[noise/drivers/stack] add rfc6479 / work on packet entry for UDP / start working on pproc stack
This commit is contained in:
parent
1f5a812262
commit
e1093cab1b
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@ -1,5 +1,7 @@
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use std::error::Error;
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use std::error::Error;
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use std::os::unix::net::UnixListener;
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use std::io;
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use std::os::unix::net::SocketAddr;
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use std::os::unix::net::{UnixListener, UnixStream};
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pub enum PacketThreadCommand {
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pub enum PacketThreadCommand {
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UpdateConfig(UpdateConfigCommand),
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UpdateConfig(UpdateConfigCommand),
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@ -8,8 +10,36 @@ pub enum PacketThreadCommand {
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pub struct UpdateConfigCommand {}
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pub struct UpdateConfigCommand {}
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pub struct CommandClient {
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stream: UnixStream,
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addr: SocketAddr,
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current_command: CommandType
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}
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pub enum CommandType {
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WaitingForCommand,
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Read,
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Write
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}
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pub fn command_handler(listener: UnixListener) -> Result<(), Box<dyn Error>> {
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pub fn command_handler(listener: UnixListener) -> Result<(), Box<dyn Error>> {
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listener.set_nonblocking(true)?;
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listener.set_nonblocking(true)?;
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let mut clients: Vec<CommandClient> = vec![];
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match listener.accept() {
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Ok((stream, addr)) => {
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clients.push(CommandClient { stream, addr, current_command: CommandType::WaitingForCommand })
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},
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Err(e) if matches!(e.kind(), io::ErrorKind::WouldBlock) => {
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// ignore.
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},
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Err(e) => {
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// okay, real error, knock it up
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return Err(e.into())
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}
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}
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// uh lets play ignorey ignorey for now
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Ok(())
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Ok(())
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}
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}
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@ -100,6 +100,7 @@ fn main() {
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}
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}
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};
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};
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match tx.send(PacketThreadCommand::Stop) {
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match tx.send(PacketThreadCommand::Stop) {
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Ok(_) => (),
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Ok(_) => (),
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Err(e) => {
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Err(e) => {
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@ -37,6 +37,9 @@ pub fn packet_thread(mut device: TunDevice, rx: Receiver<PacketThreadCommand>) -
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if let Some(p) = packet {
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if let Some(p) = packet {
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info!("recv_packet_on_tun {:?}", p.header);
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info!("recv_packet_on_tun {:?}", p.header);
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// parse and route
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,20 @@
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//! Defines the error type for the glue layer
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use std::error::Error;
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use std::fmt::{Display, Formatter};
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#[derive(Debug)]
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#[allow(clippy::module_name_repetitions)]
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/// Represents an error in the driver (glue) portion of quicktap
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pub enum DriverError {
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/// An invalid packet type has been received on the interface, and quicktap does not know how to process it
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/// This is raised in the PREENTRY stage of packet processing
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InvalidPacketTypeRecvOnInterface
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}
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impl Error for DriverError {}
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impl Display for DriverError {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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match self {
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Self::InvalidPacketTypeRecvOnInterface => write!(f, "Invalid packet type received on interface")
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}
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}
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}
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@ -71,3 +71,4 @@ impl GenericDriver for TunDevice {
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Ok(())
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Ok(())
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}
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}
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}
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}
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@ -5,3 +5,6 @@
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pub mod tun; // Tun/tap drivers for Linux
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pub mod tun; // Tun/tap drivers for Linux
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pub mod tungeneric;
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pub mod tungeneric;
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pub mod udp_listener;
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pub mod error;
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@ -0,0 +1,82 @@
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//! The logic for the WireGuard UDP socket.
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use std::error::Error;
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use std::io;
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use std::net::UdpSocket;
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use crate::drivers::error::DriverError;
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use crate::stack::entry::PacketEntryStage;
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use crate::stack::PacketProcessingStage;
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/// The maximum amount of bytes that can be taken up by a Handshake Initiation packet.
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pub const MSG1_MAX_BYTES: usize = 148;
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/// The maximum amount of bytes that can be taken up by a Handshake Response packet.
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pub const MSG2_MAX_BYTES: usize = 92;
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/// The maximum amount of bytes that can be taken up by a data packet.
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pub const MSGDATA_MAX_BYTES: usize = 65567;
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/// The maximum amount of bytes that can be taken up by a cookie reply packet.
