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Author | SHA1 | Date |
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c0repwn3r | 701197df3f | |
c0repwn3r | 7c63ff83d0 | |
c0repwn3r | bb2b2b02f8 | |
c0repwn3r | 0fc6af54b9 | |
c0repwn3r | aa048dd6a6 | |
c0repwn3r | e4bab61f19 | |
c0repwn3r | 4e78de70d7 | |
c0repwn3r | 0483f4ce86 | |
c0repwn3r | 73be31dd27 | |
c0repwn3r | 530d316dc1 |
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@ -1,2 +1,2 @@
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"windows-sys 0.42.0",
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]
|
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|
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[[package]]
|
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name = "tokio-macros"
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|
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"quote",
|
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"syn",
|
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]
|
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|
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[[package]]
|
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name = "uciengine"
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"envor",
|
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"log",
|
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"serde",
|
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"serde_json",
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"thiserror",
|
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"tokio",
|
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]
|
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|
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]
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|
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[[package]]
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[[package]]
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dependencies = [
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"winapi",
|
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]
|
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|
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[[package]]
|
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name = "winapi-x86_64-pc-windows-gnu"
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[[package]]
|
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name = "windows-sys"
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|
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"windows_aarch64_gnullvm",
|
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"windows_aarch64_msvc",
|
||||
"windows_i686_gnu",
|
||||
"windows_i686_msvc",
|
||||
"windows_x86_64_gnu",
|
||||
"windows_x86_64_gnullvm",
|
||||
"windows_x86_64_msvc",
|
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]
|
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|
||||
[[package]]
|
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name = "windows-sys"
|
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version = "0.45.0"
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checksum = "75283be5efb2831d37ea142365f009c02ec203cd29a3ebecbc093d52315b66d0"
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dependencies = [
|
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"windows-targets",
|
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]
|
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|
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[[package]]
|
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name = "windows-targets"
|
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version = "0.42.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8e2522491fbfcd58cc84d47aeb2958948c4b8982e9a2d8a2a35bbaed431390e7"
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dependencies = [
|
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"windows_aarch64_gnullvm",
|
||||
"windows_aarch64_msvc",
|
||||
"windows_i686_gnu",
|
||||
"windows_i686_msvc",
|
||||
"windows_x86_64_gnu",
|
||||
"windows_x86_64_gnullvm",
|
||||
"windows_x86_64_msvc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_gnullvm"
|
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version = "0.42.1"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "8c9864e83243fdec7fc9c5444389dcbbfd258f745e7853198f365e3c4968a608"
|
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|
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[[package]]
|
||||
name = "windows_aarch64_msvc"
|
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version = "0.42.1"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4c8b1b673ffc16c47a9ff48570a9d85e25d265735c503681332589af6253c6c7"
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|
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[[package]]
|
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name = "windows_i686_gnu"
|
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version = "0.42.1"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "de3887528ad530ba7bdbb1faa8275ec7a1155a45ffa57c37993960277145d640"
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|
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[[package]]
|
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name = "windows_i686_msvc"
|
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version = "0.42.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "bf4d1122317eddd6ff351aa852118a2418ad4214e6613a50e0191f7004372605"
|
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[[package]]
|
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name = "windows_x86_64_gnu"
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version = "0.42.1"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c1040f221285e17ebccbc2591ffdc2d44ee1f9186324dd3e84e99ac68d699c45"
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|
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[[package]]
|
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name = "windows_x86_64_gnullvm"
|
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version = "0.42.1"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "628bfdf232daa22b0d64fdb62b09fcc36bb01f05a3939e20ab73aaf9470d0463"
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|
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[[package]]
|
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name = "windows_x86_64_msvc"
|
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version = "0.42.1"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "447660ad36a13288b1db4d4248e857b510e8c3a225c822ba4fb748c0aafecffd"
|
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|
|
14
Cargo.toml
14
Cargo.toml
|
@ -1,9 +1,5 @@
|
|||
[package]
|
||||
name = "bamboo"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
spin = "0.9.5"
|
||||
[workspace]
|
||||
members = [
|
||||
"poceae",
|
||||
"bamboo"
|
||||
]
|
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
@ -0,0 +1,2 @@
|
|||
# Bamboo
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@ -0,0 +1,910 @@
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"windows_i686_msvc",
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||||
"windows_x86_64_gnu",
|
||||
"windows_x86_64_gnullvm",
|
||||
"windows_x86_64_msvc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-sys"
|
||||
version = "0.45.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "75283be5efb2831d37ea142365f009c02ec203cd29a3ebecbc093d52315b66d0"
|
||||
dependencies = [
|
||||
"windows-targets",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-targets"
|
||||
version = "0.42.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8e2522491fbfcd58cc84d47aeb2958948c4b8982e9a2d8a2a35bbaed431390e7"
|
||||
dependencies = [
|
||||
"windows_aarch64_gnullvm",
|
||||
"windows_aarch64_msvc",
|
||||
"windows_i686_gnu",
|
||||
"windows_i686_msvc",
|
||||
"windows_x86_64_gnu",
|
||||
"windows_x86_64_gnullvm",
|
||||
"windows_x86_64_msvc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_gnullvm"
|
||||
version = "0.42.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8c9864e83243fdec7fc9c5444389dcbbfd258f745e7853198f365e3c4968a608"
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_msvc"
|
||||
version = "0.42.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "4c8b1b673ffc16c47a9ff48570a9d85e25d265735c503681332589af6253c6c7"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_gnu"
|
||||
version = "0.42.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "de3887528ad530ba7bdbb1faa8275ec7a1155a45ffa57c37993960277145d640"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_msvc"
|
||||
version = "0.42.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "bf4d1122317eddd6ff351aa852118a2418ad4214e6613a50e0191f7004372605"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnu"
|
||||
version = "0.42.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c1040f221285e17ebccbc2591ffdc2d44ee1f9186324dd3e84e99ac68d699c45"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnullvm"
|
||||
version = "0.42.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "628bfdf232daa22b0d64fdb62b09fcc36bb01f05a3939e20ab73aaf9470d0463"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_msvc"
|
||||
version = "0.42.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "447660ad36a13288b1db4d4248e857b510e8c3a225c822ba4fb748c0aafecffd"
|
|
@ -0,0 +1,10 @@
|
|||
[package]
|
||||
name = "bamboo"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
spin = "0.9.5"
|
||||
hex = "0.4.3"
|
|
@ -0,0 +1,332 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
//! Provides structs and functions for managing representations of a chess board.
|
||||
|
||||
use crate::boardfield::{Boardfield, BoardfieldOps};
|
||||
use crate::error::FENParseError;
|
||||
use crate::piece::{PieceColor, PieceOnBoard, PieceType};
|
||||
use crate::utils::{algebraic_to_boardloc};
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, Clone)]
|
||||
#[allow(clippy::struct_excessive_bools)]
|
||||
/// A struct to represent a chessboard and the pieces and state associated with it.
|
||||
pub struct Board {
|
||||
bitfield: Boardfield,
|
||||
// While this is a less efficient memory layout, having an array of where all the pieces are will make move generation significantly faster.
|
||||
piecelist: Vec<PieceOnBoard>,
|
||||
|
||||
turn: PieceColor,
|
||||
|
||||
castle_white_kingside: bool,
|
||||
castle_white_queenside: bool,
|
||||
castle_black_kingside: bool,
|
||||
castle_black_queenside: bool,
|
||||
|
||||
en_passant_target: Option<isize>,
|
||||
|
||||
move_counter: usize,
|
||||
halfmove_counter: usize
|
||||
}
|
||||
|
||||
impl Board {
|
||||
/// Convert the current state of the board into a 41-byte packed board ID. This packed representation contains all piece data and flags associated with the chessboard and is sufficient for unique identification and compact storage of chessboards.
