected = connected
site.status = connected ? "Connected" : "Disconnected"
let encoder = JSONEncoder()
let data = try! encoder.encode(site)
self.eventSink?(String(data: data, encoding: .utf8))
}
private func configUpdated() {
if self.site.connected != true {
return
}
guard let newSite = try? Site(manager: self.site.manager!) else {
return
}
self.update(connected: newSite.connected ?? false, replaceSite: newSite)
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}
}