451 lines
8.3 KiB
HTML
451 lines
8.3 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<title>JSDoc: Class: ScreenSpaceGazeData</title>
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<div id="main">
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<h1 class="page-title">Class: ScreenSpaceGazeData</h1>
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<section>
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<header>
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<h2>
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ScreenSpaceGazeData
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</h2>
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</header>
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<article>
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<div class="container-overview">
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<dt>
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<h4 class="name" id="ScreenSpaceGazeData"><span class="type-signature"></span>new ScreenSpaceGazeData<span class="signature">()</span><span class="type-signature"></span></h4>
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</dt>
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<dd>
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<div class="description">
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ScreenSpaceGazeData is a container structure used to hold the gaze point location, current state of screen space gaze tracking system and gaze tracking estimation quality parameters for the current frame.
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This class is used both to store the calibration points during the calibration phase and the estimation results during the estimation phase.
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</div>
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<dl class="details">
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</dl>
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</dd>
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</div>
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<h3 class="subsection-title">Members</h3>
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<dl>
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<dt>
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<h4 class="name" id="index"><span class="type-signature"></span>index<span class="type-signature"> :number</span></h4>
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</dt>
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<dd>
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<div class="description">
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Index of the video frame.
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In online mode the frame index corresponds to the sum of the number of calibration frames passed to the tracker and the number of frames processed in the estimation phase.
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<br/><br/>
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In offline mode the index is the frame number in the processed video sequence.
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</div>
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<h5>Type:</h5>
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<ul>
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<li>
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<span class="param-type">number</span>
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</li>
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</ul>
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<dl class="details">
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="x"><span class="type-signature"></span>x<span class="type-signature"> :number</span></h4>
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</dt>
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<dd>
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<div class="description">
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X coordinate of screen space gaze normalized to screen width.
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<br/><br/>
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0 corresponds to the left-most point and 1 to the right-most points of the screen. Defaults to 0.5.
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</div>
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<h5>Type:</h5>
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<ul>
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<li>
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<span class="param-type">number</span>
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</li>
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</ul>
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<dl class="details">
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="y"><span class="type-signature"></span>y<span class="type-signature"> :number</span></h4>
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</dt>
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<dd>
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<div class="description">
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Y coordinate of screen space gaze normalized to screen height.
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<br/><br/>
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0 corresponds to the top-most point and 1 to the bottom-most points of the screen. Defaults to 0.5.
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</div>
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<h5>Type:</h5>
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<ul>
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<li>
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<span class="param-type">number</span>
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</li>
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</ul>
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<dl class="details">
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="inState"><span class="type-signature"></span>inState<span class="type-signature"> :number</span></h4>
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</dt>
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<dd>
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<div class="description">
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Flag indicating the state of the gaze estimator for the current frame.
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If inState is 0 the estimator is off and position is default.
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<br/><br/>
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If inState is 1 the estimator is calibrating and returns calibration data for the current frame.
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<br/><br/>
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If inState is 2 the estimator is estimating and returns the estimated screen space gaze coordinates.
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<br/><br/>
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If inState is -1 the estimator is calibrating but the tracking/screen space gaze estimation failed for the current frame (position is default)
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<br/><br/>
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If inState is -2 the estimator is estimating but the tracking/screen space gaze estimation failed for the current frame (position is default)
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</div>
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<h5>Type:</h5>
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<ul>
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<li>
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<span class="param-type">number</span>
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</li>
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</ul>
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<dl class="details">
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="quality"><span class="type-signature"></span>quality<span class="type-signature"> :number</span></h4>
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</dt>
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<dd>
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<div class="description">
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The frame level gaze tracking quality.
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<br/><br/>
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Quality is returned as a value from 0 to 1, where 0 is the worst and 1 is the best quality. The quality is 0 also when the gaze tracking is off or calibrating.
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</div>
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<h5>Type:</h5>
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<ul>
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<li>
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<span class="param-type">number</span>
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</li>
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</ul>
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<dl class="details">
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</dl>
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</dd>
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</dl>
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</article>
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</section>
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</div>
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<nav>
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<h2><a href="index.html">Index</a></h2><h3>Modules</h3><ul><li><a href="module-VisageTrackerUnityPlugin.html">VisageTrackerUnityPlugin</a></li><li><a href="module-VisageAnalyserUnityPlugin.html">VisageAnalyserUnityPlugin</a></li></ul><h3>Classes</h3><ul><li><a href="FaceData.html">FaceData</a></li><li><a href="ScreenSpaceGazeData.html">ScreenSpaceGazeData</a></li><li><a href="VectorFloat.html">VectorFloat</a></li><li><a href="VectorShort.html">VectorShort</a></li><li><a href="VectorString.html">VectorString</a></li><li><a href="VisageFaceAnalyser.html">VisageFaceAnalyser</a></li><li><a href="AnalysisData.html">AnalysisData</a></li><li><a href="FeaturePoint.html">FeaturePoint</a></li><li><a href="FDP.html">FDP</a></li><li><a href="VisageDetector.html">VisageDetector</a></li><li><a href="FaceDataVector.html">FaceDataVector</a></li><li><a href="VSRectVector.html">VSRectVector</a></li><li><a href="VSRect.html">VSRect</a></li><li><a href="VisageGazeTracker.html">VisageGazeTracker</a></li><li><a href="VisageFaceRecognition.html">VisageFaceRecognition</a></li><li><a href="VisageTracker.html">VisageTracker</a></li><li><a href="VisageConfiguration.html">VisageConfiguration</a></li><li><a href="VisageLivenessBlink.html">VisageLivenessBlink</a></li><li><a href="VisageLivenessSmile.html">VisageLivenessSmile</a></li><li><a href="VisageLivenessBrowRaise.html">VisageLivenessBrowRaise</a></li><li><a href="VisageAR.html">VisageAR</a></li></ul><h3>Global</h3><ul><li><a href="global.html#FP_START_GROUP_INDEX">FP_START_GROUP_INDEX</a></li><li><a href="global.html#FP_END_GROUP_INDEX">FP_END_GROUP_INDEX</a></li><li><a href="global.html#FP_NUMBER_OF_GROUPS">FP_NUMBER_OF_GROUPS</a></li><li><a href="global.html#initializeLicenseManager">initializeLicenseManager</a></li><li><a href="global.html#VisageTrackerStatus">VisageTrackerStatus</a></li><li><a href="global.html#VisageTrackerImageFormat">VisageTrackerImageFormat</a></li><li><a href="global.html#VisageTrackerOrigin">VisageTrackerOrigin</a></li><li><a href="global.html#getSDKVersion">getSDKVersion</a></li></ul>
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0</a> on Sat Jul 29 2023 01:38:28 GMT-0000 (GMT)
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