|
||||
pub fn to_board_id(&self) -> [u8; 41] {
|
||||
let mut res = [0u8; 41];
|
||||
|
||||
res[0..32].copy_from_slice(&self.bitfield.get_field());
|
||||
|
||||
let mut flags_byte = res[32];
|
||||
// FLAGS BYTE:
|
||||
//
|
||||
// / unused
|
||||
// |
|
||||
// 000 0 0 0 0 0
|
||||
// | | | | \
|
||||
// | | | | turn to move (1 white, 0 black)
|
||||
// | | | \
|
||||
// | | | white kingside castling
|
||||
// | | \
|
||||
// | | white queenside castling
|
||||
// | \
|
||||
// | black kingside castling
|
||||
// \
|
||||
// black queenside castling
|
||||
if self.turn == PieceColor::White {
|
||||
flags_byte |= 0b1;
|
||||
}
|
||||
if self.castle_white_kingside {
|
||||
flags_byte |= 0b1 << 1;
|
||||
}
|
||||
if self.castle_white_queenside {
|
||||
flags_byte |= 0b1 << 2;
|
||||
}
|
||||
if self.castle_black_kingside {
|
||||
flags_byte |= 0b1 << 3;
|
||||
}
|
||||
if self.castle_black_queenside {
|
||||
flags_byte |= 0b1 << 4;
|
||||
}
|
||||
res[32] = flags_byte;
|
||||
|
||||
#[allow(clippy::cast_possible_truncation)] {
|
||||
let en_passant_target: [u8; 4] = self.en_passant_target.map_or_else(|| u32::MAX.to_le_bytes(), |target| (target as i32).to_le_bytes());
|
||||
res[33..37].copy_from_slice(&en_passant_target);
|
||||
res[37..39].copy_from_slice(&(self.halfmove_counter as u16).to_le_bytes());
|
||||
res[39..41].copy_from_slice(&(self.move_counter as u16).to_le_bytes());
|
||||
}
|
||||
|
||||
res
|
||||
}
|
||||
|
||||
/// Create a new `Board` from a FEN string.
|
||||
/// # Errors
|
||||
/// This function will return an error if an invalid FEN string is passed.
|
||||
/// # Panics
|
||||
/// This function, while containing code that can panic, will never panic as the string is bounds checked.
|
||||
#[allow(clippy::cast_possible_wrap)]
|
||||
#[allow(clippy::match_on_vec_items)]
|
||||
pub fn from_fen(fen: &str) -> Result<Self, FENParseError> {
|
||||
let components = fen.split(' ').collect::<Vec<&str>>();
|
||||
if components.len() != 6 {
|
||||
return Err(FENParseError::InvalidNumberOfComponents { got: components.len() as isize });
|
||||
}
|
||||
|
||||
// turn to move
|
||||
let turn = match components[1] {
|
||||
"w" => PieceColor::White,
|
||||
"b" => PieceColor::Black,
|
||||
_ => return Err(FENParseError::InvalidPlayerToMove { got: components[0].to_string() })
|
||||
};
|
||||
|
||||
// castling rights
|
||||
let castle_white_kingside = components[2].contains('K');
|
||||
let castle_white_queenside = components[2].contains('Q');
|
||||
let castle_black_kingside = components[2].contains('k');
|
||||
let castle_black_queenside = components[2].contains('q');
|
||||
|
||||
let en_passant_target = match components[3] {
|
||||
"-" => None,
|
||||
_ => match algebraic_to_boardloc(components[3]) {
|
||||
Ok(t) => Some(t),
|
||||
Err(e) => return Err(FENParseError::EnPassantTargetParseError { e })
|
||||
}
|
||||
};
|
||||
|
||||
let halfmove_counter = match components[4].parse() {
|
||||
Ok(r) => r,
|
||||
Err(e) => return Err(FENParseError::InvalidMoveCounter { e })
|
||||
};
|
||||
|
||||
let move_counter = match components[5].parse() {
|
||||
Ok(r) => r,
|
||||
Err(e) => return Err(FENParseError::InvalidMoveCounter { e })
|
||||
};
|
||||
|
||||
// parse the actual piece string
|
||||
|
||||
let mut piecelist = Vec::new();
|
||||
let mut bitfield = Boardfield::new();
|
||||
|
||||
let mut rank = 0;
|
||||
let mut file = 0;
|
||||
|
||||
// parse component 1: piece data
|
||||
for char in components[0].chars() {
|
||||
match char {
|
||||
'r' | 'n' | 'b' | 'q' | 'k' | 'p' | 'R' | 'N' | 'B' | 'Q' | 'K' | 'P' => {
|
||||
piecelist.push(create_fen_piece(char, 8 - rank, file)?);
|
||||
bitfield.set_pos(((8 - rank) + file * 8) - 1, create_bitfield_piece(char)?);
|
||||
file += 1;
|
||||
}
|
||||
_ if char.is_numeric() => {
|
||||
let num;
|
||||
// see above (.is_numeric())
|
||||
#[allow(clippy::unwrap_used)] {
|
||||
num = char.to_digit(10).unwrap() as isize;
|
||||
}
|
||||
|
||||
if !(1..=8).contains(&num) {
|
||||
return Err(FENParseError::CannotSkipToOutsideOfBoard { got: num, which_is: num });
|
||||
}
|
||||
|
||||
if file + num > 8 {
|
||||
return Err(FENParseError::CannotSkipToOutsideOfBoard { got: num, which_is: file + num });
|
||||
}
|
||||
|
||||
file += num;
|
||||
}
|
||||
'/' => {
|
||||
if rank == 7 {
|
||||
return Err(FENParseError::CannotSkipToOutsideOfBoard { got: 1, which_is: file + 1 });
|
||||
}
|
||||
|
||||
rank += 1;
|
||||
file = 0;
|
||||
}
|
||||
_ => return Err(FENParseError::InvalidPieceCharacter { got: char })
|
||||
}
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
bitfield,
|
||||
piecelist,
|
||||
turn,
|
||||
castle_white_kingside,
|
||||
castle_white_queenside,
|
||||
castle_black_kingside,
|
||||
castle_black_queenside,
|
||||
en_passant_target,
|
||||
move_counter,
|
||||
halfmove_counter,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
const fn create_fen_piece(c: char, rank: isize, file: isize) -> Result<PieceOnBoard, FENParseError> {
|
||||
Ok(PieceOnBoard {
|
||||
loc: (rank + file * 8) - 1,
|
||||
value: match c {
|
||||
'r' => PieceColor::Black as u8 | PieceType::Rook as u8,
|
||||
'n' => PieceColor::Black as u8 | PieceType::Knight as u8,
|
||||
'b' => PieceColor::Black as u8 | PieceType::Bishop as u8,
|
||||
'q' => PieceColor::Black as u8 | PieceType::Queen as u8,
|
||||
'k' => PieceColor::Black as u8 | PieceType::King as u8,
|
||||
'p' => PieceColor::Black as u8 | PieceType::Pawn as u8,
|
||||
'R' => PieceColor::White as u8 | PieceType::Rook as u8,
|
||||
'N' => PieceColor::White as u8 | PieceType::Knight as u8,
|
||||
'B' => PieceColor::White as u8 | PieceType::Bishop as u8,
|
||||
'Q' => PieceColor::White as u8 | PieceType::Queen as u8,
|
||||
'K' => PieceColor::White as u8 | PieceType::King as u8,
|
||||
'P' => PieceColor::White as u8 | PieceType::Pawn as u8,
|
||||
_ => return Err(FENParseError::InvalidPieceCharacter { got: c })
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
const fn create_bitfield_piece(c: char) -> Result<u8, FENParseError> {
|
||||
match c {
|
||||
'r' => Ok(PieceColor::Black as u8 | PieceType::Rook as u8),
|
||||
'n' => Ok(PieceColor::Black as u8 | PieceType::Knight as u8),
|
||||
'b' => Ok(PieceColor::Black as u8 | PieceType::Bishop as u8),
|
||||
'q' => Ok(PieceColor::Black as u8 | PieceType::Queen as u8),
|
||||
'k' => Ok(PieceColor::Black as u8 | PieceType::King as u8),
|
||||
'p' => Ok(PieceColor::Black as u8 | PieceType::Pawn as u8),
|
||||
|
||||
'R' => Ok(PieceColor::White as u8 | PieceType::Rook as u8),
|
||||
'N' => Ok(PieceColor::White as u8 | PieceType::Knight as u8),
|
||||
'B' => Ok(PieceColor::White as u8 | PieceType::Bishop as u8),
|
||||
'Q' => Ok(PieceColor::White as u8 | PieceType::Queen as u8),
|
||||
'K' => Ok(PieceColor::White as u8 | PieceType::King as u8),
|
||||
'P' => Ok(PieceColor::White as u8 | PieceType::Pawn as u8),
|
||||
|
||||
_ => Err(FENParseError::InvalidPieceCharacter { got: c })
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
#[allow(clippy::unwrap_used)]
|
||||
#[allow(clippy::expect_used)]
|
||||
mod tests {
|
||||
use crate::board::{Board, create_bitfield_piece, create_fen_piece};
|
||||
use crate::boardfield::BoardfieldOps;
|
||||
use crate::boardloc;
|
||||
use crate::piece::{PieceColor, PieceType};
|
||||
|
||||
#[test]
|
||||
pub fn test_serialization() {
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w - - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 1, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w q - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 17, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w k - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 9, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w kq - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 25, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w Q - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 5, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w Qq - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 21, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w Qk - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 13, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w Qkq - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 29, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w K - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 3, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w Kq - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 19, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w Kk - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 11, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQ - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 7, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQq - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 23, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQk - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 15, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR b KQkq a4 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 30, 3, 0, 0, 0, 0, 0, 1, 0]);
|
||||
|
||||
println!("{}", Board::from_fen("d").unwrap_err());
|
||||
println!("{}", Board::from_fen("8/8/8/8/8/8/8/8 h - - 0 1").unwrap_err());
|
||||
println!("{}", Board::from_fen("8/8/8/8/8/8/8 w KQkq j4 0 1").unwrap_err());
|
||||
|
||||
println!("{}", Board::from_fen("9/8/8/8/8/8/8 w KQkq a4 0 1").unwrap_err());
|
||||
println!("{}", Board::from_fen("18/8/8/8/8/8/8 w KQkq a4 0 1").unwrap_err());
|
||||
println!("{}", Board::from_fen("8/8/8/8/8/8/8/8/8 w KQkq a4 0 1").unwrap_err());
|
||||
println!("{}", Board::from_fen("8/8/8/8/8/8/8/8 w KQkq a4 a 1").unwrap_err());
|
||||
println!("{}", Board::from_fen("8/8/8/8/8/8/8/8 w KQkq a4 0 a").unwrap_err());
|
||||
|
||||
println!("{}", Board::from_fen("s w KQkq a4 0 1").unwrap_err());
|
||||
|
||||
assert_eq!(Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1").unwrap().to_board_id(), [156, 0, 0, 65, 154, 0, 0, 33, 155, 0, 0, 49, 157, 0, 0, 81, 158, 0, 0, 97, 155, 0, 0, 49, 154, 0, 0, 33, 156, 0, 0, 65, 31, 255, 255, 255, 255, 0, 0, 1, 0]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
pub fn fen_error_testing() {
|
||||
assert!(create_fen_piece('m', 0, 0).is_err());
|
||||
println!("{}", create_fen_piece('m', 0, 0).unwrap_err());
|
||||
assert!(create_bitfield_piece('m').is_err());
|
||||
println!("{}", create_bitfield_piece('m').unwrap_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[allow(clippy::cognitive_complexity)]
|
||||
pub fn fen_parse_testing() {
|
||||
let board = Board::from_fen("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1").unwrap();
|
||||
|
||||
let field = board.bitfield;
|
||||
