<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> <link href="css/main.css" rel="stylesheet" type="text/css" /> </head> <body> <table border="0"> <tr> <td><h1>visage|SDK samples</h1></td> </tr> </table> <p>Samples are ready-to-run projects demonstrating the use of visage|SDK. </br> Sample projects are provided with full source code. They are intended to provide an easy start for developers using the SDK, and can also be used as a basis for building own applications. </p> <p>Sample projects are described in the table below. The documentation for each sample project provides details on running and using the sample, as well as implementation details.</p> <table border="1px"> <tr> <th>SAMPLE NAME</th> <th>OVERVIEW</th> </tr> <tr> <td><a href="showcase.html">Showcase Demo</a></td> <td>Demonstrates face tracking from camera and visualization of facial features, face recognition, as well as age, gender and emotion analysis.</td> </tr> <tr> <td><a href="gazetracker.html">Gaze Tracker</a></td> <td>Demonstrates online screen space gaze tracking.</td> </tr> <tr> <td><a href="eyewear.html">Virtual Eyewear Try-on</a></td> <td>An augmented reality application using face tracking to place virtual glasses on the face.</td> </tr> <tr> <td><a href="trackerunity.html">VisageTrackerUnityDemo</a></td> <td>Integration of visage|SDK with Unity game engine; displaying a virtual object (glasses) on the face and full 3D model of the face (face mask effect) with facial analysis data.</td> </tr> </table> <p>Sample projects can be found in the <a href="../www/Samples"><em>www\Samples</em></a> folder. Subfolder <em>models</em> holds data files used by the sample applications (models, animations etc.), while sample source code and project files can be found in <em>www\lib</em> subfolder and HTML files, respectively. </p> </body> </html>