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pub const MSGCOOKIE_MAX_BYTES: usize = 64;
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/// Represents the result of a socket processing round
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pub enum SocketRoundResult {
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/// Represents that an io-specific error was received
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IoError(io::Error),
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/// Represents that a non-io-specific error was received
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GenericAnyError(Box<dyn Error>)
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}
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/// Run a socket update round on the (nonblocking!) UDP socket provided. Checks for any packets that may be present and send them off to get processed.
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/// **Warning!** This only runs *one* update round - therefore only one packet will be processed if any are present.
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/// If you're writing a frontend, this is probably not what you want. Use `qtap_socket_rounds_until_empty` instead.
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/// # Errors
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/// This function will error if a socket read fails or the processing of the packet fails. See `PacketEntryStage::process_packet()` for more details on packet processing.
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pub fn qtap_socket_round(socket: &mut UdpSocket) -> Result<(), SocketRoundResult> {
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let mut packet_id = [0u8; 1];
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match socket.peek(&mut packet_id) {
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Ok(_) => (),
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Err(e) => return Err(SocketRoundResult::IoError(e))
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}; // Intentionally peek into a 1-byte vector. This will NOT remove the datagram from the queue.
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// We WANT to discard the rest of the packet; right now we only care about the first byte so we know how much memory we need to allocate for the buffer.
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// The packet type tells us this.
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let buf_size = match packet_id[0] {
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1 => MSG1_MAX_BYTES,
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2 => MSG2_MAX_BYTES,
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4 => MSGDATA_MAX_BYTES,
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3 => MSGCOOKIE_MAX_BYTES,
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_ => return Err(SocketRoundResult::GenericAnyError(DriverError::InvalidPacketTypeRecvOnInterface.into()))
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};
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let mut packet_buf = vec![0u8; buf_size];
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let (read_bytes, from) = match socket.recv_from(&mut packet_buf) {
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Ok(r) => r,
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Err(e) => return Err(SocketRoundResult::IoError(e))
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};
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let packet = packet_buf[..read_bytes].to_vec();
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match PacketEntryStage::process_packet(packet, &from) {
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Ok(_) => Ok(()),
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Err(e) => Err(SocketRoundResult::GenericAnyError(e))
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}
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}
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/// Run several socket update rounds on the (nonblocking!) UDP socket provided. Will continually call `qtap_socket_round` in a loop until `io::WouldBlock` is returned.
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/// **Warning!** This runs as many socket rounds are needed to clear the UDP datagram queue. If there is a long queue, this function will take a very long time.
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/// If you only want to run one update, use `qtap_socket_round` instead.
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/// # Errors
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/// See `qtap_socket_round`
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pub fn qtap_socket_rounds_until_empty(socket: &mut UdpSocket) -> Result<(), Box<dyn Error>> {
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loop {
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match qtap_socket_round(socket) {
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Ok(_) => (),
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Err(e) => {
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match e {
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SocketRoundResult::IoError(e) if matches!(e.kind(), io::ErrorKind::WouldBlock) => break,
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SocketRoundResult::GenericAnyError(e) => return Err(e),
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SocketRoundResult::IoError(e) => return Err(e.into())
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}
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}
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}
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}
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Ok(())
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}
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@ -16,6 +16,7 @@ pub use cidr;
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pub mod drivers;
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pub mod drivers;
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pub mod qcrypto;
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pub mod qcrypto;
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pub mod noise;
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pub mod noise;
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pub mod stack;
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/// Gets the compile-time versioning information for the engine build.
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/// Gets the compile-time versioning information for the engine build.
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pub const fn version() -> &'static str {
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pub const fn version() -> &'static str {
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#[cfg(test)]
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#[cfg(test)]
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pub mod tests;
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pub mod tests;
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pub mod rfc6479;
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@ -0,0 +1,76 @@
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//! A Rust implementation of the anti-replay algorithm described in [RFC 6479](https://rfc-editor.org/rfc6479).