assert_eq!(field.get_pos(boardloc!("a1")), PieceType::Rook as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("b1")), PieceType::Knight as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("c1")), PieceType::Bishop as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("d1")), PieceType::Queen as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("e1")), PieceType::King as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("f1")), PieceType::Bishop as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("g1")), PieceType::Knight as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("h1")), PieceType::Rook as u8 | PieceColor::White as u8);
|
||||
|
||||
assert_eq!(field.get_pos(boardloc!("a2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("b2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("c2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("d2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("e2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("f2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("g2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("h2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
|
||||
assert_eq!(field.get_pos(boardloc!("a7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("b7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("c7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("d7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("e7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("f7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("g7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("h7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
|
||||
assert_eq!(field.get_pos(boardloc!("a8")), PieceType::Rook as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("b8")), PieceType::Knight as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("c8")), PieceType::Bishop as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("d8")), PieceType::Queen as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("e8")), PieceType::King as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("f8")), PieceType::Bishop as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("g8")), PieceType::Knight as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("h8")), PieceType::Rook as u8 | PieceColor::Black as u8);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,189 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
//! Operations for working with a packed square-wise representation of a chessboard.
|
||||
|
||||
use crate::boardloc;
|
||||
use crate::piece::{PieceColor, PieceType};
|
||||
|
||||
/// A Boardfield is a packed, square-wise representation of a chessboard. It **does not** include any extra metadata such as castling rights.
|
||||
pub type Boardfield = [u8; 32];
|
||||
|
||||
/// A trait to contain the operations available on a `Boardfield`
|
||||
pub trait BoardfieldOps {
|
||||
/// Create a new, entirely empty `Boardfield`.
|
||||
fn new() -> Self where Self: Sized;
|
||||
/// Create a new `Boardfield` from the standard chess starting position.
|
||||
fn startpos() -> Self where Self: Sized;
|
||||
/// Get the piece value stored at the provided boardloc.
|
||||
fn get_pos(&self, boardloc: isize) -> u8;
|
||||
/// Set the piece stored at the provided boardloc to the given piece value.
|
||||
fn set_pos(&mut self, boardloc: isize, piece: u8);
|
||||
/// Get the entire boardfield as a 32-length bytearray.
|
||||
fn get_field(&self) -> [u8; 32];
|
||||
}
|
||||
impl BoardfieldOps for Boardfield {
|
||||
fn new() -> Self where Self: Sized {
|
||||
[0u8; 32]
|
||||
}
|
||||
|
||||
fn startpos() -> Self where Self: Sized {
|
||||
let mut field = Self::new();
|
||||
|
||||
// a1-h1 (RNBQKBNR)
|
||||
field.set_pos(boardloc!("a1"), PieceColor::White as u8 | PieceType::Rook as u8);
|
||||
field.set_pos(boardloc!("b1"), PieceColor::White as u8 | PieceType::Knight as u8);
|
||||
field.set_pos(boardloc!("c1"), PieceColor::White as u8 | PieceType::Bishop as u8);
|
||||
field.set_pos(boardloc!("d1"), PieceColor::White as u8 | PieceType::Queen as u8);
|
||||
field.set_pos(boardloc!("e1"), PieceColor::White as u8 | PieceType::King as u8);
|
||||
field.set_pos(boardloc!("f1"), PieceColor::White as u8 | PieceType::Bishop as u8);
|
||||
field.set_pos(boardloc!("g1"), PieceColor::White as u8 | PieceType::Knight as u8);
|
||||
field.set_pos(boardloc!("h1"), PieceColor::White as u8 | PieceType::Rook as u8);
|
||||
|
||||
// a2-h2 (PPPPPPPP)
|
||||
field.set_pos(boardloc!("a2"), PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("b2"), PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("c2"), PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("d2"), PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("e2"), PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("f2"), PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("g2"), PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("h2"), PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
|
||||
// a7-h7 (pppppppp)
|
||||
field.set_pos(boardloc!("a7"), PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("b7"), PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("c7"), PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("d7"), PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("e7"), PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("f7"), PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("g7"), PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(boardloc!("h7"), PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
|
||||
// a8-h8 (RNBQKBNR)
|
||||
field.set_pos(boardloc!("a8"), PieceColor::Black as u8 | PieceType::Rook as u8);
|
||||
field.set_pos(boardloc!("b8"), PieceColor::Black as u8 | PieceType::Knight as u8);
|
||||
field.set_pos(boardloc!("c8"), PieceColor::Black as u8 | PieceType::Bishop as u8);
|
||||
field.set_pos(boardloc!("d8"), PieceColor::Black as u8 | PieceType::Queen as u8);
|
||||
field.set_pos(boardloc!("e8"), PieceColor::Black as u8 | PieceType::King as u8);
|
||||
field.set_pos(boardloc!("f8"), PieceColor::Black as u8 | PieceType::Bishop as u8);
|
||||
field.set_pos(boardloc!("g8"), PieceColor::Black as u8 | PieceType::Knight as u8);
|
||||
field.set_pos(boardloc!("h8"), PieceColor::Black as u8 | PieceType::Rook as u8);
|
||||
|
||||
|
||||
field
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_sign_loss)]
|
||||
fn get_pos(&self, boardloc: isize) -> u8 {
|
||||
// bf1: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
|
||||
// bf2: 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
|
||||
|
||||
assert!(boardloc <= 63, "boardloc out of range");
|
||||
assert!(boardloc >= 0, "boardloc out of range");
|
||||
|
||||
let field = self[(boardloc / 2) as usize];
|
||||
let shift = 4 * (boardloc % 2);
|
||||
|
||||
(field & (0b1111 << shift)) >> shift
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_sign_loss)]
|
||||
fn set_pos(&mut self, boardloc: isize, piece: u8) {
|
||||
assert!(boardloc <= 63, "boardloc out of range {boardloc}");
|
||||
assert!(boardloc >= 0, "boardloc out of range {boardloc}");
|
||||
|
||||
let field = self[(boardloc / 2) as usize];
|
||||
let shift = 4 * (boardloc % 2);
|
||||
|
||||
// clear out the field
|
||||
let bf_cleared = field & !(0b1111 << shift);
|
||||
// then shift over the actual piece data
|
||||
let piece_shifted = piece << shift;
|
||||
// then OR them together
|
||||
let bf_new = bf_cleared | piece_shifted;
|
||||
|
||||
self[(boardloc / 2) as usize] = bf_new;
|
||||
}
|
||||
|
||||
fn get_field(&self) -> [u8; 32] {
|
||||
*self
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use crate::boardfield::{Boardfield, BoardfieldOps};
|
||||
use crate::boardloc;
|
||||
use crate::piece::{PieceColor, PieceType};
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn get_out_of_bounds() {
|
||||
let field = Boardfield::startpos();
|
||||
field.get_pos(64);
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn set_out_of_bounds() {
|
||||
let mut field = Boardfield::startpos();
|
||||
field.set_pos(64, 0u8);
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[allow(clippy::cognitive_complexity)]
|
||||
fn bitfield_board() {
|
||||
let field = Boardfield::startpos();
|
||||
|
||||
assert_eq!(field.get_pos(boardloc!("a1")), PieceType::Rook as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("b1")), PieceType::Knight as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("c1")), PieceType::Bishop as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("d1")), PieceType::Queen as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("e1")), PieceType::King as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("f1")), PieceType::Bishop as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("g1")), PieceType::Knight as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("h1")), PieceType::Rook as u8 | PieceColor::White as u8);
|
||||
|
||||
assert_eq!(field.get_pos(boardloc!("a2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("b2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("c2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("d2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("e2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("f2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("g2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("h2")), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
|
||||
assert_eq!(field.get_pos(boardloc!("a7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("b7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("c7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("d7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("e7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("f7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("g7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("h7")), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
|
||||
assert_eq!(field.get_pos(boardloc!("a8")), PieceType::Rook as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("b8")), PieceType::Knight as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("c8")), PieceType::Bishop as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("d8")), PieceType::Queen as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("e8")), PieceType::King as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("f8")), PieceType::Bishop as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("g8")), PieceType::Knight as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(boardloc!("h8")), PieceType::Rook as u8 | PieceColor::Black as u8);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,122 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
//! Module to contain the various types of errors used by Bamboo.
|
||||
|
||||
use std::error::Error;
|
||||
use std::fmt::{Display, Formatter};
|
||||
use std::num::ParseIntError;
|
||||
|
||||
#[derive(Debug)]
|
||||
/// An error type to represent the possible errors while parsing a FEN string
|
||||
pub enum FENParseError {
|
||||
/// A FEN string is expected to have six space-delimited components, but there were less or more than 6 components provided.
|
||||
InvalidNumberOfComponents {
|
||||
/// How many components were actually found in the string
|
||||
got: isize
|
||||
},
|
||||
|
||||
/// The Player To Move field should either be a `w`, indicating white to move, or `b`, indicating black to move, but neither were found.
|
||||
InvalidPlayerToMove {
|
||||
/// The actual Player To Move field found in the FEN string.
|
||||
got: String
|
||||
},
|
||||
|
||||
/// An error occured parsing the en passant target square.
|
||||
EnPassantTargetParseError {
|
||||
/// The actual error that occured
|
||||
e: AlgebraicNotationError
|
||||
},
|
||||
|
||||
/// An error occured parsing the fullmove or halfmove color.
|
||||
InvalidMoveCounter {
|
||||
/// The parsing error that occured
|
||||
e: ParseIntError
|
||||
},
|
||||
|
||||
/// While parsing the piece data, an unexpected character was found
|
||||
InvalidPieceCharacter {
|
||||
/// The unexpected character that was found
|
||||
got: char
|
||||
},
|
||||
|
||||
/// Chess boards are 8x8 but this FEN string attempted to place a piece outside of the board.
|
||||
CannotSkipToOutsideOfBoard {
|
||||
/// The skip value that was found
|
||||
got: isize,
|
||||
/// The location that skip value would place a piece at
|
||||
which_is: isize
|
||||
},
|
||||
}
|
||||
|
||||
impl Error for FENParseError {}
|
||||
|
||||
impl Display for FENParseError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Self::InvalidNumberOfComponents { got } => write!(f, "Invalid number of components: got {got}, expected 6"),
|
||||
Self::InvalidPlayerToMove { got } => write!(f, "Invalid player to move: expected one of `wb`, got `{got}`"),
|
||||
Self::EnPassantTargetParseError { e } => write!(f, "Error parsing en passant target: {e}"),
|
||||
Self::InvalidMoveCounter { e } => write!(f, "Invalid move counter: {e}"),
|
||||
Self::InvalidPieceCharacter { got } => write!(f, "Invalid piece character: expected one of `rnbqkpRNBQKP`, got `{got}`"),
|
||||
Self::CannotSkipToOutsideOfBoard { got, which_is } => write!(f, "Cannot skip files to outside the board (tried to skip {got} positions, which would be at position {which_is})")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
/// Represents an error that occured parsing an algebraic notation coordinate.
|
||||
pub enum AlgebraicNotationError {
|
||||
/// An invalid rank (1-8) was encountered
|
||||
InvalidRank {
|
||||
/// The rank that was provided
|
||||
got: String
|
||||
},
|
||||
/// An invalid file (a-h) was encountered
|
||||
InvalidFile {
|
||||
/// The file that was provided
|
||||
got: String
|
||||
},
|
||||
/// Algebraic notation is two characters long, but this string was not two characters long
|
||||
InvalidLength {
|
||||
/// The length of the provided string
|
||||
got: isize
|
||||
}
|
||||
}
|
||||
impl Error for AlgebraicNotationError {}
|
||||
impl Display for AlgebraicNotationError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Self::InvalidRank { got } => write!(f, "Invalid rank: expected one of `12345678`, got `{got}`"),
|
||||
Self::InvalidFile { got } => write!(f, "Invalid file: expected one of `abcdefgh`, got `{got}`"),
|
||||
Self::InvalidLength { got } => write!(f, "Invalid length, expected 2, got `{got}`")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
/// Represents an error that occured making or unmaking an error.
|
||||
pub enum MoveApplicationError {
|
||||
|
||||
}
|
||||
impl Error for MoveApplicationError {}
|
||||
impl Display for MoveApplicationError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
return Ok(());
|
||||
/*match self {
|
||||
|
||||
}*/
|
||||
}
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
//! # Bamboo
|
||||
//! Bamboo is a pure-rust chess engine that uses a machine learning model to provide NNUE-like board evaluation.
|
||||
|
||||
#![warn(clippy::pedantic)]
|
||||
#![warn(clippy::nursery)]
|
||||
#![deny(missing_docs)]
|
||||
#![deny(clippy::unwrap_used)]
|
||||
#![deny(clippy::expect_used)]
|
||||
#![deny(clippy::missing_errors_doc)]
|
||||
#![deny(clippy::missing_panics_doc)]
|
||||
#![deny(clippy::missing_safety_doc)]
|
||||
#![allow(clippy::must_use_candidate)]
|
||||
#![allow(clippy::too_many_lines)]
|
||||
#![allow(clippy::module_name_repetitions)]
|
||||
|
||||
pub mod boardfield;
|
||||
pub mod piece;
|
||||
pub mod board;
|
||||
#[macro_use]
|
||||
pub mod utils;
|
||||
pub mod nn;
|
||||
pub mod error;
|
||||
pub mod moves;
|
|
@ -0,0 +1,86 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
use std::{io};
|
||||
use std::sync::{Arc};
|
||||
use crate::uci::{uci_handle_command, UCIState};
|
||||
use spin::Mutex;
|
||||
use crate::board::Board;
|
||||
|
||||
#[cfg(not(tarpaulin_include))] // UCI parse engine is not tested with tarpaulin, outer test harness is planned
|
||||
pub mod uci;
|
||||
|
||||
pub mod boardfield;
|
||||
pub mod piece;
|
||||
pub mod board;
|
||||
#[macro_use]
|
||||
pub mod utils;
|
||||
pub mod nn;
|
||||
pub mod error;
|
||||
|
||||
pub const ENGINE_NAME: &str = "Bamboo";
|
||||
pub const ENGINE_VERSION: &str = "1.0";
|
||||
pub const ENGINE_AUTHOR: &str = "c0repwn3r";
|
||||
|
||||
#[cfg(not(tarpaulin_include))]
|
||||
fn main() {
|
||||
if std::env::args().len() > 1 {
|
||||
let args = std::env::args().collect::<Vec<String>>();
|
||||
|
||||
if args[1] == "--serBoard" && args.len() != 3 {
|
||||
println!("usage: bamboo [--serBoard <fenString>]");
|
||||
std::process::exit(1);
|
||||
} else if args[1] == "--serBoard" {
|
||||
match Board::from_fen(args[2].as_str()) {
|
||||
Ok(b) => {
|
||||
println!("{}", hex::encode(b.to_board_id()));
|
||||
std::process::exit(0);
|
||||
},
|
||||
Err(e) => {
|
||||
println!("Error decoding FEN string: {}", e);
|
||||
std::process::exit(1);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
println!("usage: bamboo [--serBoard <fenString>]");
|
||||
std::process::exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
println!("{} {} by {}", ENGINE_NAME, ENGINE_VERSION, ENGINE_AUTHOR);
|
||||
|
||||
let uci_state = UCIState::new();
|
||||
let uci_lock = Arc::new(Mutex::new(uci_state));
|
||||
|
||||
loop {
|
||||
let mut cmdbuf = String::new();
|
||||
match io::stdin().read_line(&mut cmdbuf) {
|
||||
Ok(_) => (),
|
||||
Err(e) => {
|
||||
println!("fatal error reading standard input: {}", e);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
let resp = match uci_handle_command(uci_lock.clone(), cmdbuf.clone()) {
|
||||
Ok(response) => response,
|
||||
Err(e) => {
|
||||
format!("error handling uci command: {}", e)
|
||||
}
|
||||
};
|
||||
|
||||
print!("{}", resp);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,73 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
//! Traits and functions to make and unmake moves on a chessboard.