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const SIZE_OF_INTEGER: usize = std::mem::size_of::<usize>() * 8;
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const BITMAP_LEN: usize = 1024 / SIZE_OF_INTEGER;
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const BITMAP_INDEX_MASK: u64 = BITMAP_LEN as u64 - 1;
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const REDUNDANT_BIT_SHIFTS: u64 = 5;
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const REDUNDANT_BITS: u64 = 1 << REDUNDANT_BIT_SHIFTS;
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const BITMAP_LOC_MASK: u64 = REDUNDANT_BITS - 1;
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const WINDOW_SIZE: u64 = 512;
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#[derive(Default)]
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/// An implementation of the RFC6479 anti-replay algorithm
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pub struct ShiftWindow {
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replaywin_lastseq: u64,
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replaywin_bitmap: [usize; BITMAP_LEN],
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}
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impl ShiftWindow {
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/// Create a new ShiftWindow with default values
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pub fn new() -> Self {
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Self::default()
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}
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/// Check if a given sequence value is okay given the current state of the shift window
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pub const fn check_replay_window(&self, seq: u64) -> bool {
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// first == 0 or wrapped
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if seq == 0 {
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return false;
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}
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// larger is always good
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if seq > self.replaywin_lastseq {
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return true;
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}
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// too old
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if (seq + WINDOW_SIZE) < self.replaywin_lastseq {
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return false;
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}
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let bit_location = seq & BITMAP_LOC_MASK;
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let index = (seq >> REDUNDANT_BIT_SHIFTS) & BITMAP_INDEX_MASK;
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self.replaywin_bitmap[index as usize] & (1 << bit_location) == 0
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}
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/// Update the internal state of the replay window to mark the given sequence number as used and disallow future use of it.
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pub fn update_replay_window(&mut self, seq: u64) {
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if !self.check_replay_window(seq) {
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return;
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}
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let index = seq >> REDUNDANT_BIT_SHIFTS;
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if seq > self.replaywin_lastseq {
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let index_cur = self.replaywin_lastseq >> REDUNDANT_BIT_SHIFTS;
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let mut diff = index - index_cur;
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if diff > BITMAP_LEN as u64 {
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diff = BITMAP_LEN as u64;
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}
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for id in 0..diff {
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let iindex = (id + index_cur + 1) & BITMAP_INDEX_MASK;
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self.replaywin_bitmap[iindex as usize] = 0;
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}
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self.replaywin_lastseq = seq;
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}
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let index = index & BITMAP_INDEX_MASK;
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let bit_location = seq & BITMAP_LOC_MASK;
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self.replaywin_bitmap[index as usize] |= 1 << bit_location;
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}
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}
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@ -0,0 +1,14 @@
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//! The ENTRY stage of the packet processing stack. Provides a `PacketEntryStage` which implements `PacketProcessingStage`.
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use std::error::Error;
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use std::net::SocketAddr;
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use crate::stack::{PacketProcessingStage};
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/// The ENTRY stage of the packet processing stack
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pub struct PacketEntryStage {}
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impl PacketProcessingStage for PacketEntryStage {
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fn process_packet(pkt: Vec<u8>, from: &SocketAddr) -> Result<(), Box<dyn Error>> {
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Ok(())
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}
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}
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//! quicktap's packet processing stack
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//! Packet processing is done in several *stages*:
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//! - ENTRY
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//! - CRYPT
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//! - ROUTING
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//! - PROCESSING
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//! - EXIT
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//! # UDP Packet Flow
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//! For a packet received on the UDP socket, the following route is taken through the processing stack:
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//! ```text
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//! UDP Socket -> ENTRY -> CRYPT -> (drop) <-----+
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//! | | ^ |
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//! | | | |
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//! | +-----> ROUTING -> CRYPT -> EXIT
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//! | v
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//! +---> PROCESSING -> (end flow)
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//! ```
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//! # TUN Packet Flow
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//! For a packet received on the TUN interface, the following route is taken through the processing stack:
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//! ```text
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//! TUN Interface -> ENTRY -> ROUTING -> CRYPT -> EXIT
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//! | |
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//! v |
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//! (drop) <----+
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//! ```
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use std::error::Error;
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use std::net::SocketAddr;
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pub mod entry;
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/// The methods and functions that need to be implemented by a stage in the packet processor
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pub trait PacketProcessingStage {
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/// Process a raw datagram. This should go down the WHOLE routing chain - assume previous steps have already done.
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/// For example, if you are the CRYPT layer, and are processing a tun packet, assume that the ENTRY and ROUTING stack stages have already been completed and you are being given the result of that processing.
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/// # Errors
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/// This function will error if an error occurs
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fn process_packet(pkt: Vec<u8>, from: &SocketAddr) -> Result<(), Box<dyn Error>> where Self: Sized;
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}
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