|
||||
|
||||
use crate::error::MoveApplicationError;
|
||||
use crate::piece::{PieceColor, PieceOnBoard, PieceType};
|
||||
|
||||
/// Represents a move on a chessboard.
|
||||
pub enum Move {
|
||||
/// Represents a linear move, from A to B on the chessboard. No capture.
|
||||
Linear {
|
||||
/// The boardloc the piece is coming from.
|
||||
from: isize,
|
||||
/// The boardloc the piece is going to.
|
||||
to: isize,
|
||||
/// The `PieceOnBoard` struct of the piece BEFORE the move.
|
||||
piece: PieceOnBoard
|
||||
},
|
||||
/// Represents a linear from, move A to B on the chessboard, and capturing a piece.
|
||||
LinearCapture {
|
||||
/// The boardloc the piece is coming from.
|
||||
from: isize,
|
||||
/// The boardloc the piece is going to.
|
||||
to: isize,
|
||||
/// The `PieceOnBoard` struct of the piece BEFORE the move.
|
||||
piece: PieceOnBoard,
|
||||
/// The `PieceOnBoard` struct of the piece being captured, BEFORE the move.
|
||||
capturing: PieceOnBoard
|
||||
},
|
||||
/// Represents a castle, either white or black, kingside or queenside.
|
||||
Castle {
|
||||
/// The player that is performing the castle
|
||||
player: PieceColor,
|
||||
/// Which direction that player is castling, kingside or queenside.
|
||||
queenside: bool
|
||||
},
|
||||
/// Represents a pawn promotion.
|
||||
Promotion {
|
||||
/// The pawn that is being promoted, BEFORE the move
|
||||
piece: PieceOnBoard,
|
||||
/// The location of the pawn, BEFORE the move
|
||||
from: isize,
|
||||
/// The location of the pawn, AFTER the move
|
||||
to: isize,
|
||||
/// The type of piece the pawn is promoting to.
|
||||
becoming: PieceType
|
||||
}
|
||||
}
|
||||
|
||||
/// A trait to provide the operations of making and unmaking moves.
|
||||
pub trait MoveApplicator {
|
||||
/// Perform the given move on the chessboard.
|
||||
/// # Errors
|
||||
/// This function will error if any error occurs while applying the move.
|
||||
fn make_move(&mut self, make: Move) -> Result<(), MoveApplicationError>;
|
||||
/// Undo the given move on the chessboard. This will probably break if that move wasn't the last move made.
|
||||
/// # Errors
|
||||
/// This function will error if any error occurs while unmaking the move.
|
||||
fn unmake_move(&mut self, unmake: Move) -> Result<(), MoveApplicationError>;
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
//! Functions, structs, traits and macros for working with `BambooNN`.
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
/// A feed-forward machine learning model used to evaluate board positions
|
||||
pub struct BNNModel {
|
||||
|
||||
}
|
||||
|
||||
// Model architecture
|
|
@ -0,0 +1,222 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
//! Structs and methods for working with chess pieces.
|
||||
|
||||
use crate::piece::PieceType::{Bishop, King, Knight, Pawn, Queen, Rook};
|
||||
|
||||
#[derive(Debug, Ord, PartialOrd, Eq, PartialEq, Clone)]
|
||||
/// Represents a piece on the chessboard. Used for the piece-based evaluation in `Board`.
|
||||
pub struct PieceOnBoard {
|
||||
/// The boardloc this piece is at
|
||||
pub loc: isize,
|
||||
/// The value of the piece
|
||||
pub value: Piece
|
||||
}
|
||||
impl PieceOnBoard {
|
||||
const fn empty(loc: isize) -> Self {
|
||||
Self {
|
||||
loc,
|
||||
value: 0u8
|
||||
}
|
||||
}
|
||||
|
||||
const fn new(loc: isize, value: Piece) -> Self {
|
||||
Self {
|
||||
loc,
|
||||
value
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Ord, PartialOrd, Eq, PartialEq, Clone, Copy)]
|
||||
#[repr(u8)]
|
||||
/// The type of a chess piece, used for `u8`/four-bit piece representations
|
||||
pub enum PieceType {
|
||||
/// Represents a pawn
|
||||
Pawn = 1,
|
||||
/// Represents a knight
|
||||
Knight = 2,
|
||||
/// Represents a bishop
|
||||
Bishop = 3,
|
||||
/// Represents a rook
|
||||
Rook = 4,
|
||||
/// Represents a queen
|
||||
Queen = 5,
|
||||
/// Represents a king
|
||||
King = 6
|
||||
}
|
||||
|
||||
#[derive(Debug, Ord, PartialOrd, Eq, PartialEq, Clone, Copy)]
|
||||
#[repr(u8)]
|
||||
/// Represents the color of a piece, used for `u8`/four-bit piece representations
|
||||
pub enum PieceColor {
|
||||
/// Represents a white piece
|
||||
White = 8,
|
||||
/// Represents a black piece
|
||||
Black = 0
|
||||
}
|
||||
|
||||
impl PieceColor {
|
||||
/// Get the opposite of this color, e.g. for white return black and vice versa.
|
||||
#[must_use]
|
||||
pub const fn invert(&self) -> Self {
|
||||
match self {
|
||||
Self::White => Self::Black,
|
||||
Self::Black => Self::White
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents a four-bit packed chess piece.
|
||||
pub type Piece = u8;
|
||||
|
||||
/// A trait for the operations that can be done on a `Piece`
|
||||
pub trait PieceOps {
|
||||
/// Determines if this piece is white. Inverse of `is_black`
|
||||
fn is_white(value: u8) -> bool;
|
||||
/// Determines if this piece is black. Inverse of `is_black`
|
||||
fn is_black(value: u8) -> bool;
|
||||
|
||||
/// Get the `PieceType` of this piece. This returns an option, as a Piece can be any `u8`, but not all of them are actual piece types.
|
||||
fn get_type(value: u8) -> Option<PieceType>;
|
||||
/// Gets the color of this piece. This effectively just checks if the fourth bit is set, and as such does not return an option.
|
||||
fn get_color(value: u8) -> PieceColor;
|
||||
}
|
||||
impl PieceOps for Piece {
|
||||
fn is_white(value: u8) -> bool {
|
||||
if value < 8 {
|
||||
false
|
||||
} else {
|
||||
value & PieceColor::White as Self != 0
|
||||
}
|
||||
}
|
||||
|
||||
fn is_black(value: u8) -> bool {
|
||||
!Self::is_white(value)
|
||||
}
|
||||
|
||||
fn get_type(value: u8) -> Option<PieceType> {
|
||||
match value & 0b111 {
|
||||
1 => Some(Pawn),
|
||||
2 => Some(Knight),
|
||||
3 => Some(Bishop),
|
||||
4 => Some(Rook),
|
||||
5 => Some(Queen),
|
||||
6 => Some(King),
|
||||
_ => None
|
||||
}
|
||||
}
|
||||
|
||||
fn get_color(value: u8) -> PieceColor {
|
||||
if Self::is_white(value) {
|
||||
PieceColor::White
|
||||
} else {
|
||||
PieceColor::Black
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
#[allow(clippy::unwrap_used)]
|
||||
mod piece_tests {
|
||||
use crate::piece::{Piece, PieceColor, PieceOnBoard, PieceOps, PieceType};
|
||||
|
||||
#[test]
|
||||
fn piece_constructor() {
|
||||
assert_eq!(PieceOnBoard::empty(0), PieceOnBoard {
|
||||
loc: 0,
|
||||
value: 0,
|
||||
});
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn piece_serialization() {
|
||||
assert_eq!(PieceOnBoard::new(0, 0), PieceOnBoard {
|
||||
loc: 0,
|
||||
value: 0,
|
||||
});
|
||||
|
||||
assert_eq!(PieceType::Pawn as u8 | PieceColor::White as u8, 0b1001);
|
||||
assert_eq!(PieceType::Pawn as u8 | PieceColor::Black as u8, 0b0001);
|
||||
|
||||
assert_eq!(PieceType::Knight as u8 | PieceColor::White as u8, 0b1010);
|
||||
assert_eq!(PieceType::Knight as u8 | PieceColor::Black as u8, 0b0010);
|
||||
|
||||
assert_eq!(PieceType::Bishop as u8 | PieceColor::White as u8, 0b1011);
|
||||
assert_eq!(PieceType::Bishop as u8 | PieceColor::Black as u8, 0b0011);
|
||||
|
||||
assert_eq!(PieceType::Rook as u8 | PieceColor::White as u8, 0b1100);
|
||||
assert_eq!(PieceType::Rook as u8 | PieceColor::Black as u8, 0b0100);
|
||||
|
||||
|
||||
assert_eq!(PieceType::Queen as u8 | PieceColor::White as u8, 0b1101);
|
||||
assert_eq!(PieceType::Queen as u8 | PieceColor::Black as u8, 0b0101);
|
||||
|
||||
assert_eq!(PieceType::King as u8 | PieceColor::White as u8, 0b1110);
|
||||
assert_eq!(PieceType::King as u8 | PieceColor::Black as u8, 0b0110);
|
||||
}
|
||||
|
||||
#[test]
|
||||
pub fn piece_deserialization_test() {
|
||||
assert_eq!(Piece::get_type(PieceType::King as u8).unwrap(), PieceType::King);
|
||||
assert_eq!(Piece::get_type(PieceType::Queen as u8).unwrap(), PieceType::Queen);
|
||||
assert_eq!(Piece::get_type(PieceType::Rook as u8).unwrap(), PieceType::Rook);
|
||||
assert_eq!(Piece::get_type(PieceType::Bishop as u8).unwrap(), PieceType::Bishop);
|
||||
assert_eq!(Piece::get_type(PieceType::Knight as u8).unwrap(), PieceType::Knight);
|
||||
assert_eq!(Piece::get_type(PieceType::Pawn as u8).unwrap(), PieceType::Pawn);
|
||||
assert_eq!(Piece::get_type(191u8), None);
|
||||
|
||||
assert_eq!(Piece::get_color(PieceColor::Black as u8), PieceColor::Black);
|
||||
assert_eq!(Piece::get_color(PieceColor::White as u8), PieceColor::White);
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[allow(clippy::cognitive_complexity)]
|
||||
fn piece_color_checks() {
|
||||
assert!(!Piece::is_white(PieceType::Pawn as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Pawn as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Pawn as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Pawn as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::Knight as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Knight as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Knight as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Knight as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::Bishop as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Bishop as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Bishop as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Bishop as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::Rook as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Rook as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Rook as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Rook as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::Queen as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Queen as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Queen as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Queen as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::King as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::King as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::King as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::King as u8 | PieceColor::White as u8));
|
||||
|
||||
assert_eq!(PieceColor::White.invert(), PieceColor::Black);
|
||||
assert_eq!(PieceColor::Black.invert(), PieceColor::White);
|
||||
}
|
||||
}
|
|
@ -1,13 +1,30 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
use std::error::Error;
|
||||
use crate::{ENGINE_AUTHOR, ENGINE_NAME, ENGINE_VERSION};
|
||||
use std::fmt::Write;
|
||||
use std::sync::{Arc};
|
||||
use spin::Mutex;
|
||||
use crate::nn::BNNModel;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct UCIState {
|
||||
debug: bool,
|
||||
is_blocking: bool
|
||||
is_blocking: bool,
|
||||
nn_model: BNNModel
|
||||
}
|
||||
|
||||
impl UCIState {
|
|
@ -0,0 +1,114 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
//! Provides various utility functions and macros
|
||||
|
||||
use crate::error::AlgebraicNotationError;
|
||||
|
||||
/// Convert an algebraic notation, such as `a1`, to the corresponding boardloc.
|
||||
/// # Errors
|
||||
/// This function will return an error if the algebraic string is invalid.
|
||||
#[allow(clippy::cast_sign_loss)]
|
||||
#[allow(clippy::cast_possible_wrap)]
|
||||
pub fn algebraic_to_boardloc(algebraic: &str) -> Result<isize, AlgebraicNotationError> {
|
||||
if algebraic.chars().count() != 2 {
|
||||
return Err(AlgebraicNotationError::InvalidLength { got: algebraic.chars().count() as isize })
|
||||
}
|
||||
|
||||
let chars: Vec<char> = algebraic.chars().collect();
|
||||
|
||||
let file_char = chars[0];
|
||||
let rank_char = chars[1];
|
||||
|
||||
if (file_char as u8) < b'a' || (file_char as u8) > b'h' {
|
||||
return Err(AlgebraicNotationError::InvalidFile { got: file_char.to_string() })
|
||||
}
|
||||
if (rank_char as u8) < b'1' || (rank_char as u8) > b'8' {
|
||||
return Err(AlgebraicNotationError::InvalidRank { got: rank_char.to_string() })
|
||||
}
|
||||
|
||||
let file = (file_char as u8 - 97) as isize;
|
||||
let rank = (rank_char as u8 - 49) as isize;
|
||||
|
||||
Ok(rank + file * 8)
|
||||
}
|
||||
|
||||
/// An array for converting boardloc to algebraic notation. Do not use this directly, use `boardloc_to_algebraic`.
|
||||
pub const BOARDLOC_TO_ALG: [&str; 64] = ["a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "g1", "g2", "g3", "g4", "g5", "g6", "g7", "g8", "h1", "h2", "h3", "h4", "h5", "h6", "h7", "h8"];
|
||||
|
||||
/// Convert a 0-63 boardloc into an algebraic notation string.
|
||||
/// # Panics
|
||||
/// This function will **panic** if you provide an invalid boardloc. Please bounds check it first.
|
||||
#[allow(clippy::cast_sign_loss)]
|
||||
#[allow(clippy::cast_possible_wrap)]
|
||||
pub const fn boardloc_to_algebraic<'a>(boardloc: isize) -> &'a str {
|
||||
BOARDLOC_TO_ALG[boardloc as usize]
|
||||
}
|
||||
|
||||
/// A macro to shorten `algebraic_to_boardloc`. This will **panic** if you provide an invalid algebraic notation.
|
||||
#[macro_export]
|
||||
macro_rules! boardloc {
|
||||
($alg:expr) => {
|
||||
$crate::utils::algebraic_to_boardloc($alg).unwrap()
|
||||
};
|
||||
}
|
||||
|
||||
/// A macro to shorten `boardloc_to_algebraic`. This will **panic** if you provide an invalid (out of boudns) boardloc.
|
||||
#[macro_export]
|
||||
macro_rules! algebraic {
|
||||
($boardloc:expr) => {
|
||||
$crate::utils::BOARDLOC_TO_ALG[$boardloc as usize]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
#[allow(clippy::unwrap_used)]
|
||||
mod tests {
|
||||
use crate::utils::{algebraic_to_boardloc, boardloc_to_algebraic};
|
||||
|
||||
#[test]
|
||||
fn boardloc_testing() {
|
||||
for i in 0..64 {
|
||||
assert_eq!(algebraic_to_boardloc(boardloc_to_algebraic(i)).unwrap(), i);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn boardloc_invalid_file() {
|
||||
if let Err(e) = algebraic_to_boardloc("j8") {
|
||||
println!("{e}");
|
||||
panic!();
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn boardloc_invalid_length() {
|
||||
if let Err(e) = algebraic_to_boardloc("jsdf8") {
|
||||
println!("{e}");
|
||||
panic!();
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn boardloc_invalid_rank() {
|
||||
if let Err(e) = algebraic_to_boardloc("a9") {
|
||||
println!("{e}");
|
||||
panic!();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
# This file is automatically @generated by Cargo.
|
||||
# It is not intended for manual editing.
|
||||
version = 3
|
||||
|
||||
[[package]]
|
||||
name = "poceae"
|
||||
version = "0.1.0"
|
|
@ -0,0 +1,20 @@
|
|||
[package]
|
||||
name = "poceae"
|
||||
description = "Generate and train models for BambooNN."
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
rand = "0.8.5"
|
||||
uciengine = "0.1.33"
|
||||
tokio = "1.25.0"
|
||||
simple_logger = "4.0.0"
|
||||
log = "0.4.17"
|
||||
neuroflow = "0.1.3"
|
||||
clap = { version = "4.1.4", features = ["derive"] }
|
||||
indicatif = "0.17.3"
|
||||
itertools = "0.10.5"
|
||||
bitstring = "0.1.2"
|
||||
bamboo = { version = "0.1.0", path = "../bamboo" }
|
|
@ -0,0 +1,88 @@
|
|||
// Bamboo, a NNUE chess engine written in Rust.
|
||||
// Copyright (C) 2023 c0repwn3r
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
use std::path::PathBuf;
|
||||
use clap::{Parser, Subcommand};
|
||||
|
||||
#[derive(Parser)]
|
||||
#[command(author = "c0repwn3r", version, about, long_about = None)]
|
||||
struct Cli {
|
||||
#[command(subcommand)]
|
||||
command: Commands
|
||||
}
|
||||
|
||||
#[derive(Subcommand)]
|
||||
enum Commands {
|
||||
/// Create a .csv dataset for use with train-model
|
||||
BuildDataset {
|
||||
#[arg(short, long, value_name = "FILE")]
|
||||
/// The .csv file to output the dataset to. This file will be **VERY LARGE**, so make sure it is in a place that can handle upwards of 10 GB of data
|
||||
output_file: PathBuf,
|
||||
|
||||
#[arg(short, long, value_name = "ENGINE_BINARY")]
|
||||
/// The path to a UCI-compatible chess engine, for example /usr/bin/stockfish
|
||||
uci_engine_binary: PathBuf,
|
||||
|
||||
#[arg(short, long, default_value = "500000")]
|
||||
/// The amount of dataset entries to generate. By default, set to 500,000
|
||||
dataset_size: usize,
|
||||
|
||||
#[arg(short, long, default_value = "20")]
|
||||
/// The search depth to be used to evaluate positions, sent directly to the UCI engine, set to 20 by default
|
||||
search_depth: i32,
|
||||
|
||||
#[arg(short, long, default_value = "4")]
|
||||
/// The amount of threads to be used to search each position, set to 4 by default
|
||||
threads: i32,
|
||||
|
||||
#[arg(short, long, default_value = "128")]
|
||||
/// The amount of memory to be allocated by the UCI engine, in MiB, set to 128 by default
|
||||
allocate: i32
|
||||
},
|
||||
/// Given a .csv dataset, train the model and output a trained BNNF file.
|
||||
TrainModel {
|
||||
#[arg(short, long, value_name = "DATA_FILE")]
|
||||
/// The path to the .csv dataset file, as created by build-dataset
|
||||
data_file: PathBuf,
|
||||
|
||||
#[arg(short, long, default_value = "0.01")]
|
||||
/// The rate to perform training at. By default, set to 0.01.
|
||||
/// Larger values will result in faster training but less accurate results.
|
||||
training_rate: f32,
|
||||
|
||||
#[arg(short, long, default_value = "50000")]
|
||||
/// The amount of training iterations to perform. By default, set to 50,000.
|
||||
/// Larger values will result in more accurate training but will eventually degrade model performance. Fine-tune to get best performance.
|
||||
iterations: usize,
|
||||
|
||||
#[arg(short, long, value_name = "MODEL_FILE")]
|
||||
/// The .bnnf file to output the trained model to. This file *may* become large, but will not always be large.
|
||||
output_file: PathBuf
|
||||
}
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() {
|
||||
|
||||
let cli = Cli::parse();
|
||||
match cli.command {
|
||||
Commands::BuildDataset { output_file, uci_engine_binary, dataset_size, search_depth, threads, allocate } => {
|
||||
|
||||
},
|
||||
Commands::TrainModel { data_file, training_rate, iterations, output_file } => {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
1,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,1,1,0,1,1,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,1,0,1,0,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,-,0,-2801
|
|
178
src/board.rs
178
src/board.rs
|
@ -1,178 +0,0 @@
|
|||
// Bitpacked board:
|
||||
// One piece can be represented with 4 bits. Therefore, we can fit two pieces in one byte:
|
||||
// 0b0110_1110 -
|
||||
// | \
|
||||
// Black king \- White king
|
||||
// As there are 64 spaces on the board, we can pack the board into a 256-bit integer, and we use that as the index for transposition tables and such.
|
||||
// Boards are stored as two 128-bit bitfields, to make accessing them as efficient as possible.
|
||||
|
||||
/*
|
||||
|
||||
a b c d e f g h
|
||||
|
||||
8 56 57 58 59 60 61 62 63 8 -+
|
||||
7 48 49 50 51 52 53 54 55 7 |- bf2
|
||||
6 40 41 42 43 44 45 46 47 6 |
|
||||
5 32 33 34 35 36 37 38 39 5 -+
|
||||
4 24 25 26 27 28 29 30 31 4 -+
|
||||
3 16 17 18 19 20 21 22 23 3 |
|
||||
2 8 9 10 11 12 13 14 15 2 |- bf1
|
||||
1 0 1 2 3 4 5 6 7 1 -+
|
||||
|
||||
a b c d e f g h
|
||||
*/
|
||||
|
||||
use crate::piece::{PieceColor, PieceType};
|
||||
|
||||
type Boardfield = [u8; 32];
|
||||
pub trait BoardfieldOps {
|
||||
fn new() -> Self where Self: Sized;
|
||||
fn startpos() -> Self where Self: Sized;
|
||||
fn get_pos(&self, boardloc: usize) -> u8;
|
||||
fn set_pos(&mut self, boardloc: usize, piece: u8);
|
||||
}
|
||||
impl BoardfieldOps for Boardfield {
|
||||
fn new() -> Self where Self: Sized {
|
||||
[0u8; 32]
|
||||
}
|
||||
|
||||
fn startpos() -> Self where Self: Sized {
|
||||
let mut field = Self::new();
|
||||
|
||||
// a1-h1 (RNBQKBNR)
|
||||
field.set_pos(0, PieceColor::White as u8 | PieceType::Rook as u8);
|
||||
field.set_pos(1, PieceColor::White as u8 | PieceType::Knight as u8);
|
||||
field.set_pos(2, PieceColor::White as u8 | PieceType::Bishop as u8);
|
||||
field.set_pos(3, PieceColor::White as u8 | PieceType::Queen as u8);
|
||||
field.set_pos(4, PieceColor::White as u8 | PieceType::King as u8);
|
||||
field.set_pos(5, PieceColor::White as u8 | PieceType::Bishop as u8);
|
||||
field.set_pos(6, PieceColor::White as u8 | PieceType::Knight as u8);
|
||||
field.set_pos(7, PieceColor::White as u8 | PieceType::Rook as u8);
|
||||
|
||||
// a2-h2 (PPPPPPPP)
|
||||
field.set_pos(8, PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(9, PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(10, PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(11, PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(12, PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(13, PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(14, PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(15, PieceColor::White as u8 | PieceType::Pawn as u8);
|
||||
|
||||
// a7-h7 (pppppppp)
|
||||
field.set_pos(48, PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(49, PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(50, PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(51, PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(52, PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(53, PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(54, PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
field.set_pos(55, PieceColor::Black as u8 | PieceType::Pawn as u8);
|
||||
|
||||
// a8-h8 (RNBQKBNR)
|
||||
field.set_pos(56, PieceColor::Black as u8 | PieceType::Rook as u8);
|
||||
field.set_pos(57, PieceColor::Black as u8 | PieceType::Knight as u8);
|
||||
field.set_pos(58, PieceColor::Black as u8 | PieceType::Bishop as u8);
|
||||
field.set_pos(59, PieceColor::Black as u8 | PieceType::Queen as u8);
|
||||
field.set_pos(60, PieceColor::Black as u8 | PieceType::King as u8);
|
||||
field.set_pos(61, PieceColor::Black as u8 | PieceType::Bishop as u8);
|
||||
field.set_pos(62, PieceColor::Black as u8 | PieceType::Knight as u8);
|
||||
field.set_pos(63, PieceColor::Black as u8 | PieceType::Rook as u8);
|
||||
|
||||
|
||||
field
|
||||
}
|
||||
|
||||
fn get_pos(&self, boardloc: usize) -> u8 {
|
||||
// bf1: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
|
||||
// bf2: 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
|
||||
|
||||
if boardloc > 63 {
|
||||
panic!("boardloc out of range");
|
||||
}
|
||||
|
||||
let field = self[boardloc / 2];
|
||||
let shift = 4 * (boardloc % 2);
|
||||
|
||||
(field & (0b1111 << shift)) >> shift
|
||||
}
|
||||
|
||||
fn set_pos(&mut self, boardloc: usize, piece: u8) {
|
||||
if boardloc > 63 {
|
||||
panic!("boardloc out of range");
|
||||
}
|
||||
|
||||
let field = self[boardloc / 2];
|
||||
let shift = 4 * (boardloc % 2);
|
||||
|
||||
// clear out the field
|
||||
let bf_cleared = field & !(0b1111 << shift);
|
||||
// then shift over the actual piece data
|
||||
let piece_shifted = piece << shift;
|
||||
// then OR them together
|
||||
let bf_new = bf_cleared | piece_shifted;
|
||||
|
||||
self[boardloc / 2] = bf_new;
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use crate::board::{Boardfield, BoardfieldOps};
|
||||
use crate::piece::{PieceColor, PieceType};
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn get_out_of_bounds() {
|
||||
let field = Boardfield::startpos();
|
||||
field.get_pos(64);
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[should_panic]
|
||||
fn set_out_of_bounds() {
|
||||
let mut field = Boardfield::startpos();
|
||||
field.set_pos(64, 0u8);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn bitfield_board() {
|
||||
let field = Boardfield::startpos();
|
||||
|
||||
assert_eq!(field.get_pos(0), PieceType::Rook as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(1), PieceType::Knight as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(2), PieceType::Bishop as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(3), PieceType::Queen as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(4), PieceType::King as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(5), PieceType::Bishop as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(6), PieceType::Knight as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(7), PieceType::Rook as u8 | PieceColor::White as u8);
|
||||
|
||||
assert_eq!(field.get_pos(8), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(9), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(10), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(11), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(12), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(13), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(14), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
assert_eq!(field.get_pos(15), PieceType::Pawn as u8 | PieceColor::White as u8);
|
||||
|
||||
assert_eq!(field.get_pos(48), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(49), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(50), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(51), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(52), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(53), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(54), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(55), PieceType::Pawn as u8 | PieceColor::Black as u8);
|
||||
|
||||
assert_eq!(field.get_pos(56), PieceType::Rook as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(57), PieceType::Knight as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(58), PieceType::Bishop as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(59), PieceType::Queen as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(60), PieceType::King as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(61), PieceType::Bishop as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(62), PieceType::Knight as u8 | PieceColor::Black as u8);
|
||||
assert_eq!(field.get_pos(63), PieceType::Rook as u8 | PieceColor::Black as u8);
|
||||
}
|
||||
}
|
43
src/main.rs
43
src/main.rs
|
@ -1,43 +0,0 @@
|
|||
use std::{fs, io};
|
||||
use std::path::Path;
|
||||
use std::sync::{Arc};
|
||||
use crate::uci::{uci_handle_command, UCIState};
|
||||
use spin::Mutex;
|
||||
|
||||
#[cfg(not(tarpaulin_include))] // UCI parse engine is not tested with tarpaulin, outer test harness is planned
|
||||
pub mod uci;
|
||||
|
||||
pub mod board;
|
||||
pub mod piece;
|
||||
|
||||
pub const ENGINE_NAME: &str = "Bamboo";
|
||||
pub const ENGINE_VERSION: &str = "1.0";
|
||||
pub const ENGINE_AUTHOR: &str = "c0repwn3r";
|
||||
|
||||
#[cfg(not(tarpaulin_include))]
|
||||
fn main() {
|
||||
println!("{} {} by {}", ENGINE_NAME, ENGINE_VERSION, ENGINE_AUTHOR);
|
||||
|
||||
let mut uci_state = UCIState::new();
|
||||
let mut uci_lock = Arc::new(Mutex::new(uci_state));
|
||||
|
||||
loop {
|
||||
let mut cmdbuf = String::new();
|
||||
match io::stdin().read_line(&mut cmdbuf) {
|
||||
Ok(_) => (),
|
||||
Err(e) => {
|
||||
println!("fatal error reading standard input: {}", e);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
let resp = match uci_handle_command(uci_lock.clone(), cmdbuf.clone()) {
|
||||
Ok(response) => response,
|
||||
Err(e) => {
|
||||
format!("error handling uci command: {}", e)
|
||||
}
|
||||
};
|
||||
|
||||
print!("{}", resp);
|
||||
}
|
||||
}
|
94
src/piece.rs
94
src/piece.rs
|
@ -1,94 +0,0 @@
|
|||
#[repr(u8)]
|
||||
pub enum PieceType {
|
||||
Pawn = 1,
|
||||
Knight = 2,
|
||||
Bishop = 3,
|
||||
Rook = 4,
|
||||
Queen = 5,
|
||||
King = 6
|
||||
}
|
||||
|
||||
#[repr(u8)]
|
||||
pub enum PieceColor {
|
||||
White = 8,
|
||||
Black = 0
|
||||
}
|
||||
|
||||
pub type Piece = u8;
|
||||
pub trait PieceOps {
|
||||
fn is_white(value: u8) -> bool;
|
||||
|
||||
fn is_black(value: u8) -> bool;
|
||||
}
|
||||
impl PieceOps for Piece {
|
||||
fn is_white(value: u8) -> bool {
|
||||
if value < 8 {
|
||||
false
|
||||
} else {
|
||||
value & PieceColor::White as u8 != 0
|
||||
}
|
||||
}
|
||||
|
||||
fn is_black(value: u8) -> bool {
|
||||
!Self::is_white(value)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod piece_tests {
|
||||
use crate::piece::{Piece, PieceColor, PieceOps, PieceType};
|
||||
|
||||
#[test]
|
||||
fn piece_serialization() {
|
||||
assert_eq!(PieceType::Pawn as u8 | PieceColor::White as u8, 0b1001);
|
||||
assert_eq!(PieceType::Pawn as u8 | PieceColor::Black as u8, 0b0001);
|
||||
|
||||
assert_eq!(PieceType::Knight as u8 | PieceColor::White as u8, 0b1010);
|
||||
assert_eq!(PieceType::Knight as u8 | PieceColor::Black as u8, 0b0010);
|
||||
|
||||
assert_eq!(PieceType::Bishop as u8 | PieceColor::White as u8, 0b1011);
|
||||
assert_eq!(PieceType::Bishop as u8 | PieceColor::Black as u8, 0b0011);
|
||||
|
||||
assert_eq!(PieceType::Rook as u8 | PieceColor::White as u8, 0b1100);
|
||||
assert_eq!(PieceType::Rook as u8 | PieceColor::Black as u8, 0b0100);
|
||||
|
||||
assert_eq!(PieceType::Queen as u8 | PieceColor::White as u8, 0b1101);
|
||||
assert_eq!(PieceType::Queen as u8 | PieceColor::Black as u8, 0b0101);
|
||||
|
||||
assert_eq!(PieceType::King as u8 | PieceColor::White as u8, 0b1110);
|
||||
assert_eq!(PieceType::King as u8 | PieceColor::Black as u8, 0b0110);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn piece_color_checks() {
|
||||
assert!(!Piece::is_white(PieceType::Pawn as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Pawn as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Pawn as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Pawn as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::Knight as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Knight as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Knight as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Knight as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::Bishop as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Bishop as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Bishop as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Bishop as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::Rook as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Rook as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Rook as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Rook as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::Queen as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::Queen as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::Queen as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::Queen as u8 | PieceColor::White as u8));
|
||||
|
||||
assert!(!Piece::is_white(PieceType::King as u8 | PieceColor::Black as u8));
|
||||
assert!(Piece::is_white(PieceType::King as u8 | PieceColor::White as u8));
|
||||
assert!(Piece::is_black(PieceType::King as u8 | PieceColor::Black as u8));
|
||||
assert!(!Piece::is_black(PieceType::King as u8 | PieceColor::White as u8));
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue